Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 3493600578901972287 62 Ivhor the Apothecary (level 4, -1/28 HPs) Began as an Octopode Alchemist on July 4, 2025. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (1468 turns). Ivhor the Apothecary (Octopode Alchemist) Turns: 1468, Time: 00:02:25 Health: -1/28 AC: 1 Str: 7 XL: 4 Next: 8% Magic: 0/7 EV: 12 Int: 19 God: Gold: 103 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . g - staff of air rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec + (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons c - a +0 dagger Magical Staves g - a staff of air (weapon) Wands f - a wand of flame (18) Scrolls b - a scroll of fog {unknown} Potions a - a potion of magic e - a potion of lignification {unknown} h - a potion of berserk rage {unknown} Talismans d - a medusa talisman Skills: + Level 1.2 Fighting + Level 2.4 Dodging - Level 2.6 Stealth * Level 2.5 Spellcasting * Level 1.9 Conjurations * Level 3.7 Alchemy + Level 0.4 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 56% 1d2 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d7 8% 2 Mephitic Cloud Conj/Alch/Air 14% N/A 22% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Brom's Barrelling Bould Conj/Erth 6% 2d4 71% 4 Iskenderun's Battlesphe Conj/Frge 6% 2d7 71% 4 Fireball Conj/Fire 3% 3d4 96% 5 Conjure Ball Lightning Conj/Air 4% 3x3d6 100% 6 Orb of Destruction Conj 4% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the jackal but do no damage. You grab the jackal. You constrict the jackal. The jackal bites you. The jackal misses you. x2 The jackal completely misses you. The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. Your grab misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. Your grab misses the jackal. The jackal misses you. x2 The jackal bites you but does no damage. The jackal barely misses you. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: a jackal You feel a surge of power! Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. x2 You barely miss the jackal. You grab the jackal. The jackal is lightly wounded. You constrict the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ....# ## . ....# .. .#..# ## ...####....... ..# ......>.# ...#..# ### ...#..####.#..# #.. #†.....##....# ##.! #†h.........###..# #@....?.....##...# #..............).# #............†...# #.[.....)........# #................# #####.....>.......... #.......)...........# ...####............... . #.########...... You could see a jackal. Vanquished Creatures An adder (D:2) A dart slug (D:2) 3 ribbon worms (D:2) 4 endoplasms 3 giant cockroaches 4 hobgoblins 5 jackals (D:2) 3 quokkas 3 ball pythons 4 bats 3 frilled lizards (D:1) 4 goblins 3 kobolds (D:2) 7 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivhor the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 1144 | D:1 | Found a faded altar of an unknown god. 1144 | D:1 | Noticed a Tzitzimitl 1228 | D:2 | Reached XP level 3. HP: 12/22 MP: 0/6 1233 | D:2 | Reached skill level 1 in Fighting 1355 | D:2 | Found a hazy altar of Hepliaklqana. 1452 | D:2 | Reached XP level 4. HP: 27/28 MP: 0/7 1468 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_cross, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_a, chequers_serial_rivers_large_a, dreamdust_ecumenical_altar_sealed_demon D:2: layout_rooms, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 1.9 Alchemy | | 3.7 Evocations | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 22 | || 22 Constrict | 17 | 3 || 20 Unarmed | 3 | || 3 Tentacles | 13 | || 13 Staff | 18 | 13 || 31 Cast: Poisonous Vapours | 51 | 1 || 52 Stab: Distracted | | 1 || 1 Armour: Skin | 28 | 16 || 44 Dodge: Dodged | 34 | 18 || 52