IsvaffelMax Level 1 of the Dungeon (0, 0, D:1) 5 stones (3, -3, D:1) a +0 dagger (15, -3, D:1) a +0 short sword (30, 31, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Nerinwye's Distillery a potion of flight (39 gold) a potion of invisibility (104 gold) a potion of cancellation (104 gold) a potion of attraction (39 gold) a potion of magic (104 gold) a potion of invisibility (104 gold) (0, 0, D:2) a +0 ring mail (26, 18, D:2) a +0 pair of gloves (33, -17, D:2) 3 potions of degeneration 3 potions of lignification Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 10, D:3) a +0 club a +3 chain mail (2, 6, D:3) a +0 club (12, 32, D:3) a +0 dagger (19, 34, D:3) a +0 dagger (25, 24, D:3) 4 stones Level 4 of the Dungeon (23, 39, D:4) a +0 short sword (24, 37, D:4) a +0 dagger a +0 chain mail a +0 dagger 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (7, 58, D:5) 3 stones (20, 41, D:5) a +0 trident a +0 ring mail (21, 40, D:5) a +2 short sword of draining Level 6 of the Dungeon (3, 5, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (8, -21, D:7) a +0 scale mail (16, -11, D:7) 4 stones (32, 11, D:7) a +0 mace (42, -13, D:7) a +0 chain mail Level 8 of the Dungeon Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (7, -31, D:9) 3 stones (8, -9, D:9) a +0 buckler (44, -16, D:9) a +0 shortbow (48, -7, D:9) a +0 club a +0 shortbow (54, -18, D:9) a +0 short sword (55, -18, D:9) a +0 mace a +0 chain mail (56, -18, D:9) a +0 falchion Level 10 of the Dungeon (58, -13, D:10) a +0 chain mail (59, 28, D:10) a +0 flail (59, 29, D:10) a +2 dagger of venom a +0 robe (60, 28, D:10) a +0 dagger a +0 robe a +0 mace a +0 chain mail Level 11 of the Dungeon [Shop] Beuloafe's Assorted Antiques a phial of floods (1320 gold) a potion of flight (99 gold) a +0 club (33 gold) the +1 mace of the Unseen Realm {freeze, rPois rF- rN+ MP+9} (1244 gold) rF: It makes you vulnerable to fire. rPois: It protects you from poison. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). a +0 plate armour (759 gold) a potion of attraction (99 gold) (0, 0, D:11) an amulet of regeneration an amulet of reflection 16 poisoned darts (1, 0, D:11) a throwing net the ring of Broken Luck {Str+2 Dex+6} [ring of dexterity] Str: It affects your strength (+2). Dex: It affects your dexterity (+6). +0 swamp dragon scales an amulet of guardian spirit the -1 cloak of Banoxil {Harm rF- rC+ rCorr} rF: It makes you vulnerable to fire. rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (47, -5, D:11) 5 large rocks Level 12 of the Dungeon [Shop] Tazimn's Tremendous Tomes the Book of Nocuous Impulse (1521 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Fulminant Prism Conjuration/Hexes 4 d - Sticky Flame Conjuration/Fire 4 e - Arcjolt Conjuration/Air 5 f - Orb of Destruction Conjuration 7 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Fire Storm Conjuration/Fire 9 the Volume of Bombardment and Permutations (960 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Sting Transmutation/Poison 1 d - Wereblood Transmutation 2 e - Stone Arrow Conjuration/Earth 3 f - Fulminant Prism Conjuration/Hexes 4 g - Iskenderun's Battlesphere Conjuration 5 h - Spellforged Servitor Conjuration/Summoning 7 the Cyclopedia of the Charnel Tempest (1050 