Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 7340610317674119566 442 JPNDWG the Conjurer (level 6, -13/45 HPs) Began as a Draconian Conjurer on Nov 17, 2023. Was an Initiate of Sif Muna. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... on level 5 of the Dungeon. The game lasted 00:28:22 (4466 turns). JPNDWG the Conjurer (Draconian Conjurer) Turns: 4466, Time: 00:28:24 Health: -13/45 AC: 8 Str: 15 XL: 6 Next: 71% Magic: 0/11 EV: 12 Int: 21 God: Sif Muna [......] Gold: 196 SH: 2 Dex: 9 Spells: 11/12 levels left rFire . . . x - +1 spear of Valour {holy, rElec rCorr} rCold . . . q - +0 buckler rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec + (no cloak) rCorr + d - +0 pair of gloves SInv + j - +0 pair of boots Will ..... w - amulet of guardian spirit Stlth ++ y - +6 ring of strength HPRegen 0.27/turn u - ring of see invisible MPRegen 0.12/turn %: guardian spirit @: no status effects A: AC +6, unfitting armour, cold-blooded a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +0 mace s - a +2 dagger of speed t - a +0 trident x - the +1 spear of Valour (weapon) {holy, rElec rCorr} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. B - a +2 hand axe of freezing Armour d - a +0 pair of gloves (worn) j - a +0 pair of boots (worn) q - a +0 buckler (worn) Jewellery b - a ring of resist corrosion u - a ring of see invisible (right hand) w - an amulet of guardian spirit (around neck) y - a +6 ring of strength (left hand) Wands r - a wand of light (9) Scrolls f - a scroll of immolation {unknown} m - 7 scrolls of identify {unknown} n - 2 scrolls of teleportation {unknown} o - a scroll of vulnerability {unknown} v - a scroll of magic mapping {unknown} A - a scroll of blinking {unknown} Potions a - a potion of magic e - 2 potions of might {unknown} h - a potion of lignification {unknown} i - 4 potions of curing {unknown} k - a potion of degeneration {unknown} l - 2 potions of heal wounds {unknown} p - 2 potions of attraction {unknown} z - a potion of invisibility {unknown} Skills: + Level 3.6 Dodging + Level 3.9 Stealth + Level 3.6 Spellcasting + Level 5.3 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 3% 2 Kiss of Death Conj/Necr 56% 2d9 6% 1 Beastly Appendage Tmut 6% N/A 17% 1 Freeze Ice 12% 1d3 17% 1 Dazzling Flash Conj/Hex 28% N/A 17% 3 Hailstorm Conj/Ice 14% 3d5 17% 3 Poisonous Vapours Pois/Air 6% N/A 26% 2 Wereblood Tmut 3% N/A 26% 2 Confusing Touch Hex 3% N/A 45% 3 Frozen Ramparts Ice 6% 1d1 45% 3 Spider Form Tmut/Pois 3% N/A 45% 3 Fulminant Prism Conj/Hex 7% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 50% 4 Dispel Undead Necr 3% 3d7 86% 4 Dragon's Call Summ 1% N/A 100% 9 Animate Armour Summ/Erth Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Qazlal Sif Muna Uskayaw Vehumet Yredelemnul Annotations: D:2 Natasha, Robin D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The ogre is moderately wounded. The ogre misses you. You hit the ogre. Your tail-slap misses the ogre. The ogre is heavily wounded. You completely miss the ogre. You tail-slap the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club. You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club. You hit the sleepcap. The sleepcap is lightly damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. You tail-slap the sleepcap, but do no damage. The sleepcap is moderately damaged. The ogre hits you with a +0 giant club!! The sleepcap barely misses you. The sleepcap misses you. You hit the sleepcap but do no damage. The sleepcap is moderately damaged. You block the ogre's attack. The sleepcap barely