Jabberih Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 31, D:1) a +0 club (5, -21, D:1) a +0 club (11, 2, D:1) 20 arrows (13, 16, D:1) a +0 club (20, -6, D:1) a +0 whip (22, 14, D:1) a +0 scale mail (33, 18, D:1) a +0 hunting sling (42, -13, D:1) 17 arrows Level 2 of the Dungeon (12, -24, D:2) a +0 dagger (15, -9, D:2) a +0 dagger (16, 16, D:2) a +0 dagger (17, 17, D:2) a +0 hand axe (22, -34, D:2) a +0 hand axe (25, -10, D:2) a +0 dagger 15 stones (30, -15, D:2) a +0 leather armour (33, -16, D:2) a +0 short sword (38, -2, D:2) 18 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (7, 25, D:3) a +0 spear (9, 0, D:3) a +0 short sword (13, 9, D:3) 20 sling bullets (14, 25, D:3) a +0 war axe a +0 scale mail (16, 1, D:3) a +0 dagger (18, -10, D:3) a +0 club (25, 8, D:3) a +0 ring mail (27, -10, D:3) a +0 pair of gloves (27, 19, D:3) 26 arrows (37, 18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 12, D:4) a +0 flail (3, 3, D:4) a +0 whip a +0 mace a +0 club (4, -1, D:4) a +0 falchion a +0 leather armour (4, 10, D:4) a +0 club (7, -3, D:4) a +0 robe (17, 36, D:4) a +0 mace (19, 9, D:4) a +0 club (20, -1, D:4) a +0 dagger (35, 5, D:4) a +0 leather armour a +0 short sword (38, 34, D:4) a +0 flail (39, 38, D:4) a +0 flail of pain a +0 chain mail (48, 36, D:4) a +0 scythe (49, 34, D:4) a +0 scythe a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +1 dagger of draining (2, -5, D:5) a +0 cloak (18, -27, D:5) a +0 leather armour a +0 short sword (26, 15, D:5) a +0 club a +3 whip (34, -5, D:5) a +0 robe a +0 halberd (35, 15, D:5) a +0 rapier (44, -12, D:5) a +0 leather armour a +0 flail a +0 hand axe (46, 16, D:5) 20 sling bullets (47, 17, D:5) a +0 robe (50, -14, D:5) a +0 falchion a +0 short sword (50, -13, D:5) a +0 flail a +0 dagger (50, -12, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, 3, D:6) a +2 quarterstaff of chaos (7, 13, D:6) 6 curare-tipped darts (11, -26, D:6) a +0 giant spiked club (22, -20, D:6) 30 arrows a +0 shortbow (22, 1, D:6) a +0 rapier a +0 leather armour (43, 1, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 robe (3, -17, D:7) a +0 club a +0 short sword a +0 short sword (4, -17, D:7) a +0 whip (5, -16, D:7) a +0 short sword (9, -5, D:7) a +2 mace of freezing a +0 robe a +0 falchion a +0 robe (10, -5, D:7) a +0 great sword a +0 robe (21, -19, D:7) a +0 robe (23, -15, D:7) a stone a +2 dagger of venom (33, -7, D:7) a +0 dagger (34, -8, D:7) a +1 dagger of venom (34, -7, D:7) a +0 dagger (36, -9, D:7) a +0 halberd of venom a +0 halberd (37, -9, D:7) a +0 whip a +0 robe (37, 1, D:7) a +0 mace (38, -10, D:7) a +0 giant club (39, -11, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (1, -41, D:8) a +0 chain mail (4, -26, D:8) a +0 dagger a +0 robe (8, -24, D:8) a +0 club (9, -25, D:8) 27 bolts (12, -26, D:8) a +0 hunting sling (16, -37, D:8) a +0 leather armour a +0 club (17, -37, D:8) a +0 robe a +0 dagger a +1 chain mail of willpower a +0 club (18, -37, D:8) a +0 plate armour a +0 long sword (21, -4, D:8) a +0 giant spiked club a +0 giant spiked club (22, -21, D:8) a +0 plate armour (22, -19, D:8) a +0 chain mail (23, -31, D:8) a +0 short sword (25, -20, D:8) a +0 rapier (26, -11, D:8) a +0 hand axe (28, -2, D:8) a +2 plate armour of poison resistance a +0 dire flail (29, -2, D:8) a +0 leather armour a +0 hand axe (30, -38, D:8) 20 sling bullets (45, -22, D:8) a +0 whip a +0 robe a +0 dagger a +0 leather armour a +2 dagger of electrocution (45, -21, D:8) a +0 whip a +0 leather