Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8872919212872705325 24 Ivhor the Apothecary (level 3, 0/22 HPs) Began as an Octopode Alchemist on June 29, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (1171 turns). Ivhor the Apothecary (Octopode Alchemist) Turns: 1171, Time: 00:01:00 Health: 0/22 AC: 1 Str: 7 XL: 3 Next: 2% Magic: 1/6 EV: 12 Int: 19 God: Gold: 82 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Magical Staves f - a staff of cold Scrolls b - 2 scrolls of teleportation {unknown} d - a scroll of noise {unknown} e - a scroll of vulnerability {unknown} Potions a - a potion of magic Skills: + Level 0.9 Fighting + Level 2.3 Dodging - Level 2.6 Stealth * Level 2.2 Spellcasting * Level 1.4 Conjurations * Level 3.5 Alchemy + Level 0.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 8% 1 b - Mercury Arrow Conj/Alch 22% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Olgreb's Toxic Radiance Alch 15% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal barely misses you. The jackal misses you. You hit the jackal. You grab the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal closely misses you. x2 The jackal bites you. You don't have enough magic to cast this spell. You barely miss the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal closely misses you. x2 You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Mercury Arrow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: an adder Poisonous fumes billow around the adder! The adder is poisoned. The jackal bites you. x2 The adder bites you but does no damage. The jackal closely misses you. x2 You miss the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is lightly wounded. The adder barely misses you. The jackal bites you. x2 You completely miss the adder. You grab the adder. Your squeeze misses the adder. The adder is lightly wounded. You constrict the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal barely misses you. You hit the adder. The adder is moderately wounded. You constrict the adder. The adder closely misses you. The jackal bites you. You die... . ##<. ## #.... #. ...... #.###...# #.<.S...#.. #..@h...... #..)h.....# #.........# ...........# .###........# .. ########## . You could see an adder (poisoned) and 2 jackals. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A jackal (D:2) 2 quokkas (D:1) 3 ball pythons (D:1) 7 bats 4 frilled lizards (D:1) 5 goblins 2 kobolds (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivhor the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 221 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 228 | D:1 | Learned a level 2 spell: Mercury Arrow 1168 | D:2 | Reached XP level 3. HP: 14/22 MP: 1/6 1171 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_crossroads, hangedman_decor_growths Action || total ---------------------------++------- Melee: Unarmed || 8 Constrict || 8 Tentacles || 5 Dagger || 24 Cast: Poisonous Vapours || 10 Mercury Arrow || 14 Stab: Sleeping || 3 Armour: Skin || 30 Dodge: Dodged || 36