Jabberih Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -17, D:1) a +0 club a +0 club (10, -17, D:1) a +0 mace (18, -14, D:1) a +0 hunting sling (20, 12, D:1) a +0 club (35, 22, D:1) a +0 club (48, -24, D:1) a +0 short sword Level 2 of the Dungeon (16, 32, D:2) a +0 club (18, -9, D:2) a cursed +0 hunting sling a +0 club (35, -9, D:2) a +0 club (42, -7, D:2) a cursed +0 hand axe (42, -3, D:2) a +0 dagger (49, 22, D:2) a +0 club (52, 12, D:2) a +0 short sword Level 3 of the Dungeon (2, 2, D:3) a +0 whip (7, 15, D:3) a +0 club (9, 3, D:3) a +0 dagger (14, 12, D:3) a +0 mace a +0 leather armour (25, 17, D:3) a +0 spear (26, -12, D:3) a +0 ring mail (26, 4, D:3) a +4 quarterstaff of chaos (26, 26, D:3) a +0 club (27, 28, D:3) a +0 club (30, -12, D:3) a +0 robe (30, 1, D:3) a +0 morningstar (30, 2, D:3) a +0 robe a +0 dagger (30, 26, D:3) Sif Muna's Volume of the Blaze Spells Type Level a - Flame Tongue Conjuration/Fire 1 (33, -6, D:3) a +0 hand axe (34, 6, D:3) a +0 short sword a +0 leather armour (35, 10, D:3) a +0 morningstar (39, 0, D:3) a +0 whip a +0 whip (39, 1, D:3) a +0 club (42, 7, D:3) a +0 rapier (42, 13, D:3) 16 arrows (45, 10, D:3) a +0 leather armour (53, -1, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 14 sling bullets (1, 40, D:4) a +0 hand axe (1, 41, D:4) a +0 war axe (3, 15, D:4) a +0 giant spiked club (5, 42, D:4) a +0 dagger (9, -3, D:4) a +0 giant club (13, 21, D:4) a +0 club (24, 29, D:4) 14 poisoned needles (25, 29, D:4) 22 arrows (33, 37, D:4) a +0 mace (34, -3, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 18, D:5) a +0 club a +0 club (1, 19, D:5) a +0 club (2, 17, D:5) a +0 club (6, 18, D:5) a +0 club (8, 18, D:5) a +0 hunting sling (10, 18, D:5) a +0 club (11, 18, D:5) a +0 club (11, 19, D:5) a +0 club a +0 club (12, 6, D:5) a +0 hunting sling (19, 13, D:5) a +0 club (19, 19, D:5) a +0 club (20, 16, D:5) a +0 hunting sling a +0 flail (20, 19, D:5) a +0 club (21, 12, D:5) a +0 spear (22, 16, D:5) a +3 spear (23, 15, D:5) a +0 club (25, -2, D:5) 12 arrows (25, 2, D:5) a +0 hunting sling (26, 3, D:5) a +0 hunting sling (27, 3, D:5) a +0 hunting sling a +0 club a +0 club (27, 10, D:5) a +0 club (28, 8, D:5) a cursed -2 hunting sling (32, -8, D:5) a +0 giant spiked club (33, 2, D:5) a +0 short sword (37, 13, D:5) a +0 hunting sling (37, 15, D:5) a +0 hunting sling (37, 16, D:5) a +0 club a +0 club (37, 17, D:5) a cursed -1 club (39, 16, D:5) a +0 club (39, 19, D:5) a cursed +0 club a +0 club a +0 club a +0 club (44, -29, D:5) a +0 animal skin a +0 animal skin (44, 16, D:5) a +0 spear (45, 16, D:5) a +0 club (45, 17, D:5) a sling bullet a +0 club (46, 15, D:5) a +0 hunting sling 11 sling bullets (46, 16, D:5) a +0 club a +0 club (46, 17, D:5) a +0 club (47, 16, D:5) a +0 spear a +0 club a +0 club a +0 hunting sling (48, 16, D:5) a cursed -3 hunting sling (51, 16, D:5) a +0 hunting sling (58, 18, D:5) a +0 club a +0 club a +0 club a +0 club a +0 club Level 6 of the Dungeon [Shop] Taohuf's Armour Shoppe a +3 leather armour of poison resistance (294 gold) a +3 plate armour of poison resistance (588 gold) the +2 chain mail of Protective Custody {rC- Int+9} (467 gold) It affects your intelligence (+9). It makes you vulnerable to cold. a +3 scale mail of fire resistance (364 gold) a +1 leather armour of fire resistance (196 gold) the +9 scales of the Dragon King {rPois rF+ rC+ MR+} (1747 gold) It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. a +2 scale mail of magic resistance (294 gold) a +3 chain mail of positive energy (329 gold) a +0 robe (9 gold) (0, 0, D:6) a +0 leather armour a +0 rapier (4, -26, D:6) a +0 giant spiked club (5, -18, D:6) a +0 robe a +0 dagger (6, -26, D:6) a +0 giant spiked club (10, -38, D:6) a +0 falchion a +0 leather armour (15, 8, D:6) a +0 short sword a +0 leather armour a +0 dagger (16, 7, D:6) a +0 dagger a +0 robe (16, 8, D:6) a +0 chain mail (25, -29, D:6) a +0 giant spiked club (27, -27, D:6) a +0 war axe (33, -12, D:6) a +0 leather armour (36, 7, D:6) a +0 spear (38, -3, D:6) a +0 dagger a +0 robe (38, -2, D:6) a +0 hand axe a +0 club (43, -19, D:6) a +0 short sword of draining (44, -19, D:6) a +1 hat (51, -31, D:6) a +1 whip of electrocution a +0 robe (54, -32, D:6) a +0 leather armour a +1 dire flail of draining (63, -19, D:6) a +0 flail Level 7 of the Dungeon [Shop] Mawkeu's Assorted Antiques a +0 scythe (78 gold) a cursed +0 hand crossbow (13 gold) a cursed -3 club (2 gold) a scroll of teleportation (78 gold) a +5 ring of evasion (1430 gold) a +0 ring mail of poison resistance (208 gold) a scroll of identify (52 gold) a scarf of cloud immunity (182 gold) a +5 ring of intelligence (1071 gold) (0, 0, D:7) a +0 spear (2, -5, D:7) a +0 giant spiked club (9, 30, D:7) a +0 halberd (10, -14, D:7) 12 sling bullets (16, 13, D:7) 21 arrows a +0 shortbow (18, 13, D:7) an arrow (32, -20, D:7) 6 arrows (46, 18, D:7) 15 arrows a +0 shortbow (47, 18, D:7) an arrow (48, 18, D:7) 2 arrows (48, 19, D:7) 3 arrows (49, 19, D:7) 3 arrows (60, 10, D:7) a cursed +0 robe Level 8 of the Dungeon (0, 0, D:8) a cursed +0 leather armour (2, 1, D:8) a +0 centaur barding (3, 12, D:8) the cursed +1 spear "Qoosyakk" {flame, MR+ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (7, 24, D:8) a +0 rapier (8, 43, D:8) a +0 whip (8, 51, D:8) a +0 flail a +0 leather armour (17, 55, D:8) a cursed -1 dagger a cursed +0 robe a +0 flail a +0 scale mail a +0 dagger a +0 robe (22, 28, D:8) a +0 short sword a +0 ring mail (22, 29, D:8) a cursed -1 dagger a +0 robe (23, 29, D:8) a +0 rapier (25, 29, D:8) a +0 club (27, 43, D:8) a +0 hand axe a +0 leather armour (30, 8, D:8) 18 poisoned needles (31, 33, D:8) an arrow (35, 32, D:8) a +1 shortbow of velocity 19 arrows (35, 36, D:8) a +0 club (67, 16, D:8) a scroll of immolation Level 9 of the Dungeon [Shop] Tory's Armour Boutique the +4 ring mail "Sugaa" {rPois Int+4 Dex+4} (728 gold) It affects your intelligence (+4). It affects your dexterity (+4). It protects you from poison. a +1 pair of gloves (161 gold) a +0 leather armour (28 gold) a +2 leather armour of fire resistance (266 gold) a +0 robe (9 gold) a +2 ring mail of fire resistance (294 gold) a +0 helmet (63 gold) a +0 robe (9 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (560 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a +0 naga barding (322 gold) (0, 0, D:9) the +8 flail of Terra Cotta {flame, Str+3 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+4). (8, 17, D:9) a +2 ring of dexterity a cursed +3 ring of dexterity (29, -18, D:9) a cursed +0 plate armour a +0 war axe a +0 leather armour (30, -19, D:9) a +0 robe (30, -18, D:9) a +2 dagger of draining (30, -13, D:9) a +0 short sword (32, 24, D:9) a cursed -3 dagger a cursed +0 leather armour (33, 24, D:9) a scroll of immolation (38, 17, D:9) a +0 leather armour a +0 hand axe (40, -6, D:9) a +0 falchion (41, -13, D:9) a +0 quarterstaff (41, -7, D:9) a +0 whip (41, 27, D:9) a +0 flail (43, -6, D:9) an uncursed staff of conjuration (44, -6, D:9) a +0 war axe (51, 3, D:9) a +0 giant club (51, 4, D:9) a +0 giant club (53, 27, D:9) a +0 leather armour (54, -11, D:9) a +0 war axe a cursed +0 club a +0 trident (54, -5, D:9) a +0 dagger (56, -9, D:9) a +0 club (56, -8, D:9) a +0 dagger a +0 robe (56, 26, D:9) a +0 short sword (57, -9, D:9) a +0 trident (57, 25, D:9) a +0 hand axe a +0 chain mail (57, 26, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (2, -11, D:10) a +0 whip (3, -12, D:10) a potion of curing (4, -9, D:10) 2 tomahawks of dispersal (5, -13, D:10) 16 stones (5, -6, D:10) 21 poisoned needles (35, -15, D:10) a +0 spear (37, -17, D:10) a +0 ring mail (46, -12, D:10) a +0 quarterstaff a +3 mace (49, -16, D:10) a throwing net (57, -20, D:10) 13 arrows (60, 9, D:10) a +0 club (60, 17, D:10) a book of Maledictions Level 11 of the Dungeon (0, 0, D:11) 14 gold pieces (unseen) (7, -2, D:11) 7 gold pieces Level 12 of the Dungeon (0, 0, D:12) a +0 flail (1, 6, D:12) a ration (8, 2, D:12) a +0 short sword a +0 scale mail (15, -15, D:12) 19 gold pieces Level 13 of the Dungeon (0, 0, D:13) a +0 pair of gloves (5, -4, D:13) a sky beast corpse (7, -14, D:13) a scroll of immolation (8, -5, D:13) a +0 helmet (13, -12, D:13) a +0 quarterstaff of protection (14, -13, D:13) a scroll of identify (17, -15, D:13) 17 arrows (19, -12, D:13) a scroll of identify