armour a +0 club a +0 club a +0 club (46, -21, D:8) a +0 club a +0 robe a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 flail (0, 4, D:9) 26 bolts (18, -7, D:9) a +0 whip of flaming a +0 whip (19, -8, D:9) a +0 short sword 21 bolts a +0 whip a +0 hand crossbow (29, 3, D:9) a +0 whip a +0 club (29, 4, D:9) a +0 club a +0 club a +0 dagger a +0 club (37, -8, D:9) a scroll of vulnerability (38, -3, D:9) a +0 ring mail (44, 4, D:9) a +3 spear a +2 vorpal spear a +1 hand axe of electrocution a +2 short sword of draining a +0 rapier of speed a +0 short sword a +0 club (45, 4, D:9) a staff of fire a +0 ring mail a +0 leather armour a +0 robe (45, 32, D:9) a ring of flight (49, 21, D:9) 11 sling bullets (54, -5, D:9) the +8 war axe of Hell's Wrath {elec, +Rage rPois Will- Dex+5} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+5). rPois: It protects you from poison. +Rage: It lets you go berserk. Will: It decreases your willpower. (56, 35, D:9) 23 arrows (59, 38, D:9) a +0 plate armour (63, 4, D:9) a +2 dagger of pain Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +3 hand axe of freezing a +0 robe a +5 long sword (0, 32, D:10) a +0 dagger (1, 4, D:10) a +0 robe a +1 long sword of electrocution (7, -4, D:10) a scroll of vulnerability (8, 44, D:10) a +0 dagger a +0 robe a +1 vorpal battleaxe a +0 chain mail (9, 44, D:10) a +0 short sword a +0 dagger a +0 robe (10, 42, D:10) a +0 dagger (11, 41, D:10) a +0 falchion a +0 whip (11, 43, D:10) a +0 robe a +2 dagger of holy wrath a +0 short sword (30, 40, D:10) a +0 hunting sling (34, 29, D:10) a +0 chain mail (39, 19, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (11, 11, D:11) a +0 club (41, 40, D:11) a staff of earth (42, -3, D:11) a +0 robe (45, -2, D:11) the +7 chain mail "Forget-Me-Not" {rF+} rF: It protects you from fire. (51, 9, D:11) 21 arrows a +0 shortbow (63, 49, D:11) a +0 mace Level 12 of the Dungeon [Shop] Boogink's Weapon Shop a +0 dagger (28 gold) 21 arrows (58 gold) a +0 dagger (28 gold) a +2 morningstar of draining (268 gold) a +0 hand crossbow (49 gold) a +1 vorpal hunting sling (128 gold) a +0 quarterstaff (56 gold) a +0 spear (42 gold) 31 arrows (86 gold) [Shop] Ocis's Antique Armour Emporium a +0 chain mail (117 gold) a +4 chain mail of cold resistance (819 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 plate armour (598 gold) a +0 buckler (117 gold) a +4 scale mail of poison resistance (728 gold) a +1 robe (200 gold) a +3 leather armour of cold resistance (624 gold) a +0 scale mail (104 gold) [Shop] Zaozaluz's Weapon Shop a +0 whip (42 gold) a +0 falchion (51 gold) a +0 glaive (110 gold) a +1 vampiric long sword (297 gold) a +0 short sword (51 gold) a +0 whip (42 gold) the +5 glaive "Ynifyura" {vorpal, rElec rPois} (899 gold) It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 longbow (76 gold) a +0 quarterstaff (68 gold) a +0 scimitar of holy wrath (156 gold) (7, 10, D:12) a +0 giant spiked club a +0 giant club (10, 9, D:12) a +0 robe a +0 whip (10, 28, D:12) a piece from Xom's chessboard (15/15) (11, 13, D:12) the +10 quarterstaff of Balance {freeze, Int+4 Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). Stlth: It makes you more stealthy. (11, 29, D:12) a scroll of immolation (15, 5, D:12) the +0 leather armour of the Evening Star {rF++ rN+ Regen+ Str-2} Str: It affects your strength (-2). rF: It greatly protects you from fire. