Jabberih Level 1 of the Dungeon (13, -14, D:1) a +0 club (16, -5, D:1) a +0 whip (22, 4, D:1) a +0 club (42, -4, D:1) a +0 club a +0 robe (44, -25, D:1) 8 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 mace (15, 12, D:2) a +0 hunting sling (26, 29, D:2) a +0 whip (36, 18, D:2) a +0 spear (51, 33, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hunting sling (1, 11, D:3) a +0 scale mail (1, 13, D:3) a +0 spear (1, 14, D:3) a +0 spear (24, 14, D:3) a +0 club (27, 14, D:3) a +0 dagger (34, 0, D:3) a +0 club (42, 13, D:3) a +0 hand axe (43, -5, D:3) a +0 club (49, 0, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 1, D:4) a +0 leather armour a +0 club (5, -5, D:4) 18 bolts (17, 13, D:4) a +0 club (22, -11, D:4) a +0 club a +0 robe (25, -11, D:4) a +0 giant club (46, -24, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Egi Luw's General Store 3 scrolls of identify (84 gold) 21 stones (29 gold) a +0 leather armour (28 gold) a potion of haste (140 gold) a scroll of identify (28 gold) a scroll of immolation (49 gold) 11 stones (15 gold) the +6 quarterstaff of Vanity {vorpal, *Rage rElec Dex+8} (905 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+8). rElec: It insulates you from electricity. *Rage: It may make you go berserk in combat. [Shop] Sat Toywn's Specific Store a +2 rapier of venom (218 gold) (0, 0, D:5) a hound corpse (1, 0, D:5) a +0 shortbow 15 arrows a +0 robe a centaur corpse (16, 30, D:5) a hound corpse (18, -1, D:5) a throwing net (20, 1, D:5) a hound corpse (skeletalised by now) (20, 2, D:5) 15 gold pieces (21, 3, D:5) a +0 flail (30, 25, D:5) 5 bolts (37, 29, D:5) a scroll of holy word