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Necrotise Necromancy 1 c - Static Discharge Conjuration/Air 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Arcjolt Conjuration/Air 5 f - Freezing Cloud Conjuration/Ice/Air 5 g - Silence Hexes/Air 5 h - Agony Necromancy 5 Sif Muna's Tome of the Doomed Scorpion (1170 gold) Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Tukima's Dance Hexes 3 e - Portal Projectile Hexes/Translocation 3 f - Olgreb's Toxic Radiance Poison 4 g - Alistair's Intoxication Transmutation/Poison 5 h - Enfeeble Hexes 7 the Meditations on Enthralling Astrapomancy (990 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Swiftness Air 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Tukima's Dance Hexes 3 e - Inner Flame Hexes/Fire 3 f - Summon Guardian Golem Hexes/Summoning 3 g - Cause Fear Hexes 4 h - Anguish Hexes/Necromancy 4 the Disquisition on Hot Minerals (1050 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Sandblast Earth 1 c - Passwall Transmutation/Earth 2 d - Stone Arrow Conjuration/Earth 3 e - Animate Armour Summoning/Earth 4 f - Fireball Conjuration/Fire 5 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Statue Form Transmutation/Earth 6 the Parchment of the Underground Blink Frog (1320 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Volatile Blastmotes Fire/Translocation 3 c - Vhi's Electric Charge Translocation/Air 3 d - Passage of Golubria Translocation 4 e - Petrify Transmutation/Earth 4 f - Summon Forest Summoning/Translocation 5 g - Iron Shot Conjuration/Earth 6 h - Shatter Earth 9 the Papyrus of Interference and Sidekicks (1260 gold) Spells Type Level a - Slow Hexes 1 b - Inner Flame Hexes/Fire 3 c - Fulminant Prism Conjuration/Hexes 4 d - Leda's Liquefaction Hexes/Earth 4 e - Summon Mana Viper Hexes/Summoning 5 f - Silence Hexes/Air 5 g - Metabolic Englaciation Hexes/Ice 5 h - Spellforged Servitor Conjuration/Summoning 7 Level 13 of the Dungeon (4, 20, D:13) 3 large rocks (10, -3, D:13) a +2 great mace of protection (unseen) (10, -1, D:13) a +0 long sword (10, 1, D:13) a +2 flail of venom (unseen) (12, -3, D:13) 12 gold pieces (12, -1, D:13) 16 gold pieces (12, 1, D:13) the +1 cloak "Avynwah" {rElec Will+} rElec: It insulates you from electricity. Will: It increases your willpower. (unseen) (14, -3, D:13) the +8 mace "Ityuxtaba" {flame, rPois} rPois: It protects you from poison. (unseen) (14, 1, D:13) a +5 ring of evasion (14, 18, D:13) a wand of digging (8) (16, -3, D:13) a potion of brilliance (16, -1, D:13) 10 gold pieces (16, 1, D:13) a +1 short sword of venom (unseen) (17, -24, D:13) a +0 falchion a +0 dagger a +0 robe a +0 short sword 2 boomerangs a +0 scale mail (18, -3, D:13) the ring "Qaddal" {EV+5 Slay+2} [ring of evasion] EV: It affects your evasion (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (18, -1, D:13) a scroll of enchant weapon (18, 1, D:13) the ring of the Dragon {Fly rElec rN+} [ring of flight] rElec: It insulates you from electricity. rN: It protects you from negative energy. Fly: It grants you flight. (unseen) (19, -29, D:13) a +2 helmet (25, -19, D:13) a +0 mace (27, -26, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 robe a +0 flail (8, 26, D:14) the +8 chain mail of Damp Miracles {Int+8} Int: It affects your