Jabberih Level 1 of the Dungeon (13, -16, D:1) a +0 hunting sling (16, -27, D:1) a +0 mace (46, -1, D:1) a +0 club Level 2 of the Dungeon (7, -10, D:2) a +0 dagger (9, 6, D:2) a +0 hunting sling (14, -2, D:2) a +0 club (17, 33, D:2) a +0 mace (17, 45, D:2) a cursed -3 dagger (18, 28, D:2) a +0 club (28, 38, D:2) a +0 ring mail (34, 47, D:2) 4 tomahawks (36, 46, D:2) a +0 club (37, 20, D:2) a +0 dagger (37, 25, D:2) a +0 club (43, 21, D:2) a +0 whip (52, 0, D:2) a +0 halberd Level 3 of the Dungeon (3, -13, D:3) a +0 hand axe (4, 0, D:3) a +0 ring mail (6, -13, D:3) a +0 spear (8, -29, D:3) a +0 club (9, -15, D:3) a cursed -3 short sword (10, -29, D:3) a +0 flail a +0 flail (11, -29, D:3) a +0 club (17, -26, D:3) a +0 dagger (18, -1, D:3) a +0 club (23, -5, D:3) a +0 quarterstaff of draining (26, -22, D:3) a cursed -2 trident a +0 ring mail (30, -32, D:3) a +0 scythe a cursed +0 robe (34, 8, D:3) a +0 robe a +0 hunting sling a +0 hunting sling (36, -10, D:3) a potion of mutation (37, -44, D:3) a +0 club (37, -35, D:3) a +0 leather armour 2 tomahawks a +0 club (38, -46, D:3) a +0 dagger (38, -25, D:3) a +0 flail a +0 leather armour (38, -24, D:3) a +0 halberd (41, -40, D:3) 22 bolts (48, -27, D:3) a +0 club (49, -27, D:3) a +0 spear (58, -8, D:3) 12 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 leather armour a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (0, 1, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 robe (5, 5, D:4) a potion of mutation (5, 14, D:4) a +0 quarterstaff (9, 6, D:4) a +0 giant club (9, 13, D:4) a +0 leather armour (17, 6, D:4) a +0 leather armour a +0 short sword (19, 19, D:4) a +0 robe a +1 whip of electrocution (27, 22, D:4) a +0 dagger a +0 robe (29, 21, D:4) a +0 dagger a +0 scale mail a +0 club (30, 6, D:4) a +0 giant spiked club (35, 11, D:4) a +0 animal skin a +0 animal skin (37, 11, D:4) a +0 animal skin (47, 11, D:4) a +1 ring mail a +0 mace a +0 flail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a cursed -3 club (17, -27, D:5) a +0 robe (21, -36, D:5) a +0 ring mail a +0 hand axe (30, -17, D:5) 22 arrows a cursed +0 shortbow (30, 2, D:5) 19 sling bullets (31, -23, D:5) a +0 flail of holy wrath a +0 chain mail (35, 1, D:5) a +0 giant spiked club (49, -6, D:5) a +0 mace (49, 1, D:5) 5 arrows (50, 1, D:5) an arrow (51, 0, D:5) a +0 shortbow 10 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (0, 14, D:6) a +1 mace of draining (1, 11, D:6) 10 bolts (3, 12, D:6) a +0 mace a +0 chain mail (4, 12, D:6) a tomahawk (5, 12, D:6) a +0 club a +0 mace a +0 leather armour a tomahawk (6, 12, D:6) 2 tomahawks (10, 1, D:6) a +0 shortbow 17 arrows (10, 8, D:6) an arrow (10, 15, D:6) an arrow (11, -13, D:6) 29 arrows (13, 16, D:6) 3 arrows (13, 36, D:6) a +0 falchion (14, 17, D:6) an arrow (15, 23, D:6) a +0 ring mail (15, 33, D:6) a cursed -2 dagger a +0 robe a +0 short sword a +0 leather armour (16, 33, D:6) a +0 flail a +0 ring mail (20, 22, D:6) a +0 leather armour of poison resistance (31, 1, D:6) a +0 mace (31, 3, D:6) a +2 mace of protection (32, -5, D:6) a +0 mace (32, -1, D:6) a