Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13789918059527623762 9 Ivhor the Gusty (level 1, -1/14 HPs) Began as a Demigod Air Elementalist on June 22, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (713 turns). Ivhor the Gusty (Demigod Air Elementalist) Turns: 713, Time: 00:00:36 Health: -1/14 AC: 2 Str: 9 XL: 1 Next: 93% Magic: 0/5 EV: 11 Int: 17 God: Gold: 63 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . c - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} e - a scroll of fog {unknown} f - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: + Level 0.2 Fighting + Level 0.2 Armour + Level 1.8 Dodging - Level 1.7 Stealth * Level 1.9 Spellcasting * Level 1.2 Conjurations * Level 2.8 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 13% 2 Swiftness Air 11% N/A 19% 3 Airstrike Air 5% 2d(1-17) 52% 4 Cause Fear Hex 0% N/A 89% 4 Fireball Conj/Fire 1% 3d3 99% 5 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You hit the jackal. The jackal is almost dead. The bat barely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. The bat hits you but does no damage. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! The bat hits you. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The bat hits you but does no damage. The jackal barely misses you. The bat hits you but does no damage. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You open the door. The bat hits you but does no damage. The jackal closely misses you. The jackal attacks as it pursues you! The jackal closely misses you. x2 There is an open door here. The bat hits you but does no damage. The bat barely misses you. You hit the bat. The bat is moderately wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (60% to hit) The zap hits the jackal. The jackal is moderately wounded. The zap misses the bat. The jackal bites you. You die... #.# #####.###...###..## #### #.# #.....)..........###.≈.## #.# #.###.###...####.#..≈≈≈.. #.# #.# #.# #..## ##+.≈..≈..≈ #.# #.###.# #.## ##..≈≈≈...≈≈ #.# #.#...###.# ##.≈..≈..≈..≈ ..# #.#.##.##.###.≈≈≈.).≈≈≈.. .######.#.#...#.##...≈..≈..≈..≈ ................@hb....≈≈≈...≈≈ .######.........##...≈..≈..≈..≈ .# ###.##.######.≈≈≈...≈≈≈.. .# #.....# ##.≈..≈..≈..≈ .# #.###.# ##..≈≈≈...≈≈ .# #. #.# ##+.≈..≈..≈ .# #. #. #.†..≈≈≈.. . #..##.≈.#. .... .## You could see a jackal and a bat. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) 2 bats (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivhor the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 100 | D:1 | Reached skill level 1 in Conjurations 713 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_corners, kennysheep_doodads, kennysheep_decorative_pillar, minmay_fountain_box Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.2 Fighting | | 0.2 Armour | | 0.2 Dodging | | 1.8 Stealth | | 1.7 Spellcasting | | 1.9 Air Magic | | 2.8 Action || total ---------------------------++------- Melee: Club || 8 Cast: Shock || 20 Armour: Robe || 25 Dodge: Dodged || 27