intelligence (+8). (14, -5, D:14) a +1 scimitar of flaming (15, 15, D:14) a +0 scale mail a +0 long sword a +2 dire flail of holy wrath a +0 dire flail (23, 35, D:14) the +0 buckler of Terooty {Contam rN+ rCorr} rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (27, 36, D:14) a +0 plate armour (42, -4, D:14) a +1 flail of holy wrath (48, -1, D:14) a +2 shortbow of freezing (48, 24, D:14) a +0 ring mail (54, 24, D:14) 3 large rocks Level 15 of the Dungeon [Shop] Xuymop's Book Shop a book of the Dragon (598 gold) a book of Transfigurations (520 gold) a Grand Grimoire (442 gold) a book of Dangerous Friends (520 gold) a book of Spectacle (520 gold) a book of Chaos (650 gold) a book of Misfortune (468 gold) a book of Death (572 gold) a book of Burglary (260 gold) a book of Party Tricks (208 gold) (0, 0, D:15) the +0 chain mail of Dim Light {rElec rC- Will++ Str+2} Str: It affects your strength (+2). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will: It greatly increases your willpower. (1, -35, D:15) a +0 long sword (4, -37, D:15) a +0 war axe (4, -30, D:15) 3 large rocks (38, 15, D:15) a +0 war axe a +0 robe (39, 0, D:15) a +0 robe (39, 14, D:15) a +0 war axe a +0 hand axe a +0 leather armour (39, 15, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +3 heavy flail (unseen) (5, 4, Orc:1) 3 scrolls of teleportation (5, 12, Orc:1) a piece from Xom's chessboard (15/15) (7, 2, Orc:1) 23 gold pieces (11, 6, Orc:1) 27 gold pieces a book of Unlife (11, 10, Orc:1) a scroll of butterflies (18, 41, Orc:1) a +2 battleaxe of freezing a +0 plate armour (19, 40, Orc:1) a +0 mace a +0 whip (19, 41, Orc:1) a +0 mace (21, 41, Orc:1) a +0 trident a boomerang Level 2 of the Orcish Mines [Shop] Curuoq's General Store a wand of flame (9) (88 gold) an amulet of regeneration (420 gold) a potion of magic (112 gold) a potion of magic (112 gold) a tin of tremorstones (2/2) (560 gold) a +0 war axe (49 gold) [Shop] Reil's Book Boutique a book of Rime (476 gold) a Fen Folio (714 gold) a book of Death (748 gold) a book of Power (714 gold) a book of the Warp (714 gold) a book of Dreams (408 gold) a Young Poisoner's Handbook (340 gold) [Shop] Qykk's Antique Weapon Shop a +0 rapier (112 gold) a +0 arbalest (126 gold) a +0 hand axe (84 gold) a +0 scimitar (112 gold) a +0 great sword (182 gold) a +0 war axe (98 gold) a +0 falchion (84 gold) a +0 scimitar (112 gold) a +0 longbow (182 gold) (12, 11, Orc:2) a +0 ring mail a +1 dagger of flaming (12, 12, Orc:2) a +0 plate armour a +0 hand axe Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (18, 37, Lair:2) a +2 dagger a +0 mace of holy wrath Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (21, 30, Lair:4) 5 potions of magic (35, -1, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (1, -36, Lair:5) a +0 chain mail 6 stones (4, 0, Lair:5) +0 acid dragon scales (4, 1, Lair:5) a +0 morningstar (6, 16, Lair:5) +0 fire dragon scales (8, 8, Lair:5) a +0 whip (63, 9, Lair:5) the +1 flail of Imopsiag {speed, Dex+2} Dex: It affects your dexterity (+2). Level 1 of the Swamp Level 2 of the Swamp (0, 0, Swamp:2) a +0 spear (0, 1, Swamp:2) a +2 buckler (1, 2, Swamp:2) a +0 spear (3, -26, Swamp:2) a +6 ring of dexterity (6, 6, Swamp:2) a +0 leather armour (49, -7, Swamp:2) a +0 spear Level 