Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13896627827302904704 33 Ivhor the Conjurer (level 3, -2/23 HPs) Began as an Octopode Conjurer on June 29, 2025. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (945 turns). Ivhor the Conjurer (Octopode Conjurer) Turns: 945, Time: 00:01:31 Health: -2/23 AC: 1 Str: 6 XL: 3 Next: 29% Magic: 2/6 EV: 12 Int: 22 God: Gold: 73 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . h - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) Scrolls d - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} Potions a - a potion of magic b - a potion of ambrosia {unknown} c - a potion of haste {unknown} f - a potion of heal wounds {unknown} g - 2 potions of curing {unknown} Skills: + Level 1.0 Fighting + Level 2.2 Dodging - Level 2.6 Stealth * Level 2.5 Spellcasting * Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Apportation Tloc 4% N/A 13% 1 Kinetic Grapnel Frge 8% 1d4 13% 1 Poisonous Vapours Alch/Air 8% 1d1 13% 1 Summon Small Mammal Summ 8% N/A 13% 1 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your grab misses the jackal. The jackal is almost dead. The jackal misses you. The jackal closely misses you. You closely miss the jackal. Your grab misses the jackal. You squeeze the jackal. You kill the jackal! The jackal barely misses you. You see here a jackal corpse. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You release your grip on the jackal. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You see here a ribbon worm corpse. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The quokka bites you. You die... ..............# h............## ..............#### .##......$..#....# #.#.###?.....#.# #... #†......... ##..##.###...#.. #...r.# ##.# #...@##### .. #......<.####>. ########....### ####..# #### You could see a quokka. Vanquished Creatures 3 dart slugs (D:1) 2 ribbon worms (D:2) 4 endoplasms 2 giant cockroaches (D:1) 5 jackals 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivhor the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 207 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 702 | D:1 | Reached XP level 3. HP: 17/22 MP: 6/6 735 | D:1 | Reached skill level 1 in Fighting 944 | D:2 | HP: 1/23 [jackal (2)] 945 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic D:2: layout_rooms, minivault_27, minmay_tetromino_o2 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Dodging | | 2.2 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Club || 14 Constrict || 9 Unarmed || 2 Tentacles || 6 Short sword || 14 Cast: Magic Dart || 42 Armour: Skin || 25 Dodge: Dodged || 22