Jabberih Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (9, 0, D:1) a +0 club (18, -16, D:1) a +0 club (19, -17, D:1) a +0 dagger (22, 6, D:1) a +0 leather armour (23, -27, D:1) a +0 club (23, 9, D:1) 16 stones (28, 10, D:1) a +0 club a +0 club (37, -22, D:1) 29 stones (46, -14, D:1) 14 stones (55, -29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -30, D:2) a +0 club (2, -30, D:2) a +0 whip (6, -32, D:2) a cursed -3 dagger (15, -30, D:2) a +0 whip (15, -29, D:2) a +0 short sword (20, -39, D:2) a +0 leather armour (27, -21, D:2) a +0 dagger (34, -38, D:2) a +0 club (34, -22, D:2) a +0 dagger (34, -20, D:2) a cursed -2 club (35, -23, D:2) a +0 dagger (38, -41, D:2) a +0 club (40, -6, D:2) 15 bolts (51, -28, D:2) a +0 dagger (56, -30, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (17, -2, D:3) 13 gold pieces (18, 24, D:3) a +0 long sword (18, 25, D:3) a +0 short sword (19, -7, D:3) a +0 short sword (19, 11, D:3) a +0 trident a +0 leather armour (20, 21, D:3) a +0 club (21, 5, D:3) a +0 dagger (31, -14, D:3) a +0 flail (35, -14, D:3) a +0 dagger of chaos (35, -7, D:3) a +0 dagger (38, 6, D:3) a +0 halberd (40, 24, D:3) a +0 club (42, 23, D:3) 5 large rocks (52, -10, D:3) a +0 ring mail (55, -11, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 dagger a +0 robe (11, 6, D:4) a +0 hunting sling (22, 0, D:4) a +0 giant club (30, 8, D:4) 6 tomahawks (37, -19, D:4) a +0 giant club a +0 rapier of freezing a +3 leather armour of cold resistance (38, -14, D:4) 3 tomahawks (38, -13, D:4) a +0 chain mail a +0 club (39, -13, D:4) a +0 scale mail (45, 32, D:4) a +0 flail a +0 ring mail a +0 giant club (46, 32, D:4) a +0 dagger a +0 robe a +0 falchion a +0 leather armour (49, 30, D:4) an uncursed staff of cold (58, 28, D:4) a +0 club Level 5 of the Dungeon [Shop] Ylosaor's Antique Weapon Shoppe a +0 dagger (52 gold) the +10 lajatang of Fate {drain, *Contam *Rage +Fly Stlth+} (2111 gold) A truly terrible weapon, it drains the life of those it strikes. It lets you fly. It may make you go berserk in combat. It causes magical contamination when unequipped. It makes you more stealthy. a +0 dagger (52 gold) a +4 great mace of protection (774 gold) a +0 whip (65 gold) a +0 mace of crushing (169 gold) a +0 falchion of holy wrath (192 gold) a +0 whip (65 gold) a +0 spear of pain (247 gold) a +0 flail (91 gold) a +1 eveningstar of pain (1157 gold) a +0 trident (91 gold) (0, 0, D:5) a +0 leather armour (2, -21, D:5) a +0 shortbow (16, -32, D:5) a +0 club (17, -30, D:5) a +0 flail a +0 ring mail (19, -2, D:5) a +0 ring mail (19, 2, D:5) a +0 short sword (23, 1, D:5) a +0 scale mail (24, -26, D:5) a +0 war axe (27, -17, D:5) a +0 mace (36, -16, D:5) a +0 mace a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, -7, D:6) a +0 falchion a +0 leather armour (2, -15, D:6) a +0 short sword a +0 hunting sling (2, -7, D:6) a +0 robe a +0 dagger (3, -26, D:6) a +0 giant spiked club (8, -5, D:6) a +0 short sword (12, 2, D:6) a +0 leather armour (22, -19, D:6) a +0 pair of boots (26, 1, D:6) a +0 falchion a +0 leather armour (29, -17, D:6) a +0 quarterstaff (32, -10, D:6) 13 sling bullets (34, -16, D:6) 15 bolts (36, -26, D:6) a +0 spear (40, 14, D:6) a +0 robe (51, 0, D:6) a +4 shortbow (51, 2, D:6) 9 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (7, -11, D:7) 20 bolts (9, -7, D:7) a +0 spear (11, -13, D:7) a +0 pair of gloves (26, 6, D:7) a +0 halberd a +0 plate armour (30, 10, D:7) a cursed -1 robe a +0 dagger (43, -16, D:7) a +0 leather armour (44, -24, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) 8 poisoned needles (13, 9, D:8) 3 large rocks (15, 21, D:8) a +0 quarterstaff (17, -11, D:8) a +0 club (18, -11, D:8) a +0 club a +0 flail (18, 9, D:8) a +0 spear (18, 11, D:8) a large rock (18, 14, D:8) a large rock (18, 17, D:8) a large rock (19, 13, D:8) a large rock a +0 leather armour a +1 vampiric hand axe a +0 leather armour a +0 flail (20, 13, D:8) a +0 whip (22, 10, D:8) a +0 halberd (27, 8, D:8) a throwing net (29, 2, D:8) a +0 whip (32, 1, D:8) a +0 shortbow (35, -2, D:8) a +0 club a +0 robe (35, 2, D:8) 11 sling bullets (36, -3, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 scimitar (15, 4, D:9) a +0 leather armour (19, 6, D:9) a quokka skeleton (22, 18, D:9) a wyvern corpse (skeletalised by now) (24, 11, D:9) a +0 flail a +0 mace a +0 ring mail a +0 mace a +0 chain mail an orc skeleton an orc skeleton (24, 12, D:9) a bullfrog skeleton (36, 5, D:9) an adder skeleton (39, 3, D:9) a +0 robe the Ecumenical Temple