3 of the Swamp (0, 0, Swamp:3) a +2 barding (2, 0, Swamp:3) a +0 pair of boots (3, 1, Swamp:3) a +0 pair of boots (5, -1, Swamp:3) a +0 pair of boots (27, -4, Swamp:3) a +0 arbalest (31, -7, Swamp:3) 5 stones Level 4 of the Swamp (0, 0, Swamp:4) a +6 ring of strength (1, -1, Swamp:4) a +0 short sword a +0 robe (1, 3, Swamp:4) a +0 quarterstaff a +0 robe (45, -6, Swamp:4) a +0 leather armour Level 1 of the Spider Nest (0, 0, Spider:1) a +0 mace Level 2 of the Spider Nest (5, 26, Spider:2) the +8 dagger of Proximity {flame, SInv Stlth+} SInv: It lets you see invisible. Stlth: It makes you more stealthy. (13, 22, Spider:2) a +0 robe (21, 14, Spider:2) a +0 leather armour Level 3 of the Spider Nest (0, 0, Spider:3) 4 scrolls of vulnerability (0, 45, Spider:3) an orb of guile a wand of flame (50) 4 potions of attraction an orb of light (3, 55, Spider:3) a +0 ring mail (5, 1, Spider:3) a +0 ring mail (14, 51, Spider:3) a +0 hand axe (17, 55, Spider:3) a +0 quarterstaff Level 4 of the Spider Nest (13, 11, Spider:4) 6 stones (42, -23, Spider:4) an amulet of magic regeneration Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (12, -18, Slime:5) the +4 rapier "Xaleer" {heavy, rN+} rN: It protects you from negative energy. (12, -9, Slime:5) the +7 spear "Lemimnup" {pain, *Rage Int+5} Int: It affects your intelligence (+5). *Rage: It berserks you when you make melee attacks (+20% chance). (14, -10, Slime:5) the +1 spear of the World {freeze, MP+9 Dex+2} Dex: It affects your dexterity (+2). MP: It affects your magic capacity (+9). (20, -11, Slime:5) the +6 sling "Quphiad" {freeze, Dex+5 Stlth+} Dex: It affects your dexterity (+5). Stlth: It makes you more stealthy. Level 1 of the Vaults (0, 0, Vaults:1) a +0 flail (0, 1, Vaults:1) a +0 leather armour a +0 troll leather armour a human corpse (skeletalised by now) a deep troll skeleton (8, -23, Vaults:1) a +0 troll leather armour (8, -22, Vaults:1) a +0 troll leather armour (13, -57, Vaults:1) a +0 flail a +0 ring mail (15, -23, Vaults:1) a +0 flail a +0 ring mail (26, -20, Vaults:1) a +0 chain mail (30, -17, Vaults:1) a +0 morningstar a +0 leather armour (46, -30, Vaults:1) a potion of attraction (51, -31, Vaults:1) a potion of degeneration (51, -25, Vaults:1) 2 potions of degeneration (52, -28, Vaults:1) a potion of degeneration (52, -26, Vaults:1) a potion of degeneration (53, -50, Vaults:1) a +0 troll leather armour (54, -52, Vaults:1) a +0 ring mail (54, -50, Vaults:1) a +0 troll leather armour (56, -53, Vaults:1) a +0 flail (63, -57, Vaults:1) a +2 morningstar of protection a +0 ring mail (65, -55, Vaults:1) the +7 war axe of Satyriasis {speed, +Blink Will- rCorr Dex+6} Dex: It affects your dexterity (+6). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (70, -52, Vaults:1) a +0 chain mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 great mace a +0 chain mail a human corpse (0, 1, Vaults:2) a dire elephant corpse (1, 0, Vaults:2) a +0 bardiche a +0 chain mail a human corpse (2, 4, Vaults:2) a +0 troll leather armour a deep troll corpse (3, -2, Vaults:2) a +0 morningstar a +0 leather armour (4, 7, Vaults:2) a lindwurm corpse (5, 7, Vaults:2) a +1 great mace a +0 chain mail (6, 6, Vaults:2) a sphinx corpse (7, 3, Vaults:2) a +0 scale mail a human corpse