Jabberih Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (5, 8, D:1) a +0 dagger (29, -27, D:1) a +0 dagger 3 stones (29, -26, D:1) a +0 short sword (39, -2, D:1) a +0 dagger (47, -24, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) 16 arrows (1, 29, D:2) a +0 leather armour (7, 23, D:2) a +0 halberd (unseen) (7, 27, D:2) 12 sling bullets (9, 13, D:2) a +0 dagger (9, 15, D:2) a +0 dagger (11, 33, D:2) a +0 robe (15, 6, D:2) a +0 dagger (21, 8, D:2) 26 sling bullets (21, 15, D:2) a +0 plate armour (22, 5, D:2) a +0 leather armour (22, 17, D:2) a +0 club (26, 15, D:2) a +0 short sword (31, 4, D:2) 27 arrows (34, 12, D:2) a +0 trident a +0 leather armour (34, 47, D:2) a +1 pair of gloves (39, 23, D:2) a +0 whip a +0 ring mail (40, 22, D:2) a +0 dagger a +0 robe a +0 flail (40, 23, D:2) a +0 short sword (42, 26, D:2) a +0 hand axe (54, 27, D:2) a +0 dagger (54, 39, D:2) a +0 club (55, 27, D:2) a +0 club (still there?) a +0 leather armour (still there?) Level 3 of the Dungeon (1, -11, D:3) a +0 halberd (4, -13, D:3) a +0 spear of flaming (9, -4, D:3) a +0 spear (14, -25, D:3) a +2 dagger of venom (14, -24, D:3) a +0 whip of freezing a +0 robe (14, 2, D:3) a +0 short sword (16, -9, D:3) a +0 hand axe (16, 2, D:3) 8 arrows (20, -37, D:3) a +0 dagger a +0 hunting sling 10 stones (27, 14, D:3) a +0 club (32, -7, D:3) 24 stones (35, -7, D:3) a +0 dagger (35, -4, D:3) a +0 dagger (38, -1, D:3) a +0 dagger (38, 1, D:3) a +0 club a +0 animal skin a +0 helmet (54, 2, D:3) a +0 dagger (56, -5, D:3) a +0 club (56, 1, D:3) a +0 dagger a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (8, 3, D:4) a +0 club (8, 15, D:4) a +0 dagger (15, 23, D:4) a +0 whip (20, 13, D:4) a +0 club (20, 23, D:4) a +1 dagger of draining (22, 11, D:4) a +0 club (22, 12, D:4) a +0 short sword (24, 0, D:4) the +9 dagger of Ohu Visi {vorpal, rPois rF- Will+} It inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. rPois: It protects you from poison. Will: It increases your willpower. (25, 19, D:4) a +0 falchion (27, 2, D:4) a +0 club (29, -9, D:4) a +0 dagger (34, 17, D:4) a +0 ring mail a +0 club Level 5 of the Dungeon (6, 9, D:5) the +0 ring mail of the Frog {rF++ Slay+5 Stlth-} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rF: It greatly protects you from fire. Stlth: It makes you less stealthy. (11, 31, D:5) a potion of degeneration (14, -7, D:5) a +0 spear (27, -1, D:5) a +0 spear (30, -9, D:5) a +0 robe a +0 club (30, -8, D:5) a +0 whip (31, -10, D:5) a +0 flail (32, -10, D:5) a +0 club (39, 5, D:5) a +0 war axe (45, -5, D:5) a +0 ring mail a +0 whip (46, -14, D:5) a +0 ring mail (55, -14, D:5) a +0 war axe a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (5, 2, D:6) 14 arrows (11, -21, D:6) a +0 hand axe (12, -21, D:6) a +2 morningstar of holy wrath 5 boomerangs (12, -9, D:6) a +0 hand axe a +0 plate armour (15, -22, D:6) a +0 club (18, -20, D:6) 30 arrows (22, -11, D:6) a +0 leather armour (22, -8, D:6) a +0 kite shield (29, -4, D:6) a +0 flail (33, -6, D:6) a +0 war axe (35, -39, D:6) a +0 club (44, -16, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) 13 bolts (8, 22, D:7) 15 arrows a +0 shortbow (15, -3, D:7) a +0 dagger (16, -7, D:7) a +0 dagger a +0 robe (17, -7, D:7) a +0 dagger (19, -7, D:7) a +0 spear a +0 robe (20, -7, D:7) a +0 halberd a +0 plate armour (25, 23, D:7) a +0 dagger a +0 whip a +0 club (25, 24, D:7) a +0 club (25, 25, D:7) a +1 dagger of venom (25, 26, D:7) a +0 club a +0 short sword (25, 39, D:7) an amulet of guardian spirit (29, 26, D:7) 16 arrows (36, 26, D:7) a +0 leather armour a +2 falchion of electrocution a +0 dagger a +0 leather armour a +0 dagger (36, 40, D:7) a +0 dagger (still there?) a +0 club (still there?) 5 poisoned darts (still there?) 3 stones (still there?) a +0 short sword (still there?) (37, 26, D:7) a +0 chain mail a +0 hand axe (38, 26, D:7) a +0 mace (38, 40, D:7) a +0 club a +0 short sword (39, 26, D:7) a +0 club (43, 8, D:7) a +0 falchion (47, 26, D:7) a +0 short sword a +0 dagger (48, 26, D:7) a +0 leather armour a +0 short sword a +0 ring mail a +0 club (60, 45, D:7) the +5 hand crossbow of Gunul {venom, Dex+3} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). Level 8 of the Dungeon (0, 0, D:8) 16 arrows a +0 shortbow (3, 2, D:8) a +0 club a +0 hunting sling 13 sling bullets an orc corpse (4, -16, D:8) a potion of brilliance (4, -5, D:8) 23 arrows a +0 shortbow (4, 2, D:8) a +0 club a +0 ring mail (5, 0, D:8) a +0 club (5, 1, D:8) a +0 dagger a +0 robe an orc corpse (5, 2, D:8) a +0 mace an orc corpse (16, -9, D:8) a +0 leather armour of willpower 15 sling bullets a +0 quarterstaff a +0 hunting sling (17, -7, D:8) a +0 whip a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, -21, D:8) 18 stones (18, -10, D:8) a +0 short sword (18, 4, D:8) a +0 short sword (19, -10, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, -17, D:8) an amulet of faith (25, -17, D:8) a +0 long sword the Ecumenical Temple