Ivernyr Level 1 of the Dungeon (0, 0, D:1) 27 arrows (10, 29, D:1) a +0 dagger (11, -5, D:1) a +0 hunting sling (18, -5, D:1) 19 stones (30, 19, D:1) 23 stones (35, 27, D:1) a +0 short sword 2 stones (40, 0, D:1) a +0 hand axe of freezing (40, 24, D:1) a +0 club a +0 club (41, 1, D:1) a +0 dagger (41, 27, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -16, D:2) a +0 club (7, 20, D:2) 22 bolts (10, -11, D:2) a +0 dagger a +0 animal skin (19, 8, D:2) 12 sling bullets (21, 8, D:2) a +0 leather armour (26, -24, D:2) a +0 hand axe (26, 7, D:2) 16 bolts (39, -11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, -40, D:3) a +0 trident (3, -34, D:3) a +0 flail (17, -1, D:3) a +0 short sword (18, 0, D:3) a +0 whip (18, 1, D:3) a +0 chain mail (18, 2, D:3) a +0 mace a +0 flail (24, -17, D:3) a +0 short sword (25, -6, D:3) a +0 mace (32, -6, D:3) 5 datura-tipped darts (33, -26, D:3) 10 sling bullets (34, -5, D:3) a +0 falchion (34, 3, D:3) a +0 whip (38, -39, D:3) a +0 whip (41, -15, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 vorpal mace (0, 1, D:4) a +0 short sword a +0 hand axe (4, -6, D:4) a +0 ring mail (8, 31, D:4) a +0 mace (12, 26, D:4) 13 sling bullets (31, -7, D:4) 13 sling bullets (31, 24, D:4) a +0 scale mail (33, 32, D:4) a +0 leather armour (35, -1, D:4) a +0 dagger (59, -9, D:4) 3 atropa-tipped darts (59, 5, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (15, 14, D:5) a +0 short sword (16, 14, D:5) a cursed +0 club (21, 27, D:5) a cursed -3 dagger (28, 15, D:5) an arrow (29, 15, D:5) an arrow (31, 16, D:5) an arrow (33, -6, D:5) a +0 plate armour (34, 17, D:5) a +0 shortbow 27 arrows (39, 43, D:5) 17 stones Level 6 of the Dungeon (0, 0, D:6) the +3 long sword "Vuynas" {vorpal, *Corrode +Inv rElec MR+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It may corrode you when you take damage. (4, -12, D:6) a +0 dagger a +0 robe (5, -11, D:6) a +0 flail a +0 leather armour (6, -11, D:6) a +0 hand axe a +0 leather armour (10, -21, D:6) 21 stones (25, 19, D:6) 4 boomerangs (26, 18, D:6) a +0 robe a +0 dagger (26, 19, D:6) a +1 trident of protection (27, 18, D:6) a +0 scale mail a +0 flail a +0 chain mail a +0 dagger a +0 robe (28, -13, D:6) 19 stones (35, -5, D:6) a +0 flail (37, -6, D:6) a +0 flail (41, 2, D:6) 30 sling bullets (42, -8, D:6) a +0 chain mail a +0 flail a +0 chain mail a +0 falchion (42, -7, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (3, 26, D:7) a +0 leather armour (5, 28, D:7) a +0 scale mail a +0 club (6, 28, D:7) a +0 whip a +0 dagger a +0 leather armour a +0 ring mail a +0 mace a +0 plate armour a +0 long sword (8, -9, D:7) a throwing net (9, 6, D:7) a +0 leather armour (18, -14, D:7) 21 arrows (19, 9, D:7) 11 bolts (31, 12, D:7) 28 stones (37, 17, D:7) a +0 hunting sling (37, 20, D:7) 9 stones (39, 20, D:7) a throwing net (39, 26, D:7) a +0 rapier (40, 17, D:7) a +2 mace of protection a +0 leather armour (41, 18, D:7) a +0 dagger Level 8 of the Dungeon (8, 1, D:8) a +0 short sword (10, 4, D:8) a +0 hunting sling (10, 5, D:8) a +2 helmet of see invisible (10, 7, D:8) a +0 helmet (12, -19, D:8) 20 arrows a +0 shortbow (12, -18, D:8) 2 arrows (12, -15, D:8) an arrow (14, 10, D:8) a +2 dagger of speed (16, -32, D:8) a +0 battleaxe (17, -4, D:8) a +0 giant club (20, 1, D:8) a +0 ring mail (30, -29, D:8) a +0 dagger (35, -29, D:8) a large rock (35, -17, D:8) a large rock (35, -14, D:8) a cursed +0 giant spiked club (35, 0, D:8) a +0 leather armour a +0 club a cursed +0 chain mail a +0 mace (35, 1, D:8) a +0 club a +0 hand axe (36, -16, D:8) a +0 animal skin a -1 vampiric halberd (37, -40, D:8) a book of Conjurations (37, -5, D:8) a +1 leather armour of magic resistance a +0 hunting sling 29 sling bullets a +0 quarterstaff (38, -14, D:8) a large rock (39, -3, D:8) a sling bullet (40, -28, D:8) a +0 quarterstaff (41, -31, D:8) a +4 dagger of chaos a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 whip (0, 1, D:9) a +0 spear a +0 scale mail (0, 2, D:9) a +0 halberd (0, 3, D:9) a +0 spear of distortion (0, 4, D:9) a +0 halberd (5, -30, D:9) a +0 war axe a +0 chain mail (6, -30, D:9) a cursed -3 hand axe (7, 27, D:9) an uncursed amulet of faith (8, -28, D:9) a +0 dagger a +0 robe (14, -22, D:9) a +0 morningstar (19, -31, D:9) 21 stones (20, -18, D:9) 19 stones (23, -8, D:9) a scarf of invisibility (23, 18, D:9) a +0 ring mail (24, 13, D:9) a +0 dagger a +0 leather armour (24, 14, D:9) a +0 dagger a +0 ring mail (24, 15, D:9) a +0 whip a +0 scale mail (24, 16, D:9) a +0 flail (24, 17, D:9) a +0 hand axe of draining a +0 whip (25, 5, D:9) a +0 scale mail (27, -17, D:9) 28 stones (27, 21, D:9) a lightning rod (4/4) (31, -11, D:9) a cursed +0 robe (40, 20, D:9) 25 sling bullets (41, 24, D:9) a phantom mirror (48, -9, D:9) 25 stones (49, -30, D:9) 6 datura-tipped darts (56, -18, D:9) the cursed +1 hand crossbow of No Interval {elec, Int+4 Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It makes you more stealthy. It has a curse placed upon it. Level 10 of the Dungeon (0, 0, D:10) 20 arrows (1, 2, D:10) a +3 troll leather armour {Snorg} (1, 6, D:10) a +0 dagger a +0 robe (1, 9, D:10) a cursed -1 giant spiked club a +0 falchion a +0 mace (11, -8, D:10) a +0 hand axe (13, -21, D:10) a +0 rapier (14, -21, D:10) a +0 battleaxe a +0 chain mail a +0 mace a +0 leather armour (22, -1, D:10) a +1 naga barding (25, 21, D:10) 27 stones (27, -8, D:10) a cursed -3 arbalest (29, 14, D:10) 19 stones (31, 25, D:10) a +2 scimitar of flaming a +0 robe a cursed +1 long sword of freezing a +0 robe a cursed +3 mace a +0 robe (33, 19, D:10) a +2 dagger of freezing a +0 robe (34, 19, D:10) a cursed +0 vorpal great sword a +0 robe a +5 spear a +0 robe (36, -15, D:10) a +0 chain mail (40, -21, D:10) 10 stones (40, -13, D:10) a +2 mace of protection (46, -13, D:10) a +0 rapier (48, -20, D:10) a +0 giant club (48, 2, D:10) a +0 dagger (48, 10, D:10) a +0 cloak a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (7, 0, Lair:1) 26 sling bullets (21, 8, Lair:1) a +0 whip (28, 16, Lair:1) 17 stones (34, 28, Lair:1) 20 arrows (35, 24, Lair:1) 22 stones (38, 9, Lair:1) a +0 flail (40, 1, Lair:1) 15 arrows (48, -22, Lair:1) a +0 long sword of electrocution Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (0, 12, Lair:2) a +0 rapier (1, 28, Lair:2) a +0 scale mail (12, 14, Lair:2) a +0 ring mail (13, 22, Lair:2) 6 bolts (18, -10, Lair:2) a +0 falchion (20, 37, Lair:2) 20 stones (22, 24, Lair:2) 18 arrows (37, 18, Lair:2) 15 sling bullets (42, -2, Lair:2) a +0 triple crossbow Level 3 of the Lair of Beasts (0, 0, Lair:3) a water moccasin corpse a spiny frog corpse a water moccasin corpse (skeletalised by now) (6, 4, Lair:3) 7 silver javelins (12, -5, Lair:3) a +0 kite shield