IsvaffelMax Level 1 of the Dungeon (0, 0, D:1) a +0 sling (0, 13, D:1) a +0 club (2, 31, D:1) a +0 chain mail (9, 14, D:1) a +0 whip 3 stones (10, 40, D:1) a +0 dagger (14, 0, D:1) a +0 hand axe (22, 27, D:1) 3 stones (25, 40, D:1) a +0 dagger (29, 5, D:1) 6 stones (38, 5, D:1) 7 stones (40, 1, D:1) a +0 club (40, 10, D:1) a book of Callings (40, 31, D:1) 2 poisoned darts (42, 23, D:1) 9 stones (47, 1, D:1) a stone (51, 20, D:1) a +0 robe (59, 22, D:1) a +0 club 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (11, -21, D:2) a +0 hand axe (13, -21, D:2) a staff of death (13, 2, D:2) a +0 club (13, 16, D:2) a +0 club (18, -30, D:2) 2 stones (24, -2, D:2) a +0 leather armour (32, -30, D:2) a +0 dagger (32, -29, D:2) a +0 dagger (34, -31, D:2) a +0 kite shield (39, -39, D:2) a +0 club 5 stones (47, -14, D:2) a +0 falchion (56, 18, D:2) a +2 whip of electrocution (61, -32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (6, 8, D:3) a +0 club (6, 29, D:3) a +0 falchion (8, 6, D:3) a potion of degeneration (15, 6, D:3) a +0 whip (18, -11, D:3) a +0 club a +0 club a +0 flail a +0 leather armour (18, -10, D:3) a +0 short sword (27, 18, D:3) 3 stones (30, -14, D:3) a +0 rapier (40, 5, D:3) a +0 club (44, 5, D:3) a +0 chain mail a +0 flail (44, 6, D:3) a +0 halberd (45, 16, D:3) a +2 dagger of freezing (55, -5, D:3) a +0 halberd Level 4 of the Dungeon [Shop] Noatruif's Armour Emporium a +3 leather armour of poison resistance (231 gold) the +1 pair of gloves "Zyaclaw" {SInv} (227 gold) SInv: It lets you see invisible. a +0 buckler (49 gold) a +2 cloak of preservation (236 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 plate armour (253 gold) a +0 robe (7 gold) [Shop] Roemaczi's General Store a +4 quarterstaff (364 gold) a +0 ring mail (56 gold) 2 poisoned darts (11 gold) a +2 glaive of flaming (331 gold) 2 potions of brilliance (112 gold) a scroll of noise (14 gold) [Shop] Soplac's Antique Weapon Shop a +0 trident (84 gold) a +0 war axe (84 gold) a +0 falchion (72 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (1780 gold) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +0 falchion (72 gold) the +10 war axe of Pyromania {flame, Will+ Str-5 Int+3} (1552 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-5). Int: It affects your intelligence (+3). Will: It increases your willpower. [Shop] Juezotzi's Assorted Antiques a +0 club (28 gold) a +0 club (28 gold) a wand of flame (16) (313 gold) a +0 scale mail (112 gold) a scroll of noise (28 gold) a +0 war axe (98 gold) (2, 12, D:4) 7 stones (7, -21, D:4) a +0 scythe a +0 robe (7, 7, D:4) 6 stones (13, 4, D:4) a +0 hand axe a +0 ring mail (15, -20, D:4) a +0 dagger a +0 dagger a +0 dagger (15, -19, D:4) a +0 short sword 4 stones a +0 dagger (20, 7, D:4) 3 scrolls of noise (35, -10, D:4) 7 stones (40, -21, D:4) a +0 giant club (46, -22, D:4) a +0 short sword (54, -5, D:4) a +0 whip (65, -19, D:4) a +0 dagger a +0 robe (65, -18, D:4) a +0 hand axe a +0 chain mail a +0 hand axe (66, -7, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a howler monkey corpse (16, 3, D:5) a water moccasin corpse (17, -20, D:5) a +6 ring of dexterity (23, -24, D:5) a scroll of fog (27, -2, D:5) 6 stones