Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 532920347516885512 77 Jabberih the Conjurer (level 4, -4/33 HPs) Began as a Draconian Conjurer on Aug 25, 2021. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:05:44 (2521 turns). Jabberih the Conjurer (Draconian Conjurer) Turns: 2521, Time: 00:05:46 Health: -4/33 AC: 5 Str: 9 XL: 4 Next: 14% Magic: 0/7 EV: 12 Int: 19 God: Gold: 144 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . j - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons d - a +1 spear j - a +0 war axe (weapon) Missiles a - 123 stones b - 13 arrows Wands h - a wand of acid (8) Scrolls g - a scroll of identify {unknown} k - a scroll of brand weapon {unknown} Potions c - a potion of degeneration {unknown} e - a potion of haste {unknown} f - a potion of lignification {unknown} i - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 runed translucent door, BOMJPIETVODKU's ghost, amateur DjFE Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger (78% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) The searing ray misses the orc. The searing ray hits the orc. The orc is severely wounded. Unknown command. The searing ray hits the orc. You kill the orc! The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest! The orc priest is severely wounded. You finish channeling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +1 vorpal hand axe (severely wounded, 78% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. The orc priest closely misses you. Unknown command. You closely miss the orc priest. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... ##### ######...## #.........######## ....#+#..........# ## ...##.##....####@# ..# ..##...##..## #o# ...# .##.....##.# #)# ....# .#⌠.!♣!.W#.# #.#.....# .##.....##.# #.......# ..##...##..# #...o...# #..##⌠##..## #.......# #..###. ..#(....# #.. .##.##### You could see an orc priest. Vanquished Creatures An adder (D:3) A worm (D:3) 2 dart slugs 3 orcs (D:3) 5 endoplasms (D:1) 6 giant cockroaches 3 goblins 8 hobgoblins 5 jackals (D:1) 3 ball pythons (D:1) 7 bats A frilled lizard (D:1) 4 kobolds 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jabberih the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 283 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 496 | D:1 | Learned a level 2 spell: Searing Ray 997 | D:1 | Reached skill level 5 in Conjurations 1034 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 1075 | D:1 | Found a faded altar of an unknown god. 2409 | D:3 | Reached XP level 4. HP: 33/33 MP: 1/7 2487 | D:3 | Found a runed translucent door. 2487 | D:3 | Noticed BOMJPIETVODKU's ghost (amateur DjFE) 2521 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_loops_ring, basic_ecumenical_altar, palyth_stone_intersect, st_stairs_6 D:2: layout_loops_cross, kennysheep_generic_room_9 D:3: layout_rooms, hellmonk_ghost_happy_afterlife, minmay_misc_feat_chi, uniq_ijyb, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Tailslap | 7 | || 7 Spear | 35 | || 35 War axe | 1 | 2 || 3 Cast: Magic Dart | 62 | || 62 Searing Ray | 4 | 2 || 6 Use: Scroll | 2 | || 2 Stab: Sleeping | 1 | || 1 Armor: Skin | 12 | || 12 Dodge: Dodged | 50 | 1 || 51