cursed -1 mace (32, 0, D:6) a +0 mace (33, -4, D:6) a +0 mace (33, -3, D:6) a +2 quarterstaff of chaos (34, -6, D:6) a +0 mace (34, -4, D:6) a +0 mace (35, 16, D:6) a +0 giant club (35, 31, D:6) 10 gold pieces (41, -12, D:6) a +0 long sword (42, 12, D:6) an arrow (44, 12, D:6) a +0 trident (45, 14, D:6) a +0 shortbow 24 arrows (50, 27, D:6) a book of Misfortune (54, 12, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Cheibriados's Comfort Zone the +10 Black Knight's horse barding {ponderous, rPois rN+} (760 gold) It protects you from poison. It protects you from negative energy. (7, 5, D:7) a +0 long sword (13, -17, D:7) the cursed +1 flail of Imbalance {flame, Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It has a curse placed upon it. (13, 1, D:7) a +0 dagger a +0 robe (20, -2, D:7) 5 needles of sleeping (30, -17, D:7) a +0 chain mail (31, 0, D:7) a +0 whip (37, 9, D:7) a +0 mace (38, -14, D:7) a cursed -3 hand axe (38, -13, D:7) a +0 hand axe (38, 10, D:7) a +0 scale mail (42, -3, D:7) a +0 short sword a +0 ring mail (52, -11, D:7) a +0 short sword a +0 chain mail (53, -11, D:7) a +0 mace (54, -5, D:7) a +0 short sword (54, -4, D:7) a +0 dagger a +0 robe (59, -3, D:7) a cursed -2 dagger a +0 leather armour (60, 14, D:7) a +0 falchion (62, -8, D:7) a +0 dagger (62, 16, D:7) a cursed -1 club (62, 25, D:7) a +0 spear (62, 26, D:7) a +0 spear (62, 27, D:7) a +0 flail a +0 flail (62, 28, D:7) a +3 spear of flaming a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 battleaxe a +0 robe a +5 great sword a +0 robe (3, -3, D:8) a cursed +0 falchion a +0 robe (13, -30, D:8) a +2 flail of protection (20, -17, D:8) a +0 robe (22, -28, D:8) a +0 hunting sling (23, 6, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a cursed +0 ring mail (0, 7, D:9) a cursed +0 pair of gloves (3, -4, D:9) a +0 giant spiked club (4, -3, D:9) a +0 dire flail (12, 6, D:9) a cursed -2 giant spiked club (21, -1, D:9) a +0 hunting sling (36, -13, D:9) a +0 giant club (36, 28, D:9) a +0 whip (38, 28, D:9) a +0 dagger a +0 robe a +0 flail a +0 plate armour (38, 44, D:9) a potion of mutation (39, 28, D:9) a +0 robe (41, -14, D:9) a +5 great sword a +0 robe (42, -13, D:9) a +0 robe (43, -13, D:9) a +3 great sword (43, -12, D:9) a cursed +3 hand axe (43, -7, D:9) a +0 giant club (44, -11, D:9) a +0 robe (44, -10, D:9) a +0 robe (44, -1, D:9) a +4 hand axe (44, 4, D:9) a +0 robe (44, 6, D:9) a +4 flail of freezing (46, 29, D:9) a +0 flail a +0 falchion (46, 41, D:9) a +0 club a +0 ring mail (46, 43, D:9) a +0 club a +0 leather armour (47, 41, D:9) 2 tomahawks a +0 short sword (48, 37, D:9) a +0 ring mail (48, 41, D:9) a tomahawk a +1 hand axe of flaming a +0 ring mail Level 10 of the Dungeon [Shop] Uguffeub's Book Emporium a book of Beasts (770 gold) a book of Changes (350 gold) a book of the Sky (910 gold) a book of Conjurations (420 gold) a manual of Shields (1545 gold) a book of Minor Magic (280 gold) Guciyk's Reference Book on Lethal Transmutation (798 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Stone Arrow Conjuration/Earth 3 c - Force Lance Conjuration/Translocation 4 d - Ice Form Ice/Transmutation 4 e - Bolt of Cold Conjuration/Ice 6 a book of Alchemy (1050 gold) Sif Muna's Catalogue of the Cloudy Mountains (896 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Freezing Cloud Conjuration/Ice/Air 6 a book of Beasts (770 gold) the Papyrus of Creative Dark Magic (1120 gold) Spells Type Level a - Regeneration Charms/Necromancy 3 b - Bolt of Draining Conjuration/Necromancy 5 c - Summon Mana Viper Hexes/Summoning 5 d - Summon Hydra Summoning 7 a Young Poisoner's Handbook (560 gold) (0, 0, D:10) a +0 club (5, 24, D:10) a +0 leather armour (8, 8, D:10) a +0 great sword (23, 9, D:10) a ration (23, 10, D:10) a scroll of fog (23, 11, D:10) 17 gold pieces (26, 14, D:10) a +0 hand axe (32, -10, D:10) a +0 shortbow (36, -9, D:10) a cursed +0 chain mail (38, -12, D:10) a +0 giant club (41, -17, D:10) the cursed +0 robe "Puan" {+Blink Int+3} It affects your intelligence (+3). It lets you blink. It has a curse placed upon it. (44, 1, D:10) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (44, 2, D:10) a +0 leather armour a +0 mace (45, -3, D:10) 5 javelins (52, -15, D:10) a +0 spear (56, 12, D:10) 2 needles of sleeping Level 11 of the Dungeon (0, 0, D:11) a +0 flail (3, 10, D:11) a +0 robe a +3 trident (4, 10, D:11) a +0 robe a +3 dagger a +0 flail (10, 1, D:11) a +0 ring mail (10, 13, D:11) an uncursed ring of flight a +0 robe a +0 hand axe (12, 12, D:11) a +3 morningstar a +0 robe (14, 10, D:11) a +0 scale mail a +0 flail (14, 11, D:11) a +0 robe a cursed +2 flail of crushing (17, 1, D:11) a +3 trident (19, 2, D:11) a +0 club (24, 17, D:11) a +0 long sword (27, 21, D:11) 27 bolts (28, 15, D:11) a large rock (30, 11, D:11) a +0 robe a +3 scimitar of flaming (31, 15, D:11) 2 large rocks (43, 8, D:11) a +0 robe Level 12 of the Dungeon (7, -1, D:12) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (12, -36, D:12) a +0 robe (16, -34, D:12) a +1 scimitar of freezing a +0 robe (16, -33, D:12) a +0 halberd a +0 robe a +0 halberd a +0 robe (17, -34, D:12) a +0 spear a +0 robe (20, 8, D:12) a tomahawk (21, -40, D:12) a Young Poisoner's Handbook (22, 11, D:12) a tomahawk (26, 5, D:12) a +0 trident (28, 3, D:12) 2 tomahawks (30, -44, D:12) a +0 robe (30, -16, D:12) a cursed +0 hand axe a +0 flail (31, -16, D:12) a +0 hand axe a +0 leather armour (31, -15, D:12) a +0 short sword (32, 2, D:12) a +0 robe (33, -17, D:12) a +1 short sword of freezing a +0 cloak (36, -8, D:12) a +0 short sword (37, -26, D:12) a +0 flail a +0 leather armour (37, -17, D:12) a +0 dagger of venom a -3 blowgun 10 curare-tipped needles (41, -10, D:12) a +0 dagger a +0 robe (41, -8, D:12) a +0 dagger a +0 robe (43, -8, D:12) a +0 club (44, -9, D:12) a +1 flail of protection (44, -5, D:12) a +0 club a +0 leather armour (52, -11, D:12) a +0 plate armour a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Neumogh's Assorted Antiques a scroll of identify (62 gold) a scroll of remove curse (93 gold) a +1 ring mail of magic resistance (496 gold) a scroll of identify (62 gold) 2 potions of haste (620 