Jabberih Level 1 of the Dungeon (1, 1, D:1) a scroll of immolation (2, 32, D:1) 22 sling bullets (19, 0, D:1) 17 arrows (20, -7, D:1) 24 bolts (22, 8, D:1) a +0 dagger (22, 23, D:1) a +0 club (31, 25, D:1) a +0 dagger (38, 5, D:1) a +2 dagger of speed (49, -3, D:1) 22 bolts (54, -3, D:1) a +0 chain mail (55, 34, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ixuysmop's Magic Scroll Shoppe a scroll of identify (26 gold) 2 scrolls of vulnerability (195 gold) 3 scrolls of identify (78 gold) a scroll of identify (26 gold) a scroll of brand weapon (260 gold) a scroll of identify (26 gold) a scroll of vulnerability (97 gold) a scroll of identify (26 gold) [Shop] Gibyev's Jewellery Shoppe a +4 ring of protection (396 gold) an amulet of the acrobat (330 gold) a ring of wizardry (330 gold) a +6 ring of dexterity (643 gold) a +6 ring of strength (643 gold) a ring of see invisible (165 gold) a ring of poison resistance (220 gold) [Shop] Avuarops's Armour Boutique a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 scale mail of fire resistance (143 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +2 leather armour of poison resistance (208 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) (0, 0, D:2) a +0 mace (5, 11, D:2) a +0 short sword (6, 15, D:2) a +0 whip (8, 30, D:2) a +0 whip (14, 15, D:2) a +0 flail a +0 whip a +0 whip (24, 22, D:2) a +0 morningstar (28, 0, D:2) a +0 dagger (32, -4, D:2) a +0 leather armour (34, -2, D:2) a +0 dagger a +0 hunting sling (47, 10, D:2) a +0 chain mail a +0 flail (48, 7, D:2) a +0 dagger a +0 robe (52, 12, D:2) 23 arrows Level 3 of the Dungeon [Shop] Cajasao's Jewellery Emporium a ring of poison resistance (280 gold) a +4 ring of protection (504 gold) a +6 ring of dexterity (819 gold) a ring of poison resistance (280 gold) a ring of see invisible (210 gold) the amulet of Diunluet {Faith Harm rPois Slay+2} (834 gold) [amulet of faith] It allows you to gain divine favour quickly. Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. Harm: It increases damage dealt and taken. a +4 ring of protection (504 gold) a +6 ring of dexterity (819 gold) a +4 ring of slaying (1092 gold) an amulet of regeneration (420 gold) (0, 0, D:3) a +0 dagger (2, -1, D:3) a +0 club a +0 chain mail (9, 39, D:3) a +0 club a +0 leather armour (16, 1, D:3) a +0 club (16, 23, D:3) 21 stones (17, 23, D:3) 8 gold pieces (17, 31, D:3) a +0 robe (18, 23, D:3) a +0 leather armour (22, 33, D:3) a +0 cloak (23, 27, D:3) a potion of curing (38, 28, D:3) a +0 club (46, 19, D:3) a +0 short sword (47, 9, D:3) a +0 giant spiked club (49, 32, D:3) a +0 dagger a +0 ring mail (50, 5, D:3) a +0 whip (51, 28, D:3) a +0 short sword (53, 14, D:3) a +0 short sword a +0 club (55, 22, D:3) 16 bolts (57, 5, D:3) 21 arrows (58, 42, D:3) 9 arrows (60, 33, D:3) a +0 dagger (61, -10, D:3) a +0 falchion (65, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +2 robe of fire resistance (3, 1, D:4) 21 sling bullets (3, 20, D:4) a +0 dagger (4, 0, D:4) a +0 cloak (12, 7, D:4) a +0 plate armour (17, 8, D:4) a +0 dagger (26, 21, D:4) 7 gold pieces (26, 22, D:4) 12 gold pieces (27, 24, D:4) 15 gold pieces (29, 23, D:4) 16 gold pieces (30, -11, D:4) a +0 short sword (30, 23, D:4) 9 bolts (still there?) 11 gold pieces (still there?) (33, -5, D:4) a +0 club (47, -10, D:4) 2 large rocks Level 5 of the Dungeon [Shop] Vytimnina's Antique Weapon Boutique a +0 spear (93 gold) the +8 hand axe of Figiss {chaos, Int+6} (2015 gold) Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+6). a +0 hunting sling (46 gold) a +5 hunting sling (883 gold) a +0 hand axe (93 gold) the +6 rapier of Defiance {drain, rC+ Str+3 SInv} (1912 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). rC: It protects you from cold. SInv: It lets you see invisible. a +0 hunting sling (46 gold) the +5 quarterstaff of Distraction {elec, rPois SInv} (1562 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rPois: It protects you from poison. SInv: It lets you see invisible. a +0 glaive (201 gold) (0, 0, D:5) a +0 war axe (0, 7, D:5) a +0 ring mail (1, 4, D:5) a +0 falchion (1, 5, D:5) a +0 club a +0 leather armour (2, 4, D:5) a +0 dagger a +0 robe (3, 4, D:5) a +0 hand axe a +0 scale mail (3, 5, D:5) a +2 vampiric hand axe a +0 scale mail (12, -3, D:5) a +0 mace a +0 flail (13, -3, D:5) a +0 dagger a +0 robe a +0 dagger a +0 flail (13, 3, D:5) a wand of flame (26) (13, 13, D:5) the +3 ring mail of Forking Paths {Contam Harm Will++ Stlth+} Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. (21, 15, D:5) a +0 giant club (40, -10, D:5) a +0 robe a +1 whip of freezing (41, -6, D:5) a +1 robe of willpower a +0 scythe (64, -6, D:5) a +0 dagger Level 6 of the Dungeon (1, 7, D:6) a +0 mace (7, -1, D:6) a +0 giant club an ogre corpse (skeletalised by now) (8, 23, D:6) a +0 shortbow 25 arrows (12, 0, D:6) a +0 dagger a +0 robe a +2 trident of flaming (27, -17, D:6) 5 javelins (35, 17, D:6) a +0 mace (36, -11, D:6) 25 arrows (40, -6, D:6) a +0 club (41, 1, D:6) 25 sling bullets (46, -21, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 12 gold pieces (4, 1, D:7) 10 gold pieces (9, -14, D:7) a staff of air (21, -4, D:7) a +0 whip an orc corpse (22, -4, D:7) a +0 hand axe (23, -4, D:7) a +0 dagger an orc corpse (25, 11, D:7) a hound corpse