Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9287601826012923260 7 Ivhor the Sneak (level 2, -1/17 HPs) Began as a Poltergeist Enchanter on July 5, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (228 turns). Ivhor the Sneak (Poltergeist Enchanter) Turns: 228, Time: 00:00:23 Health: -1/17 AC: 2 Str: 4 XL: 2 Next: 4% Magic: 0/5 EV: 11 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying, very slightly contaminated A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions c - 2 potions of invisibility Skills: + Level 0.2 Fighting + Level 1.2 Short Blades + Level 2.3 Dodging + Level 4.6 Stealth + Level 2.1 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'a'. A gnoll comes into view. It is wielding a +0 club. A gnoll is nearby! A gnoll is nearby! You closely miss the gnoll. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, chance to affect: 51%) The gnoll resists with significant effort. The gnoll misses you. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, chance to affect: 51%) The gnoll resists with significant effort. The gnoll barely misses you. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, chance to affect: 51%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 club. You die... #.# #.# #. .# #.# #. .# #.# #. .# #.# #. .# #.# #.#.###### #.# #......... #.######## #......... #......@.# #.# ########j# #.# #.#####.# #.......# ######### You could see a gnoll. Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ivhor the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 148 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 151 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 228 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Ensorcelled Hiber || 2 Stab: Sleeping || 5 Armour: Skin || 7 Dodge: Dodged || 6