Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 916064015033061 205 Ivhor the Conjurer (level 5, -1/51 HPs) Began as an Octopode Conjurer on June 28, 2025. Slain by Grinder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:41 (2017 turns). Ivhor the Conjurer (Octopode Conjurer) Turns: 2017, Time: 00:02:41 Health: -1/51 AC: 22 Str: 12 XL: 5 Next: 83% Magic: 5/10 EV: 2 Int: 22 God: Gold: 112 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . c - +0 short sword rCold . . . (no offhand) rNeg . . . n - melded +1 hat {Will+} rPois + (no amulet) rElec . h - ring of poison resistance rCorr . m - +6 ring of strength SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour n - a +1 hat of willpower (melded) Jewellery h - a ring of poison resistance (worn) m - a +6 ring of strength (worn) Scrolls b - a scroll of noise {unknown} d - a scroll of poison {unknown} g - a scroll of silence {unknown} i - a scroll of vulnerability {unknown} k - a scroll of revelation {unknown} l - a scroll of blinking {unknown} Potions a - 2 potions of magic e - a potion of lignification f - 2 potions of curing {unknown} j - a potion of haste {unknown} Skills: + Level 1.9 Fighting + Level 2.8 Dodging - Level 2.6 Stealth * Level 3.5 Spellcasting * Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Grinder Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History There is an open door here. Done exploring. Done exploring. Done exploring. There is an open door here. You see here a +0 leather armour. Things that are here: a +0 dagger; a kobold skeleton There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There are monsters nearby! The magic dart hits Grinder but does no damage. Grinder shouts! Grinder hits you. Grinder hits you. You writhe in agony. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Grinder hits you. You writhe in agony. The searing ray hits Grinder! Grinder is moderately wounded. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The searing ray misses Grinder. Grinder hits you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +1 hat of willpower melds into your body. You feel less strong-willed. Your roots penetrate the ground. You stop channelling your searing ray. Grinder hits you. You die... Grinder says, "Now the real fun starts!" #.# #.# #.# #.# ### #[###### ##.####......# ### #.#.##...###.# #.. .###.........######## #.# ## ##.<.........♣5..# #.# .###>##.#....######.#### #)# #.#.###.####.#.........# #.# ##.## #......#.####)##.# #.. ### ##'######.####.##.# ##. ##...## #.........# #. ##.....## #..##..##.# #####. ##.......###.(#..###.# #..... ###.........##.........#####.#... You could see Grinder. Vanquished Creatures Sigmund (D:2) An adder (D:2) A gnoll (D:1) 5 endoplasms A giant cockroach (D:1) 2 hobgoblins 2 jackals (D:2) A quokka (D:2) 3 ball pythons A bat (D:1) A frilled lizard (D:1) 2 goblins (D:2) 6 kobolds 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivhor the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 257 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 669 | D:1 | Found a faded altar of an unknown god. 905 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 908 | D:1 | Learned a level 2 spell: Searing Ray 962 | D:2 | Noticed Sigmund 965 | D:2 | Killed Sigmund 966 | D:2 | Reached skill level 1 in Fighting 966 | D:2 | Reached skill level 5 in Conjurations 966 | D:2 | Reached XP level 4. HP: 23/29 MP: 3/9 966 | D:2 | Reached XP level 5. HP: 27/34 MP: 3/10 2010 | D:3 | Noticed Grinder 2016 | D:2 | HP: 1/34 [Grinder (6)] 2017 | D:2 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, dilly_ecumenical_altar_fadedgnrine, nicolae_the_louvre D:2: layout_loops_corners, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_big_doors, minmay_surrounded, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.9 Spellcasting | 3 | 3.5 Conjurations | 5 | 5.1 Dodging | | 2.8 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Short sword | 4 | || 4 Tentacles | 4 | || 4 Constrict | 3 | || 3 Cast: Magic Dart | 28 | 28 || 56 Searing Ray | 1 | 1 || 2 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Skin | 4 | 8 || 12 Dodge: Dodged | 6 | 3 || 9