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. (15, 27, D:12) 20 bolts a +0 arbalest (16, 17, D:12) a +1 scale mail of poison resistance (22, 21, D:12) a +0 robe a +0 dagger (22, 23, D:12) 3 large rocks (27, 6, D:12) a +0 buckler (28, -12, D:12) a +0 whip (29, 3, D:12) a +0 mace (31, 33, D:12) a +2 dagger of distortion (39, 3, D:12) a +0 plate armour a +0 short sword a +0 plate armour a +0 dire flail (40, 3, D:12) a +4 chain mail a +1 glaive of venom (41, 2, D:12) a +0 ring mail a +0 mace a +0 ring mail a +0 flail (41, 3, D:12) a +0 leather armour a +0 club (47, 6, D:12) a +0 spear (47, 17, D:12) a +0 club Level 13 of the Dungeon [Shop] Zuasop Puit's Antique Weapon Boutique a +0 long sword (101 gold) a +0 short sword (87 gold) a +0 club (29 gold) the +7 hunting sling "Orb Guardian's Regret" {vorpal, rC+} (1484 gold) Any ammunition fired from it inflicts extra damage upon your enemies. rC: It protects you from cold. a +0 lajatang (435 gold) a +0 war axe (101 gold) a +0 trident (101 gold) a +0 great mace (188 gold) (0, 0, D:13) a +0 hand axe (2, 3, D:13) a +0 leather armour a +0 flail (3, -3, D:13) a +0 robe a +4 dagger (4, 1, D:13) a +0 ring mail a +0 hand axe (10, -18, D:13) a +0 tower shield (10, -5, D:13) a +1 morningstar a +0 chain mail (20, 13, D:13) a ring of positive energy (26, -9, D:13) a +0 dagger (26, 20, D:13) 3 large rocks (30, -24, D:13) a ring of poison resistance (32, -3, D:13) a +0 buckler (34, -13, D:13) a +0 war axe (36, -11, D:13) a +0 buckler (37, 4, D:13) a +0 long sword a +0 ring mail a +2 kite shield of positive energy a +0 great mace a +0 ring mail (41, 16, D:13) 27 sling bullets (43, 15, D:13) a +0 dagger (44, -18, D:13) 5 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (5, -8, D:14) a +0 flail (7, 4, D:14) a +0 morningstar (8, -1, D:14) a +0 ring mail (11, -5, D:14) 6 potions of degeneration (14, 21, D:14) 3 large rocks (21, 25, D:14) a +0 mace (22, 11, D:14) a +0 short sword (26, 12, D:14) 3 large rocks (34, 36, D:14) a +0 plate armour a +0 war axe a +0 chain mail a +0 dire flail a +0 plate armour a +1 battleaxe (35, 36, D:14) a +0 long sword a +0 plate armour (36, 35, D:14) a +0 tower shield a +0 chain mail a +0 war axe (36, 36, D:14) a +0 tower shield a +0 plate armour a +0 long sword a +0 plate armour a +0 great mace (36, 37, D:14) a +0 chain mail a +2 great mace (40, 11, D:14) a +0 shortbow 20 arrows (41, 19, D:14) 17 arrows a +0 shortbow (42, 7, D:14) a +0 shortbow 24 arrows (44, 11, D:14) 5 large rocks a +0 shortbow a +0 longbow a +0 shortbow a +4 shortbow a +0 shortbow 95 arrows (45, 9, D:14) a +0 shortbow 17 arrows (45, 12, D:14) a +0 longbow 17 arrows (46, 10, D:14) a +0 shortbow 13 arrows (46, 14, D:14) a +0 giant spiked club a +0 giant club (47, 3, D:14) a +0 leather armour (48, 30, D:14) a +0 glaive a +0 plate armour (55, 20, D:14) a scroll of noise a +0 cloak of stealth (58, 17, D:14) 451 stones (59, 38, D:14) a +2 buckler of protection Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow 23 arrows (10, 4, D:15) 22 arrows (28, 11, D:15) a +0 spear (38, 3, D:15) a +0 rapier (39, -7, D:15) a +0 dagger (43, -1, D:15) a scroll of immolation (44, 17, D:15) a +0 chain mail (51, 27, D:15) 16 sling bullets (66, 7, D:15) 16 stones the Ecumenical Temple Level 1 of the Orcish Mines (1, 2, Orc:1) 9 gold pieces (2, -1, Orc:1) 18 gold pieces (2, 0, Orc:1) 17 gold pieces (2, 2, Orc:1) 17 gold pieces (3, 2, Orc:1) 11 gold pieces (3, 3, Orc:1) 18 gold pieces (4, -1, Orc:1) 12 gold pieces (4, 1, Orc:1) 18 gold pieces (4, 2, Orc:1) 12 gold pieces (4, 3, Orc:1) 15 gold pieces (5, -1, Orc:1) a potion of haste (5, 3, Orc:1) a potion of mutation (6, 21, Orc:1) a +0 war axe a +0 ring mail (7, 19, Orc:1) a +0 glaive a +0 plate armour (8, 18, Orc:1) a +0 war axe a +0 leather armour a +0 short sword (14, 1, Orc:1) a +0 giant spiked club (15, 1, Orc:1) a +0 giant club (23, -6, Orc:1) a +0 leather armour a +0 vampiric whip a +0 dagger a +0 plate armour a +0 short sword (23, -5, Orc:1) a +0 whip (23, 0, Orc:1) a +0 falchion (24, -8, Orc:1) a +0 mace (24, -7, Orc:1) a +0 robe a +0 dagger (24, -6, Orc:1) a +0 mace a +0 robe a +0 dagger a +0 chain mail a +0 hand axe a +0 robe a +0 dagger a +0 plate armour a +0 mace (24, -5, Orc:1) a +0 glaive a +0 hand axe a +0 plate armour of positive energy a +3 halberd a +0 chain mail a +0 short sword (24, -4, Orc:1) a +0 chain mail a +0 war axe a +0 plate armour a +0 dire flail (24, 1, Orc:1) +0 steam dragon scales a scarf of harm (25, -22, Orc:1) a +0 dagger (25, -6, Orc:1) a +0 ring mail a +0 flail a +0 war axe (25, -5, Orc:1) a +0 troll leather armour (27, 11, Orc:1) a +0 short sword a +0 ring mail (28, 7, Orc:1) a +0 dagger a +0 robe a +0 dagger of electrocution a +0 club (28, 8, Orc:1) a +0 leather armour a +0 club a +0 club a +0 plate armour a +0 battleaxe (29, 9, Orc:1) a +1 hand axe of venom a +0 leather armour a +0 club (30, 9, Orc:1) a +0 scale mail a +4 flail of protection (31, 10, Orc:1) a +0 club (32, 10, Orc:1) a +0 giant club (32, 12, Orc:1) a +0 chain mail a +0 flail (33, 7, Orc:1) a +0 dagger (33, 12, Orc:1) a +0 club a +0 ring mail (34, 6, Orc:1) a +0 hand axe a +0 plate armour 8 silver boomerangs a +0 trident (34, 7, Orc:1) a +0 dagger (36, 22, Orc:1) a +0 hand axe a +0 ring mail (37, 21, Orc:1) a +0 whip (37, 22, Orc:1) a +0 dire flail a +0 chain mail Level 2 of the Orcish Mines [Shop] Haonn's Armour Emporium a +1 scale mail of fire resistance (224 gold) a +0 chain mail (63 gold) a +0 robe (9 gold) a +1 ring mail of willpower (224 gold) a +0 ring mail (56 gold) a +2 barding (490 gold) a +3 ring mail of cold resistance (364 gold) a +0 pair of boots (63 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +0 scale mail (56 gold) a +10 plate armour of ponderousness (700 gold) [Shop] Izovatro's Antique Weapon Emporium the +7 battleaxe of the Ageing Boar {flame, Fly rF- rC+ rCorr} (2026 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It makes you vulnerable to fire. rC: It protects you from cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +0 spear (99 gold) a +0 flail (115 gold) a +0 rapier (132 gold) a +0 mace (99 gold) a +2 battleaxe of venom (653 gold) a +0 battleaxe (214 gold) a +0 dagger (66 gold) a +0 hunting sling (49 gold) a +2 vampiric short sword (693 gold) a +2 falchion of freezing (574 gold) a +0 trident (115 gold) a +3 rapier of draining (798 gold) a +0 dagger (66 gold) a +0 hand axe (99 gold) [Shop] Enideteo's Antique Armour Shoppe a +0 helmet (112 gold) a +0 scale mail (100 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 pair of boots (112 gold) a +0 robe (17 gold) a +0 plate armour (575 gold) a +0 robe (17 gold) a +0 robe (17 gold) the +1 robe of Vehumet's Esteem {Rampage rF+} (492 gold) rF: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. [Shop] Nikourph's Antique Weapon Shoppe a +0 morningstar (108 gold) a +0 club (27 gold) a +3 spear (540 gold) a +0 spear (81 gold) a +0 club (27 gold) the +3 sling "Punk" {acid, rCorr} (1757 gold) Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. a +0 war axe (94 gold) a +0 hand axe