Dungeon Sprint DCSS version 0.25-a0-294-gea9b1ad378 (webtiles) character file. Game seed: 6292826229293470263, levelgen mode: deterministic 25 Ivo the Skirmisher (level 3, 21/24 HPs) Began as a Gargoyle Monk on Dec 15, 2019. Got out of the dungeon alive. The game lasted 00:01:49 (53 turns). Ivo the Skirmisher (Gargoyle Monk) Turns: 53, Time: 00:01:50 Health: 21/24 AC: 6 Str: 15 XL: 3 Next: 4% Magic: 3/3 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . j - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe j - a +0 leather armour (worn) Wands h - a wand of random effects (26) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: + Level 4.6 Fighting + Level 4.5 Maces & Flails + Level 3.6 Dodging + Level 2.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You feel yourself speed up. You recover from your berserk rage. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Unknown command. Welcome back, Ivo the Gargoyle Monk. Press ? for a list of commands and other information. You close the door. An ogre opens the door. You see here a +0 dagger of protection. There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########## #@O#..'..# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Ivo the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 15 | D | Killed Ijyb 15 | D | Reached XP level 2. HP: 14/20 MP: 2/2 15 | D | Reached XP level 3. HP: 17/24 MP: 3/3 46 | D | Noticed an ogre 47 | D | Upgraded the game from 0.25-a0-292-gaa31f046c4 to | 0.25-a0-294-gea9b1ad378 53 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.6 Maces & Flails | 4 | 4.5 Dodging | 3 | 3.6 Stealth | | 2.4 Action || total -------------------------++------- Melee: Mace || 10 Use: Potion || 1 Armor: Robe || 5 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------