Jabberih Level 1 of the Dungeon (0, 0, D:1) 18 stones (2, 1, D:1) a stone (3, 3, D:1) a +0 dagger (3, 4, D:1) a stone (3, 15, D:1) a +0 club (7, 20, D:1) a +0 short sword (11, 19, D:1) 17 stones (15, -8, D:1) a +0 whip (23, 36, D:1) a cursed -3 club (23, 38, D:1) a +0 dagger (23, 48, D:1) a +0 shield (26, -2, D:1) a cursed -1 spear (28, 25, D:1) a +0 club (33, 18, D:1) a +0 large shield (38, 33, D:1) a +0 dagger (41, 7, D:1) a +0 club (47, 13, D:1) a +0 club (47, 52, D:1) a +0 dagger Level 2 of the Dungeon (10, 23, D:2) a +0 hand axe (11, 24, D:2) a +0 mace (13, 27, D:2) a +0 robe (16, -5, D:2) a +0 club (26, -21, D:2) a +0 robe a +0 club a +0 club (30, -4, D:2) a +0 dagger (31, 20, D:2) a +0 club (35, 2, D:2) a +0 robe a +0 club (40, 8, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 16, D:3) a +0 ring mail (16, -7, D:3) a +0 club (19, 16, D:3) a +0 dagger (27, 3, D:3) a +0 club (29, 2, D:3) a +0 dagger (32, 4, D:3) a +0 leather armour a +0 club (34, 7, D:3) a +0 club a +0 ring mail (48, -3, D:3) a +0 giant spiked club Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 14, D:4) a +0 spear (13, -7, D:4) 23 bolts (15, 2, D:4) a +0 robe a cursed -3 mace (15, 32, D:4) a +0 ring mail (18, -11, D:4) a +0 dagger (18, 39, D:4) a +0 long sword (19, 35, D:4) a +0 giant spiked club (22, 35, D:4) a +0 dagger (23, 26, D:4) a +0 robe a +0 dagger (23, 27, D:4) a +0 leather armour a +0 rapier (24, 25, D:4) a +0 ring mail a +0 mace (24, 26, D:4) a +0 ring mail a +1 short sword of speed (24, 27, D:4) a +0 falchion (24, 31, D:4) 16 poisoned needles (34, 15, D:4) a +0 club a +0 chain mail a cursed -2 short sword a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, -16, D:5) a +0 robe (14, -27, D:5) a +0 animal skin (14, -20, D:5) a +0 shortbow (15, -27, D:5) a +0 animal skin (15, 2, D:5) a +0 quarterstaff (16, -26, D:5) a +0 robe a +0 whip of flaming (21, -20, D:5) 27 sling bullets (21, -2, D:5) a +0 whip (21, 4, D:5) a +0 quarterstaff (28, 13, D:5) a cursed +3 morningstar of freezing a +0 robe (42, -26, D:5) a +0 ring mail a +0 leather armour a +0 robe (44, 8, D:5) a +0 giant club (45, -23, D:5) a +0 short sword a +0 leather armour (46, -23, D:5) a +2 dagger of protection a +0 robe (52, 21, D:5) a +0 spear (54, -26, D:5) a +0 robe (62, -20, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Reaskiv's Antique Weapon Emporium the +9 eveningstar of the Sky {flame, rN+} (1913 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. the +3 hunting sling "Usyovuefu" {flame, +Fly Dex+4} (809 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It lets you fly. a +0 quarterstaff (92 gold) a +0 morningstar (92 gold) the +5 short sword "Tiluib" {pierce, Dex+2} (936 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +0 club (23 gold) a +2 long sword of slicing (395 gold) a +0 hunting sling (34 gold) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (1637 gold) Any bolt fired from it inflicts extra damage. It lets you see invisible. a +6 blowgun (793 gold) the +7 hand axe "Zoun" {elec, rC+ MR- Str+3 Int+3} (1492 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (+3). It protects you from cold. It affects your resistance to hostile enchantments. a +0 long sword (80 gold) (0, 0, D:6) a +0 hand axe a +0 hand axe a +0 leather armour (2, 0, D:6) a +0 glaive a +0 plate armour (3, -25, D:6) a +2 falchion a +0 robe (6, 1, D:6) 20 bolts (7, -13, D:6) a +0 