Ivhor Level 1 of the Dungeon [Shop] Mutasacve's Jewellery Shoppe a ring of positive energy (unknown) (200 gold) a serpent talisman (300 gold) an amulet of regeneration (unknown) (300 gold) a ring of fire (unknown) (250 gold) a ring of magical power (unknown) (200 gold) an inkwell talisman (200 gold) a ring of resist corrosion (unknown) (200 gold) an amulet of the acrobat (unknown) (300 gold) [Shop] Duf Mavu's Assorted Antiques a scroll of fog (104 gold) a phantom mirror (1040 gold) a scroll of vulnerability (104 gold) a potion of mutation (208 gold) a potion of curing (78 gold) a condenser vane (1040 gold) a scroll of noise (26 gold) a potion of berserk rage (130 gold) a potion of lignification (78 gold) 3 flux baubles (195 gold) [Shop] Kodyll's Armour Emporium a +0 cloak (45 gold) a +0 leather armour (20 gold) +0 ice dragon scales (500 gold) a +2 hat (160 gold) a +0 robe (9 gold) a +0 ring mail (40 gold) the -1 pair of gloves of Ava Jaer {+Blink rF+ Will++} (345 gold) +Blink: It lets you blink. rF+: It protects you from fire. Will++: It greatly increases your willpower. a +0 pair of boots (45 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (270 gold) Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (0, 0, D:1) a +0 hand axe (5, -4, D:1) a hobgoblin corpse (skeletalised by now) (8, 4, D:1) 2 stones (10, -13, D:1) a hobgoblin corpse (skeletalised by now) (11, -26, D:1) a +0 long sword (11, -16, D:1) 6 stones (11, 4, D:1) a +0 dagger (16, 6, D:1) a +0 hand axe (18, 16, D:1) 3 poisoned darts (21, -4, D:1) 7 stones (22, -19, D:1) a +0 club (30, -13, D:1) a +0 club (41, -8, D:1) a rat corpse (skeletalised by now) (49, 6, D:1) 6 stones (50, 3, D:1) a kobold skeleton (51, -5, D:1) a +0 pair of gloves Level 2 of the Dungeon [Shop] Yduom's Weapon Emporium a +0 mace (33 gold) a +0 trident (38 gold) 5 stones (5 gold) a +0 falchion (33 gold) a +0 dagger (22 gold) 5 large rocks (82 gold) the +10 dagger of Largesse {freeze, MP+9 Str-5 Int+6} (897 gold) MP+9: It affects your magic capacity (+9). Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). 8 stones (8 gold) (0, 8, D:2) a +0 robe (5, -21, D:2) a +0 short sword (8, -21, D:2) a +0 war axe (19, 6, D:2) an adder skeleton (30, -27, D:2) a hobgoblin corpse (skeletalised by now) (30, -6, D:2) a +1 cloak (36, -23, D:2) a hobgoblin corpse (skeletalised by now) (39, -7, D:2) a +0 whip (47, -27, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 24, D:3) a +0 scimitar (6, -6, D:3) a bat corpse (skeletalised by now) (7, -11, D:3) 6 stones (7, 2, D:3) a +0 club 7 stones (7, 6, D:3) a +0 dagger (7, 25, D:3) 9 gold pieces (8, 27, D:3) a +0 flail a gnoll corpse