JaMaZz Level 1 of the Dungeon (0, 0, D:1) 18 stones (0, 23, D:1) a +0 spear (19, 6, D:1) a +0 leather armour (26, 4, D:1) a cursed -2 dagger (31, 13, D:1) a +0 hunting sling (52, -7, D:1) a +1 hat Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club a +0 club (0, 1, D:2) a +0 dagger a +0 club a +0 animal skin the +1 helmet of the Dozen Moons {+Inv rPois rF- Regen+} It makes you vulnerable to fire. It protects you from poison. It lets you turn invisible. It increases your rate of regeneration. (11, 24, D:2) a +0 spear (15, 37, D:2) a stone (15, 39, D:2) 2 stones (15, 40, D:2) a stone (16, 4, D:2) a +0 hand crossbow (16, 37, D:2) a stone (17, 34, D:2) 27 stones a +0 club (17, 36, D:2) a stone (17, 38, D:2) a stone (18, 35, D:2) a +0 hunting sling 21 stones a +0 club (19, 7, D:2) 25 stones (19, 20, D:2) a +0 hand axe (37, 13, D:2) a +0 club (37, 14, D:2) a +0 club (38, 50, D:2) a cursed -1 club a +0 dagger (43, -3, D:2) a +0 pair of gloves a +0 plate armour a -1 pair of gloves a +0 animal skin (44, 5, D:2) a +0 leather armour (46, 13, D:2) 19 arrows a +0 club (48, 13, D:2) a +0 club (50, 34, D:2) 27 stones (51, 26, D:2) a +0 ring mail (59, 34, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a quokka skeleton (11, -11, D:3) a +2 scythe of venom a +0 dagger (17, -8, D:3) a stone (19, -8, D:3) a +0 club a +0 hunting sling 2 stones (20, 27, D:3) a +0 robe (22, 22, D:3) a +0 robe (24, -12, D:3) a scroll of identify (34, -2, D:3) 17 stones (35, 24, D:3) a +0 club (52, 26, D:3) a +0 rapier (54, 12, D:3) 2 potions of degeneration (58, 31, D:3) 20 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 mace