Ivernyr Level 1 of the Dungeon (1, 12, D:1) a +1 leather armour of willpower (2, 14, D:1) a +0 whip (13, -1, D:1) a staff of alchemy (20, 18, D:1) a +0 club (30, 48, D:1) a +0 club (33, 6, D:1) a +0 ring mail (33, 16, D:1) 3 stones (36, 45, D:1) a +0 falchion (44, 23, D:1) a +2 hat (49, -14, D:1) a +0 club (50, 38, D:1) a +0 dagger (60, 24, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 13, D:2) a +0 sling (1, 3, D:2) a +0 dagger (11, -4, D:2) a +0 ring mail (14, 4, D:2) a hobgoblin corpse (skeletalised by now) (15, 3, D:2) a +2 dagger of electrocution (15, 4, D:2) a +0 dagger (18, 15, D:2) a rat corpse (19, -8, D:2) a +0 mace a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 ring mail the hobgoblin corpse of Robin (skeletalised by now) a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (19, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (19, 18, D:2) a bat corpse (20, -5, D:2) a hobgoblin corpse (skeletalised by now) (20, 17, D:2) an adder corpse (21, 0, D:2) a +0 dagger a +0 sling a +0 club a goblin corpse (skeletalised by now) (22, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 9, D:2) a +0 scimitar (22, 23, D:2) 5 stones (23, 14, D:2) the +0 leather armour "Ruuthrud" {Harm rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Harm: It increases damage dealt and taken. (28, -4, D:2) a stone (32, 27, D:2) a +0 long sword (36, 26, D:2) an adder corpse (41, 21, D:2) a +0 leather armour (41, 25, D:2) a bat corpse (42, 13, D:2) a +0 hand axe an orc corpse (45, 20, D:2) a ball python corpse