Dungeon Sprint DCSS version 0.20.1-1-g8b1a95d (webtiles) character file. 96 Iskender the Spear-Bearer (level 4, -1/40 HPs) Began as a Hill Orc Fighter on Aug 25, 2017. Slain by a water elemental (14 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:47 (384 turns). Iskender the Spear-Bearer (Hill Orc Fighter) Turns: 384, Time: 00:01:47 Health: -1/40 AC: 6 Str: 18 XL: 4 Next: 67% Magic: 4/4 EV: 7 Int: 8 God: Gold: 6 SH: 9 Dex: 11 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... NoTele + (no boots) Stlth .......... (no amulet) Regen 0.2/turn (no ring) MPRegen 0.1/turn (no ring) @: engulfed (cannot breathe) A: magic resistance 1, wild magic 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of immolation {unknown} k - a scroll of blinking m - a scroll of fear {unknown} n - 2 scrolls of identify {unknown} o - a scroll of fog {unknown} r - a scroll of holy word {unknown} s - 2 scrolls of remove curse Potions d - a potion of might g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage l - a potion of resistance {unknown} q - 4 potions of flight t - 3 potions of mutation Comestibles f - 2 bread rations p - a royal jelly Skills: - Level 3.7 Fighting + Level 9.7 Polearms - Level 3.4 Armour - Level 3.4 Shields You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to hostile enchantments. (MR+) Your spells are harder to cast, but more powerful. Message History Aim: a water elemental You reach to attack! You hit the water elemental. The water elemental is lightly damaged. You closely miss the water elemental. The water elemental is lightly damaged. You block the water elemental's attack. You hit the water elemental but do no damage. The water elemental is lightly damaged. The water elemental hits you. The water elemental engulfs you in water! You puncture the water elemental! The water elemental is heavily damaged. Your lungs strain for air! The water elemental hits you! Unknown command. You hit the water elemental. The water elemental is heavily damaged. Your lungs strain for air! The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... ▓#.####.##..###...'.⌠.... ▓.###..##..####.@E#...### ▓#.†...##..###....# ⌠.# ###..##..)##.....# .# ##†.##....#......# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Iskender the Hill Orc Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 33 | D | Reached skill level 3 in Polearms 40 | D | Noticed Jessica 51 | D | Killed Jessica 51 | D | Reached skill level 6 in Polearms 51 | D | Reached XP level 2. HP: 27/27 MP: 2/2 51 | D | Reached XP level 3. HP: 33/33 MP: 3/3 58 | D | Noticed a scorpion 66 | D | Killed a yaktaur 69 | D | Killed a scorpion 69 | D | Reached skill level 9 in Polearms 69 | D | Reached XP level 4. HP: 17/40 MP: 4/4 107 | D | Killed a hellion 108 | D | Killed a hellion 109 | D | Killed a hellion 109 | D | Killed a hellion 111 | D | Killed a hellion 123 | D | Killed a hellion 151 | D | Killed a white draconian scorcher 191 | D | Killed a white draconian scorcher 376 | D | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 376 | D | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 376 | D | Gained mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation] 377 | D | Lost mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 377 | D | Gained mutation: Your spells are harder to cast, but more powerful. [potion of mutation] 378 | D | Noticed a water elemental 384 | D | Slain by a water elemental Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 6 9 | 9.7 Fighting | | 3.7 Armour | | 3.4 Shields | | 3.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 24 | 16 || 40 Use: Potion | | 3 || 3 Armor: Scale mail | 2 | 2 || 4 Dodge: Dodged | 3 | 1 || 4 Block: Shield | 7 | 5 || 12