animal skin a +0 animal skin (9, -6, D:6) a potion of invisibility (10, -23, D:6) a +0 quarterstaff (11, -7, D:6) a scroll of random uselessness (11, -6, D:6) a ration (12, -13, D:6) a cursed +3 long sword a +0 robe (17, 5, D:6) a +0 giant club (27, -5, D:6) 4 large rocks (47, -28, D:6) 12 sling bullets (48, -31, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -7, D:7) a +0 war axe (1, 0, D:7) a +0 chain mail a cursed -1 hand axe (6, -10, D:7) a +0 trident (10, -12, D:7) a +0 whip a +0 leather armour (11, -12, D:7) a +0 giant club (11, 23, D:7) a +0 quarterstaff (19, -6, D:7) a +0 trident (19, 10, D:7) a +0 ring mail (20, -6, D:7) a +0 leather armour (26, -6, D:7) a +0 trident a cursed +0 ring mail (27, -6, D:7) a +0 war axe (28, -7, D:7) a cursed -3 trident a +0 leather armour (31, 1, D:7) a +0 mace (42, -4, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a cursed +0 scale mail a +0 club (1, 0, D:8) a +0 flail a +0 plate armour a +0 hand axe (2, -16, D:8) a +0 club a +0 ring mail (2, 0, D:8) a +0 morningstar a +0 ring mail a +0 leather armour a cursed -1 dagger (2, 1, D:8) a +0 falchion (3, -16, D:8) a +0 flail a +0 scale mail (3, -15, D:8) a +0 dagger a +0 robe (3, 1, D:8) a +2 trident of protection (3, 5, D:8) a +0 short sword (4, 5, D:8) a +0 robe a +0 dagger (4, 6, D:8) a +0 shortbow (13, -2, D:8) a +0 dagger (19, -16, D:8) a +0 rapier a +0 chain mail (21, -17, D:8) 9 sling bullets (22, -11, D:8) a +0 shortbow (25, 13, D:8) a +0 mace (30, -2, D:8) a +0 scale mail a +0 dire flail (32, -11, D:8) a +0 hand axe (35, -15, D:8) a +0 leather armour (38, -12, D:8) a +0 shortbow (38, -11, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (2, 27, D:9) a +0 giant club (3, 10, D:9) a poisoned needle (3, 19, D:9) a +0 whip (4, 2, D:9) a poisoned needle (4, 6, D:9) a poisoned needle (4, 8, D:9) a poisoned needle (4, 10, D:9) a +0 halberd (5, 8, D:9) a +0 spear a poisoned needle (5, 10, D:9) a +0 dagger a +0 blowgun (5, 13, D:9) a poisoned needle (6, -15, D:9) a +0 shortbow (7, -27, D:9) an uncursed staff of poison (7, 6, D:9) a poisoned needle (8, 17, D:9) a +0 spear (9, 6, D:9) a +0 short sword (14, 20, D:9) a +0 spear (19, -3, D:9) 21 poisoned needles (21, 23, D:9) a poisoned needle (32, 23, D:9) a +0 scale mail (34, -10, D:9) a +0 shortbow (41, -6, D:9) a +0 dagger a +0 robe a +0 whip a +0 leather armour (42, -11, D:9) a +0 chain mail a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 robe of the Archmagi a +0 dagger of holy wrath (6, 10, D:10) 10 bolts (10, 10, D:10) a +0 leather armour (17, 0, D:10) a +0 giant club (23, 19, D:10) 4 potions of degeneration a scarf of spirit shield a +0 robe of magic resistance (24, 19, D:10) an uncursed ring of teleportation (28, 49, D:10) a +0 chain mail (34, 38, D:10) a +0 war axe (37, 30, D:10) 2 tomahawks (38, 26, D:10) a +0 dagger a +0 scale mail (44, 46, D:10) 18 sling bullets (49, 3, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +0 flail of draining 4 tomahawks (1, 1, D:11) a +1 battleaxe of electrocution a +0 chain mail a +0 flail a +0 leather armour (2, 23, D:11) 2 large rocks (2, 27, D:11) a large rock (4, 4, D:11) a +2 whip of venom (5, 6, D:11) a +3 leather armour of fire resistance (6, 6, D:11) an uncursed staff of summoning (7, 2, D:11) a +0 dagger (7, 6, D:11) the +0 pair of boots of the Storm King {*Drain Int+4 Dex+2 Stlth+} It affects your intelligence (+4). It affects your