Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 16347118062407109614 101 Ivhor the Conjurer (level 4, -4/28 HPs) Began as an Octopode Conjurer on June 28, 2025. Slain by a marrowcuda (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:41 (3011 turns). Ivhor the Conjurer (Octopode Conjurer) Turns: 3011, Time: 00:02:42 Health: -4/28 AC: 1 Str: 6 XL: 4 Next: 75% Magic: 1/7 EV: 12 Int: 22 God: Gold: 171 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . f - +0 club rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . e - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 171 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) Jewellery e - a ring of wizardry (worn) Scrolls b - 2 scrolls of teleportation {unknown} c - 2 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} h - 2 scrolls of enchant armour {unknown} i - a scroll of blinking {unknown} j - a scroll of amnesia {unknown} m - a scroll of poison {unknown} n - a scroll of summoning {unknown} p - a scroll of fear {unknown} q - 2 scrolls of torment {unknown} Potions a - a potion of magic d - 2 potions of enlightenment {unknown} k - 2 potions of ambrosia {unknown} l - a potion of heal wounds {unknown} o - a potion of invisibility {unknown} Skills: + Level 1.6 Fighting + Level 2.7 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting * Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 10% N/A 9% 3 Tukima's Dance Hex 2% N/A 16% 3 Fulminant Prism Conj/Alch 6% 3d7 19% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 19% 4 Passage of Golubria Tloc 2% N/A 45% 4 Freezing Cloud Conj/Ice/Air 5% 6-21 56% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 78% 5 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Shops: D:2 = Annotations: D:1 1 transporter D:3 Natasha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. q - 2 scrolls labelled QIYDIDU GEUTIU You now have 171 gold pieces (gained 13). There is an open door here. You open the door. A marrowcuda, Natasha and a scorpion come into view. Found 3 gold pieces. There are monsters nearby! The magic dart hits the marrowcuda but does no damage. Natasha hisses angrily. Natasha extends her claws. The magic dart hits the marrowcuda. The marrowcuda is lightly damaged. The magic dart hits the marrowcuda. The marrowcuda is moderately damaged. The magic dart hits the marrowcuda but does no damage. The marrowcuda is moderately damaged. The marrowcuda closely misses you. The magic dart hits the marrowcuda. The marrowcuda is heavily damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The magic dart hits the marrowcuda but does no damage. The marrowcuda is heavily damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the marrowcuda. You grab the marrowcuda. You squeeze the marrowcuda. The marrowcuda is severely damaged. You constrict the marrowcuda. The marrowcuda bites you! Another marrowcuda is drawn to the feast! The marrowcuda bites you! * * * LOW HITPOINT WARNING * * * Another marrowcuda is drawn to the feast! The marrowcuda bites you! You die... #..#[#....†..'...†.......# ...#.#.......#...#.......# ...# ##.....##...##.....## #### ##..†###...###...## ##### #...# ##### ##...###...# ...# ##.....##..F# ...s. #.......#...#...... #.. #.......'..@Fh...$. ... #.......#FFF#...... #.. ##.....##...##..... ##...###....# ...# ##### ###### ### You could see 5 marrowcudas, a scorpion (asleep) and Natasha. Vanquished Creatures 4 adders A dart slug (D:2) A ribbon worm (D:2) 6 endoplasms A giant cockroach (D:1) 8 hobgoblins 6 jackals 2 quokkas 10 ball pythons 6 bats 8 frilled lizards 4 goblins 2 kobolds 12 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivhor the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 299 | D:1 | Reached XP level 2. HP: 5/18 MP: 1/5 988 | D:2 | Found a faded altar of an unknown god. 1099 | D:2 | Reached XP level 3. HP: 20/22 MP: 2/6 1181 | D:2 | Reached skill level 1 in Fighting 1208 | D:2 | Found a shadowy altar of Dithmenos. 1273 | D:2 | Learned a level 2 spell: Searing Ray 1552 | D:2 | Reached XP level 4. HP: 28/28 MP: 3/7 2272 | D:2 | Found Mif Ireonemn's Jewellery Emporium. 3004 | D:3 | Noticed Natasha 3011 | D:3 | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_ring, hangedman_decor_push, minmay_pentomino_v2 D:2: layout_basic, nicolae_ecumenical_lake_church, basic_altar, serial_curves, eino_curves_01, eino_curves_03, serial_shops, shop, minmay_cupped D:3: kennysheep_six_static_rooms, layout_loops_cross, grunt_ministairs_3, minmay_misc_feat_secret_circle, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Dodging | | 2.7 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Tentacles | 4 | 4 || 8 Constrict | 3 | 3 || 6 Club | 6 | 10 || 16 Cast: Magic Dart | 69 | 56 || 125 Armour: Skin | 14 | 27 || 41 Dodge: Dodged | 15 | 16 || 31