Ivhor Level 1 of the Dungeon (3, -8, D:1) a +0 short sword (9, 11, D:1) a +0 scale mail (15, 5, D:1) a quokka skeleton (17, -20, D:1) a +0 short sword (20, -18, D:1) a +0 falchion (27, -21, D:1) a +0 club (31, 10, D:1) a +0 chain mail (34, -16, D:1) a +0 longbow (45, -2, D:1) a +0 ring mail (53, -18, D:1) a +0 short sword 4 stones (56, -11, D:1) a +0 short sword (57, -10, D:1) a ball python skeleton (57, 15, D:1) a ball python corpse (skeletalised by now) (58, -11, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip of venom (5, -28, D:2) an iguana corpse (skeletalised by now) (9, 21, D:2) a jackal corpse (skeletalised by now) (11, 9, D:2) a +0 dagger (13, -14, D:2) 2 boomerangs (21, 7, D:2) a +0 long sword (31, 14, D:2) a +0 dagger (32, -12, D:2) a +0 leather armour (35, -12, D:2) a +0 dagger 5 stones (47, 0, D:2) 6 boomerangs (52, -1, D:2) a +0 dagger a +0 sling a hobgoblin skeleton a goblin skeleton a rat skeleton (52, 17, D:2) a +1 dagger (52, 20, D:2) a +0 ring mail (59, -6, D:2) a hobgoblin corpse (skeletalised by now) (67, -17, D:2) a +0 dagger 2 stones Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (1, -6, D:3) a +0 robe (7, -7, D:3) the +1 leather armour "Gopomeid" {Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (7, 7, D:3) 6 boomerangs (9, -24, D:3) a +0 robe (9, 3, D:3) a +0 dagger a goblin skeleton (11, 9, D:3) a +0 club (21, 1, D:3) a hobgoblin skeleton (22, -10, D:3) a +0 whip (34, 1, D:3) a hobgoblin corpse (38, 0, D:3) a +6 ring of strength (48, -7, D:3) a +0 club (57, -13, D:3) a +0 dagger (58, -20, D:3) a +0 quarterstaff Level 4 of the Dungeon (1, 2, D:4) a +0 short sword a +0 chain mail (2, 2, D:4) an iguana corpse