JPNDWG Level 1 of the Dungeon (0, 0, D:1) 4 stones (6, -4, D:1) a +0 dagger (32, -7, D:1) a +0 ring mail (35, 19, D:1) 8 stones (36, 0, D:1) a +0 dagger (36, 21, D:1) a +0 leather armour (44, 21, D:1) a +0 leather armour (45, 45, D:1) 2 stones (46, 25, D:1) a +0 club (55, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (9, 15, D:2) a dart slug corpse (17, 4, D:2) a +0 whip (26, 1, D:2) a +0 robe (26, 28, D:2) a jackal corpse (skeletalised by now) (26, 29, D:2) a jackal corpse (skeletalised by now) (27, 28, D:2) a rat corpse (skeletalised by now) (35, 12, D:2) a +0 leather armour (38, 34, D:2) a +0 helmet (44, 25, D:2) a +0 dagger (45, 8, D:2) a +0 club (50, 25, D:2) a +0 club (55, 25, D:2) 3 poisoned darts (56, 7, D:2) the +0 leather armour "Beehegg" {Rampage rC+ Str+5} Str: It affects your strength (+5). rC: It protects you from cold. Rampage: It bestows one free step when moving towards enemies.