Jabberih Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 8, D:1) a +0 club (44, -9, D:1) a +0 hunting sling (46, 13, D:1) a +0 ring mail (50, 4, D:1) a +0 club (55, 21, D:1) a +0 hand axe (59, -10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 19, D:2) a +0 club (10, 3, D:2) a +0 long sword (10, 16, D:2) a +0 leather armour (13, 7, D:2) 14 poisoned darts (14, 28, D:2) 7 gold pieces (21, 15, D:2) a +0 robe (31, 16, D:2) a +0 whip (32, 19, D:2) a +0 robe (44, 24, D:2) a +0 club (47, -9, D:2) a +0 spear (47, -5, D:2) a +0 ring mail (54, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of flight (5, 6, D:3) 30 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (14, 27, D:4) a +0 ring mail (23, 43, D:4) a +0 dagger a +0 club (24, 43, D:4) a cursed +0 leather armour a +0 flail (35, 29, D:4) a +0 club (44, -7, D:4) a +0 quarterstaff (44, 21, D:4) 21 gold pieces (45, 19, D:4) a scroll of teleportation (45, 48, D:4) a +0 short sword (46, 47, D:4) a +0 dagger (47, 48, D:4) a +0 flail a +0 club Level 5 of the Dungeon [Shop] Arrar's Weapon Boutique a +0 scimitar (40 gold) the +8 shortbow of Due Proportion {freeze, rC++ Str+4 Int-5} (678 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (-5). It greatly protects you from cold. 31 stones (31 gold) 19 arrows (38 gold) 8 stones (8 gold) a +0 dagger (20 gold) a +0 rapier (40 gold) a +0 hand axe (30 gold) a +1 hand axe of distortion (145 gold) (0, 0, D:5) a +0 ring mail (0, 8, D:5) a +0 dagger (9, -2, D:5) a +0 robe (20, 14, D:5) a +0 club (20, 18, D:5) a +0 great sword (25, 18, D:5) a +0 helmet (32, -3, D:5) a +0 giant spiked club (32, 4, D:5) a +0 falchion (unseen) (35, 4, D:5) 4 boomerangs a +0 falchion