Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 277179436491742252 53 Jabberih the Chiller (level 3, -2/24 HPs) Began as a Merfolk Ice Elementalist on Oct 8, 2021. Succumbed to Ijyb's poison ... on level 3 of the Dungeon. The game lasted 00:06:58 (1828 turns). Jabberih the Chiller (Merfolk Ice Elementalist) Turns: 1828, Time: 00:06:58 Health: -2/24 AC: 2 Str: 8 XL: 3 Next: 87% Magic: 0/6 EV: 12 Int: 15 God: Gold: 44 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . SeeInvis . c - +1 short sword (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-2 -> -21), freezing walls, very slightly contaminated, invisible A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons c - a +1 short sword of flaming (weapon) Missiles f - 56 stones n - 10 poisoned darts (quivered) Armour a - a +0 robe (worn) m - a +0 kite shield Magical Staves d - a staff of death Scrolls g - a scroll of magic mapping {unknown} i - a scroll of acquirement {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of identify {unknown} Potions b - a potion of invisibility e - a potion of lignification {unknown} h - a potion of haste {unknown} l - a potion of berserk rage {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 5.9 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d9 1% 1 b - Frozen Ramparts Ice 38% 1d5 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 19% N/A 6% 3 Hailstorm Conj/Ice 10% 3d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (6% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. Ijyb zaps a wand. The puff of flame hits you! Unknown command. Casting: Frozen Ramparts (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (6% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Throw: 12 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +2 dagger of venom, wearing a +0 leather armour and carrying a wand of flame (23) (lightly wounded, very poisoned, 50% to hit) You throw a poisoned dart. The poisoned dart misses Ijyb. Throw: 11 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +2 dagger of venom, wearing a +0 leather armour and carrying a wand of flame (23) (moderately wounded, very poisoned, 50% to hit) You throw a poisoned dart. The poisoned dart hits Ijyb. Ijyb is moderately wounded. The wall freezes Ijyb. You aren't carrying any items that you can evoke. You aren't carrying any items that you can evoke. Okay, then. You barely miss Ijyb. Ijyb is moderately wounded. The wall freezes Ijyb. Ijyb hits you with a +2 dagger of venom! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Unknown command. It was a potion of invisibility. You fade into invisibility! You die... ...#.......# #.# ##......<..# #.# #.....)...# #.# ##.........#####.## ....##............# ..#.###..#.#####..# ...........# #..# ...#####...# #..# ........#..# #@.# ....###.#.># #g.# ....# #.#### .(... ....# #.# ......# ....# #.# #......# ###.# #.. #..(...# #.. ... #..(.... #.. ... ...((..## #.. You could see Ijyb (very poisoned). Vanquished Creatures An adder (D:2) A dart slug (D:4) 2 bats (D:2) 3 endoplasms 4 giant cockroaches 7 goblins 5 hobgoblins 4 kobolds A quokka (D:1) A ball python (D:1) 5 frilled lizards 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jabberih the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 156 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 249 | D:1 | Reached skill level 5 in Ice Magic 716 | D:1 | Reached XP level 3. HP: 22/24 MP: 1/6 720 | D:1 | Learned a level 3 spell: Frozen Ramparts 1161 | D:2 | Found a faded altar of an unknown god. 1493 | D:2 | You fall into a shaft and drop 2 floors! 1766 | D:3 | Noticed Ijyb 1828 | D:3 | Succumbed to Ijyb's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic D:2: layout_basic, chequers_ecumenical_altar_simple D:3: layout_basic, uniq_ijyb D:4: layout_basic, zin_academy, minmay_temple_entry_junction_2 Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.9 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Short sword || 13 Throw: Dart || 6 Cast: Freeze || 48 Frozen Ramparts || 1 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 30