Jabberih Level 1 of the Dungeon (0, 0, D:1) 11 gold pieces (1, -4, D:1) 22 sling bullets (3, -2, D:1) a +0 whip (8, 0, D:1) 25 stones (9, -25, D:1) a +0 hand axe (9, 7, D:1) 17 stones (11, -39, D:1) a +0 leather armour (14, -10, D:1) a +0 club (20, -25, D:1) a +0 short sword (21, -1, D:1) 12 stones (22, -14, D:1) a +0 dagger (22, 0, D:1) a stone (22, 16, D:1) 21 stones (23, 0, D:1) 2 stones (23, 12, D:1) a cursed -2 mace (25, 0, D:1) a +0 short sword (28, -22, D:1) a +0 club (30, -1, D:1) a +0 club (39, 4, D:1) a +0 leather armour (51, -36, D:1) a +0 leather armour (51, -33, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, 0, D:2) a +0 robe (20, 13, D:2) a +0 chain mail (28, 4, D:2) a +0 ring mail (32, 22, D:2) a +0 rapier (35, -6, D:2) a +0 short sword (36, 6, D:2) a +0 club (38, -17, D:2) a +0 leather armour (47, 12, D:2) a cursed -2 helmet (49, 12, D:2) 13 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 trident (9, -15, D:3) a +0 flail (12, -15, D:3) a +0 whip (16, -35, D:3) a scroll of immolation (32, 23, D:3) 17 arrows (33, 2, D:3) a +0 robe (34, 17, D:3) a +0 club (35, -9, D:3) a +0 club (36, -6, D:3) 4 needles of sleeping (39, -7, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe the cursed +0 leather armour "Usiett" {*Contam rC+ rCorr Dex+9} It affects your dexterity (+9). It protects you from cold. It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (1, -8, D:4) a +0 ring mail a +0 whip a +0 falchion (1, 1, D:4) a +0 short sword (5, -9, D:4) a +0 halberd (7, -4, D:4) a cursed +0 club (20, -11, D:4) a +0 short sword a +0 leather armour a +0 whip (24, 5, D:4) 14 poisoned needles (25, -3, D:4) the +8 falchion of Vefiq {freeze, rF+ Str+2 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from fire. It makes you more stealthy. (30, -11, D:4) a +0 leather armour (40, 10, D:4) a +0 morningstar Level 5 of the Dungeon (0, 0, D:5) a potion of resistance (3, -14, D:5) a potion of heal wounds (3, -11, D:5) a +0 giant spiked club (3, -10, D:5) a dart slug corpse (5, -11, D:5) an arrow a +0 quarterstaff (6, -12, D:5) a +0 shortbow (unseen) (6, -11, D:5) 3 arrows (7, -12, D:5) a +0 giant club (16, -1, D:5) a +0 whip (17, 0, D:5) a +0 dagger a +0 robe an orc corpse (18, 1, D:5) a +0 flail (19, 1, D:5) a +0 leather armour an orc skeleton (19, 3, D:5) a +0 dagger a cursed -2 robe an orc skeleton (20, 0, D:5) a +0 whip a +0 leather armour (20, 1, D:5) a +0 mace 3 chunks of flesh an orc skeleton (23, -5, D:5) a +0 spear