Ivernyr Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 1, D:1) a quokka corpse (skeletalised by now) (1, -25, D:1) a +0 dagger a stone a kobold skeleton (1, -12, D:1) a hobgoblin corpse (skeletalised by now) (3, -35, D:1) a +0 dagger (12, -2, D:1) a +0 dagger a goblin skeleton (19, -34, D:1) a frilled lizard corpse (skeletalised by now) (19, -25, D:1) a ball python corpse (skeletalised by now) (19, -24, D:1) a frilled lizard corpse (skeletalised by now) (24, -6, D:1) a ball python skeleton (33, 5, D:1) a dwarf skeleton (34, -26, D:1) a frilled lizard skeleton (35, -20, D:1) 5 curare-tipped darts (37, -24, D:1) a hobgoblin skeleton a frilled lizard skeleton (39, -34, D:1) a frilled lizard corpse (skeletalised by now) (41, 6, D:1) a dwarf skeleton (43, -4, D:1) a dwarf skeleton (48, -4, D:1) a dwarf skeleton Level 2 of the Dungeon [Shop] Uvewuyt's Antique Weapon Boutique the +3 orcbow "Acarine's Bane" {freeze, rF+ MP+9} (1267 gold) rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). a +0 mace (69 gold) a +0 spear (69 gold) a +0 dagger (46 gold) a +0 long sword (80 gold) a +0 whip (57 gold) a +0 glaive of protection (322 gold) a +0 quarterstaff (115 gold) (0, 1, D:2) a +0 short sword a kobold corpse (skeletalised by now) (3, 10, D:2) a rat corpse (skeletalised by now) (11, 23, D:2) 2 stones (16, -3, D:2) a jackal corpse (skeletalised by now) (16, -2, D:2) a jackal corpse (skeletalised by now) (17, 9, D:2) a +0 dagger a kobold corpse (skeletalised by now) (24, 10, D:2) a +0 dagger a +0 leather armour a goblin skeleton (25, 10, D:2) a bat skeleton (25, 11, D:2) a +0 club (27, -5, D:2) a rat corpse (skeletalised by now) (28, 18, D:2) a +0 helmet (35, 22, D:2) a +0 orcbow (41, -4, D:2) a bat skeleton (42, 8, D:2) a +0 club a +0 ring mail (45, 35, D:2) a +0 mace (49, 30, D:2) a +0 dagger (50, 16, D:2) a +0 falchion Level 3 of the Dungeon (12, 27, D:3) a +0 leather armour (15, 21, D:3) a +0 robe (17, 29, D:3) a +0 dagger a +0 ring mail an orc skeleton (18, 29, D:3) a +0 club a boomerang a +0 leather armour (19, 26, D:3) a +3 short sword a +0 leather armour an orc corpse (skeletalised by now) (19, 29, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (20, 29, D:3) a +0 trident a +0 leather armour an orc skeleton (22, 2, D:3) a staff of air (22, 37, D:3) 7 stones (25, 38, D:3) a +0 club (29, 31, D:3) a +0 ring mail (33, -6, D:3) a bat skeleton (36, 38, D:3) a +0 short sword (36, 41, D:3) 4 stones (37, 13, D:3) a +0 dagger a +0 ring mail a goblin corpse (skeletalised by now) (37, 40, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 hand axe a +0 ring mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, 19, D:3) a ball python skeleton (47, 46, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip a stone (2, 20, D:4) a +0 short sword (4, 19, D:4) a +3 flail of protection a +0 chain mail the human skeleton of Edmund (5, 16, D:4) a +0 rapier (9, -3, D:4) a +0 dagger (9, 0, D:4) a hobgoblin corpse (skeletalised by now) (12, 21, D:4) a +0 club a +0 ring mail (25, 2, D:4) a +0 robe (25, 35, D:4) 7 stones (30, 26, D:4) a +0 quarterstaff (40, 12, D:4) an adder corpse (skeletalised by now) (45, 20, D:4) a +0 whip (46, 33, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, 8, D:5) a +0 dagger (4, 24, D:5) a +0 hand axe an orc corpse (skeletalised by now) (6, 0, D:5) a storm talisman (6, 20, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail a +0 club a +0 ring mail a +0 short sword a +0 leather armour (6, 21, D:5) a maw talisman (7, 14, D:5) a +0 leather armour a +0 chain mail (22, 2, D:5) a +0 long sword (22, 8, D:5) a +0 short sword a +0 leather armour an orc skeleton (33, -12, D:5) 8 stones (47, 8, D:5) a +0 giant club an ogre skeleton (47, 14, D:5) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (unseen) (47, 23, D:5) a +0 robe (47, 24, D:5) a scroll of enchant armour (51, 24, D:5) a medusa talisman Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, -5, D:6) 5 stones (3, -1, D:6) a +0 barding (9, -1, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (20, 6, D:6) a +0 halberd (21, 5, D:6) a hound skeleton (22, -2, D:6) a +0 orcbow (26, 19, D:6) a +0 halberd a +0 halberd a gnoll corpse (skeletalised by now) (39, 46, D:6) a +0 leather armour (41, 23, D:6) a +0 giant spiked club an ogre skeleton (46, 33, D:6) a +0 ring mail (58, 38, D:6) a +0 spear (58, 39, D:6) 3 stones (58, 47, D:6) an adder corpse (skeletalised by now) (59, 39, D:6) 7 stones (62, 38, D:6) 3 stones (63, 28, D:6) 2 flux baubles (63, 33, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a throwing net (2, -2, D:7) a +0 spear the Ecumenical Temple