Ivhor Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (14, -58, D:1) a +0 leather armour (14, -6, D:1) a hobgoblin corpse (skeletalised by now) (15, -11, D:1) 3 stones (17, -31, D:1) 6 stones (22, -13, D:1) a +0 mace (25, -44, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, -48, D:1) a ball python skeleton (29, -48, D:1) a ball python skeleton (31, -48, D:1) a kobold skeleton (33, -56, D:1) a hobgoblin corpse (skeletalised by now) (34, -47, D:1) a +0 robe (38, -13, D:1) a +1 antimagic trident (43, 0, D:1) 7 stones (44, -48, D:1) a +0 dagger a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (46, -51, D:1) a quokka corpse (skeletalised by now) (46, -1, D:1) a +0 dagger (49, 0, D:1) a +0 spear (53, -39, D:1) a +0 whip a gnoll skeleton (58, -41, D:1) a ball python skeleton (59, -57, D:1) a +0 club Level 2 of the Dungeon (7, 2, D:2) a bat skeleton (8, 12, D:2) a potion of heal wounds (9, -10, D:2) a +0 club (10, -1, D:2) a +0 club (10, 4, D:2) a stone (13, 15, D:2) a scroll of immolation (14, 17, D:2) a +0 dagger 4 stones a kobold corpse (14, 18, D:2) a +0 whip (14, 21, D:2) a ribbon worm corpse (17, 27, D:2) 11 gold pieces (19, 27, D:2) a Handbook of Applied Construction