gold) an uncursed ring of protection from magic (775 gold) (0, 0, Orc:1) a +0 dagger a +0 robe (2, -2, Orc:1) 3 tomahawks (2, -1, Orc:1) an arrow (2, 1, Orc:1) a +0 giant club (2, 2, Orc:1) a +0 giant spiked club (2, 3, Orc:1) a +0 dagger a +0 robe (3, -12, Orc:1) a +0 halberd (3, -2, Orc:1) an arrow (3, -1, Orc:1) a +0 hand axe (3, 0, Orc:1) a +0 giant club a +0 giant club 2 arrows (4, -12, Orc:1) a +0 dagger a +0 robe 13 arrows a +1 shortbow of velocity (4, -6, Orc:1) a +0 shortbow of freezing 6 arrows (4, -5, Orc:1) a +0 dagger a +0 robe (4, -4, Orc:1) a +1 shortbow of freezing 3 arrows (4, 0, Orc:1) a +0 giant spiked club 3 arrows (4, 2, Orc:1) a tomahawk a +0 dagger a +0 leather armour (4, 3, Orc:1) a +0 morningstar a +0 chain mail an arrow (5, -13, Orc:1) a +0 halberd a +0 leather armour (5, -12, Orc:1) a +0 plate armour (5, -5, Orc:1) a +0 giant club (6, -12, Orc:1) a +0 dagger a +0 robe (6, -6, Orc:1) a +0 long sword (7, -10, Orc:1) an arrow (7, -8, Orc:1) a +0 hand axe (7, -7, Orc:1) a +0 chain mail (7, -1, Orc:1) a +1 shortbow of flaming 16 arrows (8, -9, Orc:1) a +4 halberd (10, -11, Orc:1) a +0 plate armour a +0 ring mail a +0 plate armour a +0 robe a cursed -2 dagger (11, -11, Orc:1) a large rock (11, 10, Orc:1) a tomahawk (11, 14, Orc:1) a +0 giant club (14, -10, Orc:1) a +0 robe a +0 dagger (15, -3, Orc:1) an arrow (20, -12, Orc:1) a +0 whip (21, -10, Orc:1) a +0 robe a cursed -1 dagger (22, -13, Orc:1) a +0 giant spiked club (22, -11, Orc:1) a +0 hand axe a +0 leather armour (22, -10, Orc:1) a +1 plate armour of poison resistance a +0 battleaxe (25, -13, Orc:1) 2 large rocks (27, -16, Orc:1) an uncursed staff of fire 3 potions of ambrosia 6 potions of heal wounds 242 arrows 91 sling bullets (33, -5, Orc:1) a +0 club a +0 chain mail a +0 dagger a +0 robe (34, -5, Orc:1) a +3 flail of crushing (34, -4, Orc:1) a +0 dagger a +0 leather armour (50, -19, Orc:1) a +0 whip (51, -21, Orc:1) a +1 ring mail of magic resistance a +0 mace (51, -20, Orc:1) a +0 ring mail (52, -19, Orc:1) a +0 robe a +0 dagger (53, -24, Orc:1) a +0 dagger of venom (53, -22, Orc:1) a +0 dagger (unseen) (54, -22, Orc:1) a +0 scale mail (55, -23, Orc:1) a +0 ring mail a +0 mace (59, -19, Orc:1) a +0 scimitar (59, -18, Orc:1) a +2 flail of protection (60, -18, Orc:1) a +0 leather armour a +0 club a cursed +0 leather armour a cursed +0 dagger a +0 hand axe a +0 chain mail (61, -18, Orc:1) a +0 great sword (65, -3, Orc:1) a +0 dagger a +0 robe of positive energy (65, -2, Orc:1) a +0 falchion (66, -2, Orc:1) a +0 hand axe (66, -1, Orc:1) a +0 trident a +0 chain mail Level 2 of the Orcish Mines [Shop] Fefoev's Jewellery Shop an uncursed ring of positive energy (320 gold) the ring of Woidaz Toqam {rElec rC+ Stlth+} (616 gold) [ring of stealth] It protects you from cold. It insulates you from electricity. It makes you more stealthy. an uncursed amulet of the gourmand (480 gold) an uncursed amulet of regeneration (480 gold) an uncursed ring of magical power (320 gold) a +1 ring of evasion (48 gold) an uncursed ring of ice (400 gold) an uncursed ring