Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6453967393628241602 2 Ivhor the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on July 4, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (69 turns). Ivhor the Vexing (Poltergeist Enchanter) Turns: 69, Time: 00:00:10 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 40% Magic: 3/3 EV: 11 Int: 17 God: Gold: 18 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility d - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Nothing quivered! No target in view! No target in view! Key pressed, stopping explore. Okay, then. Unknown command. Unknown command. HP restored. d - a lumpy white potion You now have 18 gold pieces. You reach down and open the door. There is an open door here. 3 jackals come into view. There are monsters nearby! The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! A jackal comes into view. The jackal barks! x3 The jackal closely misses you. You barely miss the jackal. The jackal bites you. x2 You hit the jackal but do no damage. You barely miss the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal closely misses you. An endoplasm comes into view. The jackal bites you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. The jackal closely misses you. You completely miss the jackal. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal bites you. You die... #...#........+ #....#...........# ....#.####.......# ### #. ##.....## #. ##...## #. ##'## #. #.# ##.#######.# .....Jhh@..# ##..##h##...# #. .....# #.##...## #. #..## .. #.## .. ... .. ..# You could see an endoplasm and 3 jackals. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivhor the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 69 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_corners, shapermc_ecumenical_altar_hornbeckon, serial_shops, nicolae_shop's_first_dollar, nicolae_shop_crystal Action || total ---------------------------++------- Melee: Dagger || 13 Stab: Sleeping || 1 Armour: Skin || 12 Dodge: Dodged || 5