Ivernyr Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, -11, D:1) a +0 dagger 3 stones (14, 6, D:1) a +0 club (18, -25, D:1) a +0 leather armour (21, 20, D:1) a +0 club (21, 26, D:1) a +0 ring mail (22, 21, D:1) a +0 whip 4 stones (24, 23, D:1) 6 boomerangs (24, 26, D:1) a +0 scale mail (26, 21, D:1) 3 poisoned darts (26, 29, D:1) a +0 ring mail (30, -7, D:1) a +0 dagger 9 stones (32, 8, D:1) 6 poisoned darts (57, 6, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -3, D:2) a +0 club (25, -8, D:2) a +0 dagger (26, 6, D:2) a +0 club 2 stones (26, 9, D:2) 4 stones (32, 3, D:2) a +0 club (39, 20, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, 22, D:3) a +0 robe (5, 21, D:3) 5 stones (10, 20, D:3) a +1 dagger of electrocution 4 stones (11, 34, D:3) a +0 club (24, 8, D:3) a +0 club a +0 whip a +0 leather armour a +0 club a +0 ring mail a +0 mace (28, 0, D:3) 3 stones (31, 34, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (34, 9, D:3) a +0 robe (35, 13, D:3) 8 stones (35, 18, D:3) a +0 club (35, 25, D:3) the +7 sling "Moesul" {drain, rCorr MP+9 Str+3} Str: It affects your strength (+3). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (35, 38, D:3) a +0 hand axe a +0 leather armour (35, 39, D:3) a +0 morningstar a +0 club a +0 ring mail (40, 26, D:3) a +0 dagger (42, -3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 5 stones (8, -4, D:4) a +1 barding (16, -4, D:4) a +0 cloak