dexterity (+2). It causes draining when unequipped. It makes you more stealthy. a +2 ring mail of magic resistance the +0 scale mail of Fanaticism {Regen+} It increases your rate of regeneration. the +1 robe "Korib" {rElec rF++ Int+3 Dex-2} It affects your intelligence (+3). It affects your dexterity (-2). It greatly protects you from fire. It insulates you from electricity. (8, 3, D:11) 17 sling bullets (9, -5, D:11) a +0 shortbow (10, 1, D:11) an uncursed staff of cold a +0 buckler (11, 0, D:11) a +0 dagger a +0 robe (12, -1, D:11) a +0 dire flail a +0 plate armour a +1 long sword of electrocution (12, 0, D:11) a +0 giant club a +0 dire flail (12, 1, D:11) a +3 hand axe of freezing a +0 shortbow (16, -5, D:11) a scroll of immolation (21, 0, D:11) a +0 flail (23, 8, D:11) a +0 morningstar (26, 15, D:11) a fan of gales (27, 24, D:11) a +0 flail (31, -16, D:11) a +0 scale mail (32, 12, D:11) a potion of degeneration (37, 13, D:11) 3 large rocks (46, 21, D:11) a +0 robe (47, 18, D:11) a +0 giant club a +0 giant club (48, 18, D:11) a book of Minor Magic (53, 4, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour a +0 short sword a +0 ring mail a +0 bardiche a +0 ring mail (1, 0, D:12) a +0 club a +0 scale mail (10, -15, D:12) a +0 mace (11, -15, D:12) a cursed -1 leather armour a +0 dagger (11, -14, D:12) a +0 robe a +0 dagger (12, -15, D:12) a +0 falchion (15, -27, D:12) a +0 longbow (20, -29, D:12) a +0 giant club a +0 giant spiked club (20, -12, D:12) a +0 mace a +0 leather armour (21, -33, D:12) a +0 mace (22, -28, D:12) a +0 buckler (25, -11, D:12) a +0 whip (40, -13, D:12) a +0 whip Level 13 of the Dungeon [Shop] Vohiefish's Magic Scroll Emporium a scroll of remove curse (39 gold) a scroll of magic mapping (45 gold) a scroll of vulnerability (97 gold) a scroll of amnesia (45 gold) a scroll of enchant armour (97 gold) a scroll of remove curse (39 gold) a scroll of immolation (45 gold) a scroll of enchant armour (97 gold) (0, 0, D:13) a +0 dagger a +0 robe (0, 20, D:13) a cursed -3 giant spiked club a +0 dire flail (1, 14, D:13) a +0 short sword (2, 6, D:13) a +0 whip a +0 chain mail a +0 giant club a +0 giant club a +0 dagger a +0 robe a +0 mace a +0 scale mail (2, 7, D:13) a +0 mace a +0 chain mail (9, 11, D:13) a +0 battleaxe a +0 robe (10, 10, D:13) a +0 morningstar a +0 robe a cursed +3 dire flail 24 stones a +0 robe (10, 11, D:13) a +3 hand axe a +0 robe (12, 8, D:13) 2 stones (14, 11, D:13) a +0 shortbow (14, 12, D:13) a +0 shortbow (15, 10, D:13) an uncursed ring of ice a +2 ring of intelligence a potion of resistance a scroll of brand weapon a wand of random effects (33) 447 stones an uncursed amulet of harm a +0 shortbow of flaming (15, 11, D:13) a +0 shortbow (16, -21, D:13) a +0 longbow (16, 11, D:13) a +3 shortbow (17, -19, D:13) a +0 pair of gloves (26, 12, D:13) a +0 mace of protection (28, 24, D:13) a +0 robe (29, -20, D:13) a +0 ring mail (29, 1, D:13) a +0 chain mail a +0 hand axe (30, 2, D:13) a +0 flail (33, 14, D:13) a +1 leather armour of fire resistance (35, 11, D:13) a +0 great mace a +0 giant spiked club (37, -1, D:13) a +0 shortbow (38, 0, D:13) a +0 chain mail a +3 war axe a +1 shortbow of velocity (40, -21, D:13) 27 bolts (42, -17, D:13) a +0 dagger a +0 robe (54, 9, D:13) a +0 dire flail (56, 11, D:13) 29 bolts (56, 17, D:13) a +0 dagger a +0 robe a +0 dagger a +0 scale mail (56, 18, D:13) a +0 ring mail