Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15891955371850236829 29 Ivhor the Sneak (level 3, -7/22 HPs) Began as a Poltergeist Enchanter on July 4, 2025. Mangled by Terence ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (1394 turns). Ivhor the Sneak (Poltergeist Enchanter) Turns: 1394, Time: 00:00:51 Health: -7/22 AC: 2 Str: 4 XL: 3 Next: 16% Magic: 0/6 EV: 12 Int: 17 God: Gold: 61 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles j - 2 atropa-tipped darts Armour b - a +1 cloak (haunted) Jewellery k - an amulet of reflection Scrolls g - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} i - a scroll of revelation {unknown} Potions c - 2 potions of invisibility d - a potion of mutation {unknown} e - a potion of might {unknown} f - a potion of lignification {unknown} Skills: + Level 0.7 Fighting + Level 1.5 Short Blades + Level 2.5 Dodging + Level 4.8 Stealth + Level 2.2 Spellcasting + Level 4.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History There are monsters nearby! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! You see here 16 gold pieces. Terence is nearby! Terence is nearby! You closely miss Terence. You hit Terence but do no damage. Terence closely misses you. A ribbon worm comes into view. Terence is unaffected. Terence misses you. You hit Terence but do no damage. Terence looks scornfully at you. Terence misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (chance to affect: 51%) Terence is unaffected. Terence completely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (chance to affect: 51%) Terence is unaffected. Terence hits you with a +0 flail! Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You completely miss Terence. Terence misses you. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #....# ... # #....###.. .# ##...#...# #.#. ##..#.#.w.###...# ####.....#..!#..... . #......$..###...###.. #........#.....#...# #.......@#...###...# #....###@#..#...#.# #.... #...###...#.# ## #### #.....#...#.#.. #.. ##.....###...###... ##.......#.#.....# +.......#.#...... #...##..#.#....# .. .........+..#...#...# ... ..#.#...######.....# You could see Terence. Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 4 endoplasms 2 giant cockroaches 2 ball pythons A bat (D:1) 2 goblins 4 kobolds 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivhor the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 442 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 503 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 769 | D:1 | Found Guzxoal's Weapon Emporium. 1141 | D:2 | Reached XP level 3. HP: 7/22 MP: 2/6 1379 | D:2 | Noticed Terence 1394 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_loops_cross, serial_shops, nicolae_shop_bloodbath_and_beyond, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_b D:2: layout_basic, nicolae_titane, uniq_crazy_yiuf_cottage, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 76 Cast: Ensorcelled Hiber || 9 Stab: Sleeping || 10 Armour: Skin || 38 Dodge: Dodged || 52