Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5607427419779811006 6 Ivhor the Apothecary (level 1, -2/12 HPs) Began as an Octopode Alchemist on July 4, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (175 turns). Ivhor the Apothecary (Octopode Alchemist) Turns: 175, Time: 00:00:13 Health: -2/12 AC: 1 Str: 7 XL: 1 Next: 90% Magic: 1/3 EV: 12 Int: 17 God: Gold: 12 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Scrolls b - a scroll of enchant weapon {unknown} c - a scroll of identify {unknown} Potions a - a potion of magic d - 2 potions of lignification {unknown} Skills: + Level 0.3 Fighting + Level 2.1 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 1.1 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Call Canine Familiar Summ 1% N/A 50% 3 Sigil of Binding Hex 1% N/A 50% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dimensional Bullseye Hex/Tloc 0% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The quokka is heavily wounded. You constrict the quokka. You kill the quokka! You are out of magic! You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You are out of magic! You tentacle-slap the endoplasm but do no damage. You squeeze the endoplasm, but do no damage. The endoplasm freezes you. You are frozen. You are out of magic! You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The frilled lizard hisses angrily. A quokka comes into view. The endoplasm closely misses you. You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... #........##.# #........#..# #..###..##.## #.## ..###.# # #.##..## #.# #####. ##....# #.# ......####...### #.# #..........#.# ##.# ##..#.@#....# #..# #.J..#### #.## ...l### #.# # ..#...r #.# ## ... ###.. #.# #. ## ###. #.# #. ⌠ . ##.# #. .. ##..###. #..#.... You could see an endoplasm, a quokka and a frilled lizard. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivhor the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 175 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_rooms, feat_on_display Action || total ---------------------------++------- Melee: Unarmed || 10 Constrict || 3 Tentacles || 1 Cast: Poisonous Vapours || 7 Armour: Skin || 5 Dodge: Dodged || 4