Dungeon Crawl Stone Soup version 0.27-a0-1501-g9d6fb14e67 (console) character file. Game seed: 3743008926929613639 2 IsvaffelMax the Gusty (level 1, 0/10 HPs) Began as a Deep Elf Air Elementalist on July 8, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (122 turns). IsvaffelMax the Gusty (Deep Elf Air Elementalist) Turns: 122, Time: 00:00:42 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 25% Magic: 4/6 EV: 12 Int: 19 God: Gold: 9 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging + Level 2.5 Stealth - Level 3.0 Spellcasting + Level 1.2 Conjurations - Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 11% N/A 10% 2 Swiftness Air 14% N/A 13% 3 Airstrike Air 7% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 60% to hit) The zap misses the jackal. The jackal barks! x2 A frilled lizard comes into view. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The zap misses the jackal. The zap hits the jackal. The jackal is heavily wounded. The frilled lizard hisses angrily. The jackal bites you. The jackal barely misses you. The jackal closely misses you. x3 The jackal bites you. The jackal barely misses you. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! The jackal completely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. The jackal is severely wounded. The zap misses the jackal. The jackal barely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. The jackal is moderately wounded. The zap misses the jackal. The jackal bites you. You die... ... ####.................# ..h. ..##........⌠........# .... #.##.......⌠>⌠.......# .....#.##........⌠........# .....#.# #...............## .......####.............## ..........####.h.....#### ......###....####h#### ...... ####....@h# ...... ######## ...... ...... ...... >..... You could see 2 jackals. Vanquished Creatures A bat (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IsvaffelMax the Deep Elf Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 122 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic, ebering_ecumenical_altar_mist Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Shock || 6 Armor: Robe || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 122 | 0 | 27 | 63 | 1 | 122.0 | Dungeon | 122 | 122 | 0 | 27 | 63 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 122 daAuts