misses you. You hit the sleepcap. You tail-slap the sleepcap. The sleepcap is heavily damaged. The ogre hits you with a +0 giant club. The sleepcap releases spores at you. You hit the sleepcap but do no damage. The sleepcap is heavily damaged. The sleepcap barely misses you. The sleepcap attacks as you move away! The sleepcap releases spores at you but does no damage. You barely miss the ogre. Your tail-slap misses the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 100% to hit) The magic dart hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! You die... ....... ## ... .#.## .. #......##.# ....?....# #.#..#..# # .###....... .. .$.....f#.# #. #O#.#### #.##. ######@.....# ....###......#.##.## #.......#.#.##..## #.......#)#....#.# #.......#)####..## #<......#[####..#### #.......#...†......# #.......#####.#.##.# #.......# #...##.# You could see an ogre and a sleepcap. Vanquished Creatures A scorpion (D:4) A howler monkey (D:4) 3 hounds A gnoll bouda (D:4) A jelly (D:5) A sleepcap (D:4) An orc wizard (D:5) 5 adders A worm (D:4) 5 dart slugs 4 orcs (D:5) 5 bats 5 endoplasms 2 giant cockroaches (D:2) 10 goblins 8 hobgoblins 3 jackals (D:1) 5 kobolds 5 quokkas 13 ball pythons A frilled lizard (D:3) 5 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JPNDWG the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 55 | D:1 | Found a faded altar of an unknown god. 393 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 1285 | D:2 | Reached XP level 3. HP: 21/26 MP: 1/6 1705 | D:2 | Noticed Natasha 1707 | D:2 | Noticed Robin 2030 | D:2 | Reached XP level 4. HP: 23/33 MP: 5/7 2414 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2767 | D:3 | Found a runed translucent door. 2768 | D:3 | Noticed Crazy Yiuf 2894 | D:3 | Found a burning altar of Makhleb. 2959 | D:4 | Identified the +1 spear of Valour {holy, rElec rCorr} 2965 | D:4 | Reached XP level 5. HP: 24/38 MP: 3/9 2967 | D:4 | Got the Tome of Summoned Vitiation 3572 | D:4 | Reached skill level 5 in Conjurations 3572 | D:4 | Reached XP level 6. HP: 26/45 MP: 1/10 3763 | D:4 | Found a hazy altar of Hepliaklqana. 3770 | D:4 | Found a blossoming altar of Fedhas. 3770 | D:4 | Found an opulent altar of Gozag. 3782 | D:4 | Found a shimmering blue altar of Sif Muna. 3865 | D:4 | Became a worshipper of Sif Muna the Loreminder 3967 | D:4 | Found a staircase to the Ecumenical Temple. 3990 | Temple | Entered the Ecumenical Temple 4065 | D:4 | Found a stormy altar of Qazlal. 4237 | D:5 | Entered Level 5 of the Dungeon 4466 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, hellmonk_ecumenical_altar_run_dry, chequers_serial_rivers_micro_b, nrook_mini_backslash, dreamdust_princess_bridge D:2: kennysheep_big_flooded_room, layout_basic, uniq_robin, uniq_natasha D:3: layout_loops_ring, mainiacjoe_overflow_alcove_4, lightli_temple_of_fire, st_stairs_11, uniq_crazy_yiuf_cottage D:4: layout_basic, mainiacjoe_overflow_alcove_1, nicolae_overflow_quartered_altars, minmay_temple_entry_antechambers, minmay_diced_spiral D:5: layout_loops_cross, okawaru_ov_weapons_minmay, gammafunk_ghost_necromancy Temple: nicolae_temple_stand_before_the_council Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.9 Dodging | 2 3 | 3.6 Spellcasting | 3 | 3.6 Conjurations | 5 | 5.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 11 | 17 || 28 Unarmed | 3 | || 3 Tailslap | 7 | 24 || 31 Mace | 36 | 7 || 43 Spear | | 83 || 83 Cast: Magic Dart | 69 | 73 || 142 Evoke: Wand | | 4 || 4 Stab: Sleeping | | 1 || 1 Armour: Skin | 36 | 38 || 74 Dodge: Dodged | 58 | 64 || 122 Block: Buckler | | 10 || 10