Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 10059033269412878686 49 Ivernyr the Shield-Bearer (level 4, 37/37 HPs) Began as a Formicid Fighter on July 15, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:24 (1210 turns). Ivernyr the Shield-Bearer (Formicid Fighter) Turns: 1210, Time: 00:01:25 Health: 37/37 AC: 6 Str: 22 XL: 4 Next: 2% Magic: 4/4 EV: 9 Int: 8 God: Gold: 151 SH: 5 Dex: 13 Spells: 3/3 levels left rFire + . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth f - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery f - a ring of protection from fire (left hand) Wands k - a wand of charming (7) n - a wand of iceblast (7) Scrolls e - 5 scrolls of identify {unknown} i - a scroll of fear {unknown} j - a scroll of torment {unknown} l - 3 scrolls of immolation {unknown} o - a scroll of teleportation {unknown} Potions d - 2 potions of might g - a potion of ambrosia {unknown} h - a potion of curing {unknown} m - a potion of attraction {unknown} Skills: + Level 3.7 Fighting * Level 2.9 Axes + Level 3.6 Armour + Level 4.5 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 80% 1 Jinxbite Hex 0% N/A 90% 2 Sublimation of Blood Necr 0% N/A 90% 2 Petrify Alch/Erth 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You miss the adder. The adder is almost dead. You feel sick. The adder bites you. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. You miss the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. The adder barely misses you. You barely miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. The adder bites you but does no damage. You slash the adder! You kill the adder! You feel sick. You are no longer poisoned. You have reached level 4! You feel clever. You start resting. HP restored. You now have 151 gold pieces (gained 5). l - 3 scrolls labelled JEC NIMAMOPIDE (gained 1) You see here the +1 robe of the Lair of Beasts {rC- Str+3 Dex+4}. You see here 6 boomerangs. Done exploring. Done exploring. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ######## #.## #.# .......# #..# #.# .......# ##.# #.# .......# #.# #.# .......# #.####.# .......# #...##.# .......## ###.##.# ######..# #....# ##.# ##.@## ######.##### #..# ##..(.......# #..# ............# ##.# ##..........# #.# #..........# #.# #..........# #.# #..>.......# ### #..........# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) An endoplasm (D:2) A giant cockroach (D:2) 4 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons 2 bats (D:2) 2 frilled lizards 4 kobolds A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivernyr the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 218 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 460 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 903 | D:2 | Identified the +1 robe of the Lair of Beasts {rC- Str+3 | Dex+4} 955 | D:2 | Reached XP level 4. HP: 17/37 MP: 4/4 1210 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic D:2: layout_rooms Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 56 | || 56 Armour: Scale mail | 48 | || 48 Dodge: Dodged | 34 | || 34 Block: Buckler | 12 | || 12