Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 18019029736361082048 39 JPNDWG the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Nov 17, 2023. Constricted to death by Terence (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:17 (1351 turns). JPNDWG the Conjurer (Draconian Conjurer) Turns: 1351, Time: 00:06:17 Health: -1/26 AC: 5 Str: 9 XL: 3 Next: 28% Magic: 13/15 EV: 9 Int: 20 God: Gold: 62 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . i - +0 mace rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: grasped by roots, constricted A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons c - a +0 dagger i - a +0 mace (weapon) Missiles j - 3 poisoned darts Jewellery g - a ring of magical power (left hand) Scrolls d - a scroll of noise {unknown} h - a scroll of teleportation {unknown} k - a scroll of identify {unknown} l - a scroll of amnesia {unknown} Potions a - a potion of magic b - 2 potions of might {unknown} e - a potion of berserk rage {unknown} f - 2 potions of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Beastly Appendage Tmut 4% N/A 16% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Wereblood Tmut 2% N/A 22% 2 Spider Form Tmut/Pois 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The grasping roots grab you! The grasping roots constrict you. You hear a bark! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident, wearing a +0 chain mail and carrying a wand of roots (4) (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you from afar with a +0 trident! The grasping roots constrict you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident, wearing a +0 chain mail and carrying a wand of roots (4) (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you but does no damage. The grasping roots constrict you. The grasping roots release their grip on you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident, wearing a +0 chain mail and carrying a wand of roots (4) (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Terence is nearby! Terence is nearby! Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You escape the roots grasp. Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You escape the roots grasp. Terence zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! The grasping roots constrict you. You die... #.## ...# ...# ...# ..@# ##.# #.############### #........@......# ###############@# ####)# #....# #.#### #.# ######### #.# .)......# #.# #######.# #†# ##.## #.# You could see Terence. Vanquished Creatures A worm (D:2) 2 dart slugs 5 endoplasms A giant cockroach (D:2) 3 goblins A hobgoblin (D:1) 3 jackals (D:2) 4 quokkas A ball python (D:1) 2 bats 2 frilled lizards A kobold (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JPNDWG the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 252 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 1177 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1326 | D:2 | Noticed Terence 1349 | D:2 | HP: 1/26 [constriction (4)] 1351 | D:2 | Constricted to death by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_loops_ring D:2: layout_loops_ring, dreamdust_ecumenical_altar_statues, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | 2 | 2.2 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 16 Tailslap || 4 Mace || 4 Cast: Magic Dart || 58 Armour: Skin || 2 Dodge: Dodged || 9