Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 761294492541240844 0 Ivhor the Apothecary (level 1, 11/11 HPs) Began as an Octopode Alchemist on June 29, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (29 turns). Ivhor the Apothecary (Octopode Alchemist) Turns: 29, Time: 00:00:13 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic b - a potion of curing {unknown} Skills: + Level 0.0 Fighting + Level 2.0 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Ivhor the Octopode Alchemist. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a silvery potion. Found a staircase leading out of the dungeon. The spriggan shouts! b - a silvery potion The revenant shouts! Found an escape hatch in the floor. You open the door. Found a ring mail. Found a stone staircase leading down. There is an open door here. A hobgoblin comes into view. Found 11 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### #^#^#~#B##### ###########^#^# ##+##Z#.......##### ###...###.#####...... #Z#.>.....#Z#Z#####.. ###...#########^#z### ##'##Z#Z# #####^# #@###### ### #...# #..... ..[..... #......... ...>........ ##..........# ##..$g...#.# You could see a hobgoblin (asleep) and an armataur skeleton. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivhor the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Noticed a spriggan 1 | D:1 | Noticed a gargoyle 6 | D:1 | Noticed a spriggan skeleton 11 | D:1 | Noticed a revenant 13 | D:1 | Noticed a formicid 15 | D:1 | Noticed an armataur skeleton 17 | D:1 | Noticed a demigod skeleton 17 | D:1 | Noticed a minotaur skeleton 19 | D:1 | Noticed a draconian skeleton 21 | D:1 | Noticed a naga skeleton 29 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring, nicolae_ecumenical_lake_church, minmay_heptomino_h4