Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 16388222397263298179 5 Ivhor the Apothecary (level 1, 0/11 HPs) Began as an Octopode Alchemist on July 4, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (160 turns). Ivhor the Apothecary (Octopode Alchemist) Turns: 160, Time: 00:00:15 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 1/3 EV: 12 Int: 17 God: Gold: 25 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . b - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Potions a - a potion of magic c - a potion of moonshine {unknown} Skills: + Level 0.3 Fighting + Level 2.1 Dodging - Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal looks even sicker. Poisonous fumes billow around the jackal! The jackal looks even sicker. You kill the jackal! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The goblin hits you with a +0 dagger. The jackal barely misses you. A kobold comes into view. It is wielding a +0 club. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal closely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you but does no damage. x2 You are too injured to fight recklessly! You closely miss the jackal. You grab the jackal. You squeeze the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The jackal stops to sniff the ground. The jackal bites you. You are too injured to fight recklessly! You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. Your grab misses the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit the jackal but do no damage. Your grab misses the jackal. Your squeeze misses the jackal. The jackal misses you. You barely miss the jackal. Your grab misses the jackal. The jackal misses you. You are too injured to fight recklessly! You barely miss the jackal. You grab the jackal. You squeeze the jackal, but do no damage. You constrict the jackal. The jackal misses you. The jackal bites you. You die... #.................##.### # #............######.#..## # #............#⌠...⌠####.# # ##............#.....###..## # ....†....!....#.<.>.##....# # ......#.#...###.....##.##.# # ...##.#.#.#####⌠...⌠##.##.# ## .. #.#>......########....######. #.###.#..ghh@...............( .. ...#.#########......###### #.#####.# #####.....### #. ... #####.##. ##.. #.... +... ##### #..K # .. # # You could see 2 jackals and a goblin. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) A ball python (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivhor the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 160 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic Action || total ---------------------------++------- Melee: Short sword || 8 Constrict || 4 Tentacles || 4 Unarmed || 2 Cast: Poisonous Vapours || 4 Armour: Skin || 16 Dodge: Dodged || 11