Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5069200134019180614 28 Ivhor the Chiller (level 3, -13/25 HPs) Began as a Human Ice Elementalist on June 28, 2025. Mangled by an ogre ... wielding a +0 giant club (15 damage) ... on level 5 of the Dungeon. The game lasted 00:02:03 (1981 turns). Ivhor the Chiller (Human Ice Elementalist) Turns: 1981, Time: 00:02:03 Health: -13/25 AC: 3 Str: 8 XL: 3 Next: 12% Magic: 0/6 EV: 11 Int: 17 God: Gold: 149 SH: 0 Dex: 13 Spells: 2/6 levels left rFire . . . g - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: freezing walls A: explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) Jewellery m - a ring of protection from fire Scrolls d - a scroll of immolation {unknown} h - a scroll of fog {unknown} j - 2 scrolls of teleportation {unknown} n - a scroll of identify {unknown} o - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} e - a potion of brilliance {unknown} f - a potion of lignification {unknown} k - a potion of mutation {unknown} l - a potion of attraction {unknown} p - a potion of curing {unknown} Skills: + Level 0.6 Fighting + Level 1.2 Armour + Level 2.2 Dodging - Level 2.0 Stealth * Level 2.3 Spellcasting * Level 4.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The ogre shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ogre. The wall freezes the ogre. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) You freeze the ogre. The ogre is heavily wounded. The wall freezes the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit) You freeze the ogre. The ogre is severely wounded. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) You freeze the ogre. The ogre is severely wounded. The wall freezes the ogre. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ...# #..# #..# #..# ##..# ... .######.##### ......O@....# .#######.##.# #.# #.# #.# #.# ######.#### #.........# #......##.# You could see an ogre. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 giant cockroaches 3 hobgoblins (D:2) 3 quokkas (D:1) 6 ball pythons 4 bats (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 2 rats (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivhor the Human Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 249 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1322 | D:2 | Reached skill level 1 in Armour 1458 | D:2 | Reached XP level 3. HP: 23/25 MP: 3/6 1561 | D:2 | Found a shimmering blue altar of Sif Muna. 1924 | D:3 | You fall into a shaft and drop 2 floors! 1924 | D:5 | Entered Level 5 of the Dungeon 1929 | D:5 | Learned a level 3 spell: Frozen Ramparts 1974 | D:5 | Noticed an ogre 1979 | D:5 | HP: 1/25 [ogre/+0 giant club (24)] 1981 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, serial_forest, infiniplex_forest_fountain, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, infiniplex_forest_lined_ring, infiniplex_forest_straight_2, infiniplex_forest_clump_small, infiniplex_forest_clump_small, infiniplex_forest_end_2, infiniplex_forest_lined_room_2 D:2: layout_loops_ring, basic_altar D:3: layout_loops_ring, okawaru_metal_pillars_3, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_a, minmay_misc_feat_chi D:5: layout_basic, mainiacjoe_overflow_tiny_flanked Skill XL: | 1 2 | ---------------+-------+----- Armour | 1 | 1.2 Fighting | | 0.6 Dodging | | 2.2 Stealth | | 2.0 Spellcasting | | 2.3 Ice Magic | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 15 Dagger || 12 Cast: Freeze || 43 Frozen Ramparts || 1 Stab: Sleeping || 1 Armour: Robe || 38 Dodge: Dodged || 33