a +0 long sword a +0 chain mail (58, -13, D:13) 20 poisoned needles Level 14 of the Dungeon (3, 5, D:14) 12 stones (4, 14, D:14) a +0 club a +0 leather armour (5, 15, D:14) a +2 shortbow of flaming a +0 shortbow of flaming a +0 shortbow a +0 shortbow a +0 shortbow a +0 shortbow (5, 16, D:14) a +0 shortbow (5, 19, D:14) a cursed +0 shield a +0 ring mail a +0 war axe (12, 38, D:14) a +0 mace (18, 19, D:14) a +0 dagger (22, 46, D:14) a +0 leather armour (25, 16, D:14) a +0 battleaxe a +0 plate armour (26, 15, D:14) a +0 whip (28, 29, D:14) a +0 chain mail (30, 0, D:14) a +0 dagger a +0 dagger a stone (31, 0, D:14) a +0 dagger a +0 leather armour (35, 29, D:14) a +0 dagger a +0 robe a +0 shield (40, 34, D:14) 19 stones (41, 16, D:14) a +0 shortbow (41, 17, D:14) a +0 shortbow (53, 38, D:14) a +0 shortbow (53, 39, D:14) a +0 shortbow a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +0 short sword a +0 leather armour (3, 5, D:15) a book of Changes (11, 6, D:15) a tomahawk (12, 6, D:15) a tomahawk (12, 8, D:15) a tomahawk (13, 4, D:15) a tomahawk (13, 5, D:15) a tomahawk (13, 6, D:15) a +0 plate armour a +0 mace (13, 10, D:15) a +0 mace (14, -11, D:15) a large rock (16, -16, D:15) 4 large rocks (16, -15, D:15) a +0 flail (16, 3, D:15) a +0 leather armour a +0 short sword (18, 3, D:15) a +0 robe a +0 dagger (19, 3, D:15) a +0 robe a +0 dagger (20, -24, D:15) a +0 flail (20, 5, D:15) an uncursed ring of stealth (21, -20, D:15) a +0 leather armour a +0 dire flail (21, 2, D:15) a +0 club (22, -10, D:15) a +0 mace (23, 4, D:15) 12 poisoned needles (25, -1, D:15) a +0 chain mail a +0 long sword (27, 5, D:15) 3 large rocks (33, -5, D:15) a +0 long sword (36, -27, D:15) a +0 plate armour a +0 battleaxe (38, 19, D:15) a +0 shortbow (40, -24, D:15) a cursed -1 plate armour a +0 hand axe (40, -12, D:15) a +0 long sword (42, -24, D:15) a +0 plate armour a +0 war axe a +0 chain mail a +0 great mace (42, -17, D:15) a +2 great sword of flaming a +0 robe a +0 dagger (42, -15, D:15) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (42, -10, D:15) a +0 buckler a +0 robe a +0 flail of protection (43, -24, D:15) a +0 leather armour a +0 club (43, -16, D:15) a +0 chain mail 13 javelins of returning (43, -14, D:15) a +2 ring mail of fire resistance a +2 glaive of pain (43, -8, D:15) a +0 robe a +0 club a +0 robe a +0 dagger (43, 10, D:15) a +0 plate armour (44, -8, D:15) a +0 halberd (51, -8, D:15) a cursed -1 leather armour (54, -10, D:15) a +0 blowgun the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a tomahawk (1, 0, Orc:1) a tomahawk (1, 1, Orc:1) a tomahawk (38, -12, Orc:1) a large rock (39, -12, Orc:1) a large rock (40, -14, Orc:1) a tomahawk (41, -13, Orc:1) a tomahawk (41, -12, Orc:1) a +0 short sword (42, -13, Orc:1) a tomahawk (42, -12, Orc:1) a +0 whip a +2 hand axe of freezing (43, -13, Orc:1) a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (43, -12, Orc:1) a tomahawk a +0 hand axe a +0 dagger (44, -15, Orc:1) a large rock (45, -11, Orc:1) a +0 chain mail a +0 dire flail (46, -10, Orc:1) a +0 plate armour 3 tomahawks a +0 trident (46, -8, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Tigugul's Antique Weapon Emporium the +5 halberd "Keufihoa" {holy, Int+3} (1274 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). a +0 morningstar (112 gold) a +0 giant club (47 gold) a +0 glaive (182 gold) a +0 falchion (84 gold) a +0 long