of positive energy (320 gold) an uncursed ring of resist corrosion (320 gold) [Shop] Fira's Antique Armour Shop a +0 leather armour (76 gold) a +0 leather armour (76 gold) a +0 ring mail (152 gold) a +0 leather armour (76 gold) the +0 plate armour of Divine Compulsion {+Inv rN++ Slay+6} (2762 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+6). It greatly protects you from negative energy. It lets you turn invisible. a +0 helmet (171 gold) a +0 chain mail (171 gold) a +2 leather armour of poison resistance (608 gold) [Shop] Piucuh's General Store a phial of floods (560 gold) a potion of lignification (42 gold) a ration (70 gold) 3 javelins (33 gold) a scroll of magic mapping (49 gold) a ration (70 gold) a potion of flight (42 gold) [Shop] Hariolao's Antique Weapon Shop a +0 trident (91 gold) a +0 flail (91 gold) the +3 trident "Lips" {elec, *Corrode +Fly rF++ SInv} (1271 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from fire. It lets you see invisible. It lets you fly. It may corrode you when you take damage. a +0 hunting sling (39 gold) a +0 halberd (104 gold) a +0 club (26 gold) a +1 quarterstaff of draining (369 gold) the +4 trident of Lies {flame, rElec Int+8 Dex-5} (1211 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+8). It affects your dexterity (-5). It insulates you from electricity. a +0 war axe (91 gold) a +0 bardiche (234 gold) a +2 hunting sling of velocity (369 gold) (0, 0, Orc:2) a +0 robe a +0 dagger (6, -9, Orc:2) a +0 plate armour a +0 mace (6, -2, Orc:2) a +0 chain mail (7, -11, Orc:2) a +0 chain mail a +0 club (7, -10, Orc:2) a cursed -3 mace (7, -9, Orc:2) a cursed +0 leather armour a +0 short sword a +0 hand axe a +0 chain mail (7, -2, Orc:2) a +0 halberd a +0 chain mail (7, -1, Orc:2) a +0 leather armour a +0 club a +0 plate armour a +0 scimitar a +0 short sword a +0 chain mail (7, 0, Orc:2) a +0 giant spiked club a +0 robe a +0 dagger (8, -11, Orc:2) a +0 giant club a +0 robe a cursed -2 dagger a +0 war axe a +0 ring mail (8, 0, Orc:2) a +0 battleaxe (9, -15, Orc:2) a +0 war axe (9, -14, Orc:2) a +0 short sword (9, -12, Orc:2) a +0 whip (10, -1, Orc:2) a +0 giant club (11, -1, Orc:2) a +0 dagger (14, -1, Orc:2) a cursed +0 ring mail a +0 club (24, 14, Orc:2) a +0 plate armour (25, -3, Orc:2) a wand of random effects (15) an uncursed amulet of harm the ring "Heestu" {Str+3 Int+3 Dex+6} [ring of strength] It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (+6). (25, 14, Orc:2) a +0 long sword (27, 0, Orc:2) a +0 flail (28, -1, Orc:2) a +0 dagger (28, 0, Orc:2) a +0 robe (30, -17, Orc:2) a +0 long sword (30, -3, Orc:2) a tomahawk (31, -17, Orc:2) a +0 chain mail (31, -16, Orc:2) a +0 plate armour a +0 flail (31, -14, Orc:2) a +0 ring mail a +0 mace (31, -5, Orc:2) a +0 dire flail (31, -2, Orc:2) a tomahawk (32, -16, Orc:2) a +2 robe of positive energy a +0 dagger (32, -15, Orc:2) a +0 chain mail (32, -13, Orc:2) a +0 hand axe a +0 whip (32, -12, Orc:2) a +0 mace (32, -9, Orc:2) a +0 war axe (32, -7, Orc:2) a +0 leather armour a +0 flail (33, -16, Orc:2) a +0 war axe (33, -15, Orc:2) a +0 plate armour (33, -14, Orc:2) a +1 robe of magic resistance a +0 dagger (33, -13, Orc:2) a +2 robe of magic resistance a +0 dagger a +0 robe a +0 dagger (33, -10, Orc:2) a +0 trident (33, -9, Orc:2) a +0 chain mail 15 bolts a +0 arbalest a +0 short sword (33, -8, Orc:2) a +0 broad axe a cursed +0 leather armour a +0 club a +0 leather armour (34, -21, Orc:2) a +0 chain mail (34, -19, Orc:2) a +1 robe of the Archmagi a +0 dagger (34, -18, Orc:2) a +0 robe a +0 dagger (34, -16, Orc:2) a +0 robe a +0 dagger (34, -15, Orc:2) a +0 robe a +0 dagger (34, -11, Orc:2) a +0 plate armour (34, -9, Orc:2) a bolt (35, -23, Orc:2) a +0 dagger a +0 plate armour a +2 antimagic war axe (35, -22, Orc:2) a +0 plate armour (35, -16, Orc:2) a +0 hand axe of flaming (35, 3, Orc:2) a tomahawk (36, -24, Orc:2) a +0 plate armour a +0 trident (36, -23, Orc:2) a +0 antimagic trident (36, 3, Orc:2) a +5 long sword of slicing (37, -22, Orc:2) a +1 halberd of freezing (37, 3, Orc:2) a +0 leather armour a +0 club (38, -6, Orc:2) a +3 leather armour (38, 1, Orc:2) a +0 chain mail a +0 scimitar (38, 3, Orc:2) a +0 robe a +0 dagger (38, 10, Orc:2) a +4 ring of intelligence 4 potions of lignification the cursed +3 falchion of Gaceap {flame, +Rage Str-4 Int+6 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It affects your intelligence (+6). It lets you go berserk. It makes you more stealthy. It has a curse placed upon it. (39, 1, Orc:2) a +0 leather armour a +0 mace (40, -17, Orc:2) a +0 halberd a +0 chain mail (40, 0, Orc:2) a +0 plate armour a +0 scimitar (41, -2, Orc:2) a +0 chain mail a cursed -3 short sword (43, -20, Orc:2) a +0 trident a +0 chain mail (45, -4, Orc:2) a tomahawk (46, -6, Orc:2) a tomahawk (47, -16, Orc:2) a +0 short sword (48, -18, Orc:2) a +0 mace (48, -17, Orc:2) a +0 club a +0 robe a +0 dagger (50, -12, Orc:2) a +0 robe a +0 dagger (51, -13, Orc:2) a tomahawk Level 1 of the Lair of Beasts (29, 37, Lair:1) a +0 ring mail (32, 25, Lair:1) a +0 mace (38, 18, Lair:1) 4 poisoned tomahawks Level 2 of the Lair of Beasts (0, 16, Lair:2) 10 poisoned needles (7, -14, Lair:2) 13 bolts (13, 40, Lair:2) a +0 chain mail (15, 16, Lair:2) 24 bolts (47, -1, Lair:2) 7 needles of paralysis (61, 28, Lair:2) a cursed -1 broad axe Level 3 of the Lair of Beasts (12, -18, Lair:3) a +0 flail (18, 10, Lair:3) a +0 scale mail (22, -8, Lair:3) a +0 ring mail (57, -13, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (2, 1, Lair:4) +0 steam dragon scales (3, -9, Lair:4) a +0 short sword (28, -27, Lair:4) a cursed +0 scale mail (46, -21, Lair:4) a +0 battleaxe (47, -6, Lair:4) a +0 scimitar (52, -6, Lair:4) a phial of floods Level 5 of the Lair of Beasts (15, -13, Lair:5) a +0 leather armour (39, -41, Lair:5) 7 steel javelins (50, -2, Lair:5) a +0 rapier a +0 hunting sling a +2 dagger (52, -29, Lair:5) a +0 falchion (58, -2, Lair:5) a +0 rapier (64, -25, Lair:5) an uncursed amulet of harm (64, -23, Lair:5) the cursed +1 halberd "Ekyklikh" {freeze, Int+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+8). It has a curse placed upon it. (64, -22, Lair:5) a +0 naga barding (64, -21, Lair:5) a phantom mirror (65, -24, Lair:5) 19 stones (65, -22, Lair:5) 22 gold pieces (66, -21, Lair:5) 13 gold pieces (67, -25, Lair:5) 12 sling bullets (67, -23, Lair:5) the Guide on Ice and Transmigration Spells Type Level a - Freeze Ice 1 b - Beastly Appendage Transmutation 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Spider Form Transmutation/Poison 3 e - Bolt of Cold Conjuration/Ice 6 f - Dragon Form Transmutation 7 (67, -22, Lair:5) a potion of curing (68, -24, Lair:5) 17 gold pieces Level 6 of the Lair of Beasts (0, 0, Lair:6) the +6 trident "Spiderslayer" {drain, rPois rF+ SInv} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from poison. It lets you see invisible. (5, 24, Lair:6) a +0 trident (7, -8, Lair:6) a cursed staff of earth (13, -4, Lair:6) a potion of ambrosia (16, 28, Lair:6) a +0 dagger (23, 12, Lair:6) a +0 quarterstaff (27, 45, Lair:6) a +0 ring mail (31, -5, Lair:6) a +2 demon trident of venom a +0 dagger of venom (32, -6, Lair:6) a cursed -1 pair of boots (33, -6, Lair:6) the +1 robe "Kihi" {rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. the ring of Tisehaphagg {rC+ Str+2} [ring of protection from cold] It affects your strength (+2). It protects you from cold. (42, 38, Lair:6) a potion of heal wounds (43, 44, Lair:6) a +0 ring mail (50, 9, Lair:6) 20 arrows (54, -3, Lair:6) a +0 long sword (58, 34, Lair:6) a cursed +0 leather armour (59, 44, Lair:6) a cursed +0 robe Level 1 of the Snake Pit (0, 0, Snake:1) a bolt 2 arrows (0, 1, Snake:1) 4 bolts (0, 2, Snake:1) a bolt a +4 scimitar 2 arrows (1, 0, Snake:1) a bolt (2, -2, Snake:1) 2 bolts (3, -4, Snake:1) a +0 short sword 3 bolts (3, -3, Snake:1) a bolt (3, -2, Snake:1) 2 arrows (3, -1, Snake:1) a +0 robe 7 arrows a +3 shortbow (8, -9, Snake:1) a +0 robe (8, -7, Snake:1) a +3 scimitar of venom (8, -6, Snake:1) a +0 scimitar (8, -4, Snake:1) a +0 war axe (9, 7, Snake:1) a +0 halberd (10, -1, Snake:1) a +0 robe (11, 3, Snake:1) a +0 arbalest a naga corpse (12, -2, Snake:1) a +0 robe a +0 mace (12, -1, Snake:1) a +2 short sword of venom (12, 0, Snake:1) a +0 hand axe (12, 8, Snake:1) a bolt (14, -9, Snake:1) a +2 ring of dexterity (14, 8, Snake:1) a black mamba skeleton a black mamba corpse (skeletalised by now) (15, 0, Snake:1) a +1 morningstar of protection (15, 1, Snake:1) a bolt (15, 2, Snake:1) a bolt (15, 8, Snake:1) 7 bolts (16, -10, Snake:1) a +0 club (16, 9, Snake:1) 3 bolts a +3 dagger of venom a +0 robe (18, 19, Snake:1) a stone (19, -11, Snake:1) a stone (19, 3, Snake:1) a +0 trident (20, -9, Snake:1) a +0 whip of venom (20, 14, Snake:1) a black mamba corpse (skeletalised by now) (21, 2, Snake:1) a +0 robe a +0 long sword (22, 13, Snake:1) the cursed +1 robe of the Black Moon {rF- rC+ MR++ Str+4} It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (22, 15, Snake:1) a potion of degeneration (24, 4, Snake:1) a +4 glaive (26, 4, Snake:1) a +0 mace (29, 3, Snake:1) a +0 robe a +0 flail (29, 12, Snake:1) 18 stones (34, -6, Snake:1) 2 bolts (34, -4, Snake:1) 3 bolts (37, -13, Snake:1) a bolt