Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9559922537649054346 15 Ivhor the Apothecary (level 2, -2/18 HPs) Began as an Octopode Alchemist on July 4, 2025. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (511 turns). Ivhor the Apothecary (Octopode Alchemist) Turns: 511, Time: 00:00:30 Health: -2/18 AC: 1 Str: 7 XL: 2 Next: 50% Magic: 1/5 EV: 12 Int: 17 God: Gold: 48 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . c - +1 spear (heavy) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons c - a +1 heavy spear (weapon) Scrolls b - a scroll of immolation {unknown} e - a scroll of identify {unknown} f - a scroll of vulnerability {unknown} Potions a - a potion of magic d - a potion of resistance {unknown} Skills: + Level 0.6 Fighting + Level 2.2 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 1.3 Conjurations + Level 3.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 11% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 41% 4 Volatile Blastmotes Fire/Tloc 2% 2d10 50% 3 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 (+2d1 82% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal bites you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! The endoplasm barely misses you. You see here a jackal corpse. You puncture the endoplasm! You kill the endoplasm! The kobold barely misses you. The kobold barely misses you. Things that are here: a +0 short sword; a kobold corpse The kobold closely misses you. You hit the kobold but do no damage. Your grab misses the kobold. Your squeeze misses the kobold. The goblin hits you with a +0 club. The kobold hits you with a +0 dagger. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold closely misses you. You barely miss the kobold. Your grab misses the kobold. You squeeze the kobold. The kobold is severely wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. The goblin barely misses you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. You grab the kobold. The kobold is severely wounded. You constrict the kobold. You kill the kobold! The goblin hits you with a +0 club. You die... #..#.########.####.# #...... #.##..........####.## ###...# ##.##.##########.....### #...# ......# .. #(.....!# #.... ##.#### ... #.......# ####.... ......# ....##.......##....>>.. ##..#.# ....................... ##....# #)g#)#..##........ #..†..# #@)..#..######.... ##....# #.......# #.... ###.#.##### #......## #.... ..........# ###.#### #.... ###..####.# #.# #########.#. #....##.###### #.# #.......#... ##.#.........# #.# #..####..##. #.####.####.###[# #......( #.####.# #.....# ##'###.## You could see a goblin. Vanquished Creatures 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) 2 endoplasms (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivhor the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 417 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 511 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_loops_cross, kennysheep_nondescript Action || total ---------------------------++------- Melee: Unarmed || 3 Spear || 14 Constrict || 4 Tentacles || 3 Cast: Poisonous Vapours || 15 Stab: Sleeping || 2 Armour: Skin || 20 Dodge: Dodged || 24