Jabberih Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 31, D:1) a +0 club (7, -5, D:1) a +0 short sword (15, 7, D:1) a +0 mace (39, 24, D:1) 16 poisoned needles (47, 21, D:1) 14 arrows Level 2 of the Dungeon (1, 13, D:2) 15 arrows (2, 12, D:2) 21 arrows (20, 8, D:2) a +0 leather armour (21, 31, D:2) a +0 hunting sling (23, 36, D:2) a +0 whip (29, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger a +0 club a +0 dagger (8, 21, D:3) a +0 club (8, 22, D:3) a +0 club a +0 club a +0 club a cursed +0 club a +0 short sword a +0 animal skin a +0 helmet (14, -14, D:3) a +0 club (19, 20, D:3) a +0 short sword (20, -3, D:3) a +0 trident (20, 20, D:3) a +0 long sword (22, 20, D:3) a +0 mace (23, 4, D:3) a +0 club (25, 19, D:3) a +0 mace (41, 13, D:3) a +0 club (41, 23, D:3) a +0 spear (49, 3, D:3) a +0 leather armour (54, 1, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Yrete's Antique Weapon Emporium a +0 spear (66 gold) a +2 quarterstaff of protection (369 gold) a +4 giant club (521 gold) a +1 longbow of flaming (332 gold) a +0 hand axe (66 gold) a +1 short sword of draining (272 gold) a +0 war axe (77 gold) a +0 morningstar (88 gold) the +5 hand axe "Xiecadgh" {flame, +Fly Str+4} (1053 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It lets you fly. a +0 spear (66 gold) the +5 hand crossbow "Koip" {velocity, MP+9} (1234 gold) Any bolt fired from it inflicts extra damage. It affects your magic capacity (+9). a +0 glaive (143 gold) (3, 6, D:4) 28 arrows (4, -4, D:4) a +0 whip (9, -18, D:4) a +0 dagger (11, -5, D:4) a +0 hunting sling (16, -12, D:4) a +0 giant club (21, -13, D:4) a +0 giant spiked club (24, -23, D:4) a cursed +0 ring mail (31, -6, D:4) a +0 scale mail (35, -7, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Awnocepai's Antique Armour Shop a +0 robe (14 gold) a +0 scale mail (84 gold) a +0 ring mail (84 gold) a +0 plate armour (483 gold) a +0 robe (14 gold) a +0 scale mail (84 gold) a +0 scale mail (84 gold) the +1 leather armour "Quovvuyn" {rPois Slay-2 SInv Stlth+} (352 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from poison. It lets you see invisible. It makes you more stealthy. (0, 0, D:5) a +0 fustibalus (32, 27, D:5) a +0 falchion (33, 27, D:5) a +0 dagger a +0 robe (34, 28, D:5) a +0 leather armour (36, 29, D:5) a +0 chain mail (37, 24, D:5) 21 sling bullets (37, 29, D:5) a +0 giant club (42, 6, D:5) a +0 dagger a +0 robe (43, 1, D:5) a +0 leather armour (43, 6, D:5) a +2 vampiric short sword a +0 leather armour (45, 29, D:5) a +0 dagger a +0 robe a +0 quarterstaff (48, 14, D:5) a +0 leather armour (63, -13, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a howler monkey skeleton (5, 2, D:6) 8 gold pieces (12, 2, D:6) a +0 long sword