sword (98 gold) [Shop] Ykeysirph's Gadget Shoppe a phial of floods (640 gold) a wand of digging (5) (288 gold) a wand of disintegration (12) (256 gold) a crystal ball of energy (320 gold) a lightning rod (4/4) (640 gold) a fan of gales (640 gold) a wand of paralysis (8) (160 gold) a wand of disintegration (16) (320 gold) a lightning rod (4/4) (640 gold) a wand of scattershot (4) (384 gold) a crystal ball of energy (320 gold) [Shop] Axokhlobo's Magic Scroll Boutique a scroll of remove curse (39 gold) a scroll of remove curse (39 gold) a scroll of magic mapping (45 gold) a scroll of enchant armour (97 gold) [Shop] Yphes's Antique Weapon Emporium a +0 mace (66 gold) a +0 rapier (88 gold) a +0 halberd (88 gold) a +2 flail of crushing (378 gold) a +0 quarterstaff (88 gold) the +5 morningstar of the Hills {drain, rPois SInv Stlth-} (1016 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you see invisible. It makes you less stealthy. a +0 hand axe (66 gold) a +0 battleaxe (143 gold) a +5 hand axe of draining (712 gold) a +0 morningstar (88 gold) (0, 0, Orc:2) a large rock (1, 0, Orc:2) a +0 giant club a +0 giant club (1, 1, Orc:2) 2 large rocks a +0 giant spiked club (1, 2, Orc:2) a large rock (3, -3, Orc:2) a +0 robe a +0 whip (4, -3, Orc:2) a cursed -2 giant club (4, -2, Orc:2) a +0 giant club (7, -5, Orc:2) a +0 giant club a +0 giant club (7, -4, Orc:2) a +0 giant club (8, -6, Orc:2) a +0 giant club (8, -5, Orc:2) a large rock a +0 giant club a +0 giant club (10, -7, Orc:2) a +0 giant club (10, -6, Orc:2) a +0 giant club a +0 dire flail (13, 8, Orc:2) a large rock (14, -3, Orc:2) a +0 troll leather armour (14, 12, Orc:2) a +0 troll leather armour (15, -3, Orc:2) a +0 giant spiked club (15, 7, Orc:2) a large rock (16, 8, Orc:2) a large rock (16, 13, Orc:2) a cursed -2 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club (17, 8, Orc:2) a large rock (18, -1, Orc:2) a +0 giant club (18, 0, Orc:2) a +0 giant spiked club a +0 giant club (18, 5, Orc:2) a +0 giant club a +0 giant spiked club (19, 5, Orc:2) a +0 troll leather armour (19, 23, Orc:2) a +0 giant club (21, 12, Orc:2) a book of Changes (21, 19, Orc:2) a +0 hand axe (22, 19, Orc:2) a cursed +0 plate armour a +0 hand axe (23, 19, Orc:2) a tomahawk (24, 6, Orc:2) a cursed -3 giant spiked club a +0 giant club (24, 19, Orc:2) a +0 robe a +0 dagger (25, 19, Orc:2) a tomahawk (25, 20, Orc:2) a +0 robe a +0 dagger (25, 21, Orc:2) a +0 robe a +0 dagger (26, 19, Orc:2) a +0 robe a +0 dagger a cursed -1 plate armour a +0 glaive (26, 20, Orc:2) a tomahawk a +0 robe a +0 dagger a +0 flail (27, 14, Orc:2) a +0 robe a +0 dagger (27, 16, Orc:2) a large rock a +0 whip a +0 robe a +0 leather armour a +0 robe a +0 dagger (27, 17, Orc:2) a +0 troll leather armour a +0 troll leather armour a +0 chain mail a +0 scimitar a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (28, 14, Orc:2) a +0 short sword (28, 18, Orc:2) 2 tomahawks Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (2, -13, Lair:1) a +0 halberd (7, 17, Lair:1) an uncursed amulet of magic regeneration (9, 15, Lair:1) a +0 ring mail (10, 15, Lair:1) 18 stones (10, 18, Lair:1) a +1 mace of holy wrath (18, -8, Lair:1) a cursed +0 chain mail (23, -4, Lair:1) a +0 mace (24, 0, Lair:1) a cursed -2 short sword (25, 4, Lair:1) a +0 shield (38, 18, Lair:1) a +0 short sword (55, -10, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 bolts (1, 3, Lair:2) a +0 hunting sling (30, 27, Lair:2) a +0 blowgun (47, 14, Lair:2) a +0 falchion (52, 2, Lair:2) a +0 long sword (58, 16, Lair:2) a +1 hand axe of chopping Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 club (7, 16, Lair:3) a +0 falchion (9, 0, Lair:3) a +0 short sword (14, 33, Lair:3) a +0 ring mail (30, 18, Lair:3) a +0 flail (30, 19, Lair:3) a +0 battleaxe (31, 20, Lair:3) a +0 trident a +0 robe (31, 21, Lair:3) a +0 mace (31, 23, Lair:3) a +0 battleaxe (32, 22, Lair:3) a +0 hand axe a +0 robe (32, 23, Lair:3) a cursed +0 scimitar a +0 robe (41, 25, Lair:3) a +0 leather armour (44, 37, Lair:3) a +0 spear (53, 48, Lair:3) 9 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 sling bullets (7, -20, Lair:4) 10 sling bullets (12, -12, Lair:4) a +0 leather armour (20, -16, Lair:4) a +0 quarterstaff a +0 hunting sling (34, 25, Lair:4) a +1 shortbow of flaming (36, 14, Lair:4) a +0 shortbow (39, -3, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (4, -4, Lair:5) a +0 falchion (35, 10, Lair:5) 2 javelins (37, 10, Lair:5) a javelin (39, 8, Lair:5) a javelin (41, 7, Lair:5) a +0 scale mail a +4 great sword of slicing (45, 5, Lair:5) a +0 buckler Level 6 of the Lair of Beasts (0, 0, Lair:6) 28 bolts (9, 6, Lair:6) a +0 flail (48, -8, Lair:6) a scroll of immolation (56, -24, Lair:6) a +0 flail Level 1 of the Shoals (4, 12, Shoals:1) 14 stones (6, -9, Shoals:1) a +0 trident (10, 13, Shoals:1) 25 bolts (21, 29, Shoals:1) a +0 cloak (22, 27, Shoals:1) a +0 trident 3 tomahawks (22, 29, Shoals:1) a +3 ring of strength a +1 ring of protection (25, 7, Shoals:1) 15 stones (26, 29, Shoals:1) a tomahawk (27, 15, Shoals:1) a +1 trident of venom a +0 robe (27, 29, Shoals:1) a tomahawk (28, 29, Shoals:1) 3 tomahawks (29, 15, Shoals:1) a +0 chain mail (31, 1, Shoals:1) a +0 spear (31, 25, Shoals:1) a +3 ring of intelligence (38, 9, Shoals:1) a +0 flail (40, 22, Shoals:1) a +0 trident (42, 15, Shoals:1) a +0 trident (44, 6, Shoals:1) a +0 trident (44, 25, Shoals:1) a +0 spear Level 2 of the Shoals (0, 0, Shoals:2) a tomahawk (0, 2, Shoals:2) a tomahawk (0, 3, Shoals:2) 2 tomahawks (1, 1, Shoals:2) 3 tomahawks (1, 3, Shoals:2) a tomahawk (1, 30, Shoals:2) a +0 great mace (2, -1, Shoals:2) a tomahawk (2, 0, Shoals:2) a tomahawk (2, 1, Shoals:2) 2 tomahawks 3 silver javelins a dream sheep corpse (2, 2, Shoals:2) 2 tomahawks (3, -2, Shoals:2) a tomahawk (3, -1, Shoals:2) a tomahawk (3, 1, Shoals:2) a tomahawk (3, 2, Shoals:2) a throwing net (4, -3, Shoals:2) a silver javelin (4, -2, Shoals:2) a +0 trident (unseen) (4, -1, Shoals:2) a +0 trident (unseen) (4, 1, Shoals:2) a sling bullet (7, 35, Shoals:2) 14 sling bullets (8, 38, Shoals:2) a harpy corpse (skeletalised by now) (13, 40, Shoals:2) a harpy corpse (skeletalised by now) (17, 34, Shoals:2) a hippogriff skeleton (19, 31, Shoals:2) a +0 shortbow a centaur corpse (22, 26, Shoals:2) a +0 trident a merfolk corpse (23, 5, Shoals:2) a +0 trident 4 tomahawks a merfolk skeleton (24, 6, Shoals:2) a water nymph skeleton (24, 24, Shoals:2) the +1 hand crossbow "Leviticus" {velocity, Fragile +Inv Dex+3 SInv} Any bolt fired from it inflicts extra damage. It affects your dexterity (+3). It lets you see invisible. It lets you turn invisible. It will be destroyed if unequipped. (28, 17, Shoals:2) a +0 mace Level 1 of the Depths (0, 0, Depths:1) 17 stones (7, 13, Depths:1) a +2 battleaxe of freezing