of freezing (199 gold) a +0 club (27 gold) a +1 whip of freezing (310 gold) a +0 great sword (175 gold) a +0 mace (81 gold) a +0 rapier (108 gold) (1, -2, Orc:2) a +0 mace (2, -3, Orc:2) a +0 dagger a +0 robe (2, -2, Orc:2) a +0 plate armour a +0 trident (2, -1, Orc:2) a +0 chain mail a +0 dire flail (2, 0, Orc:2) the +3 trident of Division {protect, rC+ Will+} It grants its wielder temporary protection when it strikes (+7 to AC). rC: It protects you from cold. Will: It increases your willpower. a +0 trident a +0 leather armour (3, -2, Orc:2) a +0 mace (4, -3, Orc:2) a +0 scale mail a +0 hand axe (5, -17, Orc:2) a +0 halberd (5, -3, Orc:2) a +0 scale mail a +0 trident (5, 2, Orc:2) a +1 trident (6, -17, Orc:2) a +0 spear a +0 spear (6, -2, Orc:2) a +0 flail (7, -17, Orc:2) a +0 flail (7, 14, Orc:2) a +0 robe a +0 dagger (7, 15, Orc:2) a +0 robe a +0 dagger of speed (8, -24, Orc:2) a +0 robe a +0 dagger a +0 club (8, -18, Orc:2) a +0 leather armour a +0 whip (9, -24, Orc:2) a +0 plate armour a +0 trident (10, 12, Orc:2) a +0 leather armour a +0 dagger a +0 leather armour a +0 whip a +0 whip a +0 leather armour a +0 club (10, 13, Orc:2) a +0 hand axe (11, -21, Orc:2) a +0 giant club (11, 12, Orc:2) a +0 falchion a +0 chain mail a +0 halberd (11, 13, Orc:2) a +0 mace (12, 12, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (18, 16, Orc:2) a +0 trident (20, -25, Orc:2) a +0 dagger a +0 robe (22, 0, Orc:2) a +0 dagger a +0 robe (22, 1, Orc:2) a +2 mace of draining (22, 16, Orc:2) a +0 dagger a +0 robe (24, -5, Orc:2) a +0 club a +0 hand axe (24, -4, Orc:2) a +0 dagger a +0 flail (24, 1, Orc:2) a +0 flail a +0 glaive a +0 plate armour (24, 2, Orc:2) a +0 mace a +0 hand axe (24, 4, Orc:2) a +0 dagger of draining a +0 robe a +0 dagger a +0 robe (25, -5, Orc:2) a +0 leather armour a +0 hand axe (25, 0, Orc:2) a +0 flail a +0 chain mail of positive energy a +0 mace (25, 1, Orc:2) a +2 bardiche a +0 plate armour a +0 trident a +0 leather armour (26, -32, Orc:2) a +0 hand axe (26, -31, Orc:2) a +0 plate armour a +0 battleaxe (26, 1, Orc:2) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 war axe a +0 leather armour (26, 2, Orc:2) a +0 short sword a +0 chain mail a +0 hand axe a +0 chain mail (27, 0, Orc:2) a +0 scimitar a +0 dagger (28, 8, Orc:2) the -1 hat of Parts Unknown {*Slow +Blink Regen+ Dex+2} Dex: It affects your dexterity (+2). +Blink: It lets you blink. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. (29, -17, Orc:2) a +0 club (29, 1, Orc:2) a +0 dagger of protection (31, 9, Orc:2) a +0 hand axe a +0 plate armour a +0 falchion a +0 scale mail (31, 12, Orc:2) a +0 club a +0 short sword a +0 ring mail a +0 club (31, 13, Orc:2) a +0 hand axe a +0 chain mail (31, 14, Orc:2) a +0 short sword a +0 mace a +0 chain mail (32, -23, Orc:2) a +0 robe a +0 dagger (32, -22, Orc:2) a +0 plate armour a +0 scimitar (32, 11, Orc:2) a +0 war axe a +0 plate armour (32, 12, Orc:2) a +0 hand axe a +0 club (32, 13, Orc:2) a +0 dagger a +0 robe (32, 14, Orc:2) a +0 whip a +0 leather armour (33, -22, Orc:2) a +0 whip (33, -21, Orc:2) a +0 chain mail a +0 club (33, -19, Orc:2) a +0 whip (33, -18, Orc:2) a +0 plate armour a +0 glaive a +0 short sword (33, 12, Orc:2) a +2 dagger of draining a +0 robe (34, -18, Orc:2) a +0 plate armour a +0 great sword a +0 plate armour a +0 battleaxe (34, 11, Orc:2) a +0 trident a +0 leather armour (34, 12, Orc:2) a +0 dagger a +0 robe a +0 club (34, 14, Orc:2) a +0 club a +0 ring mail (37, -27, Orc:2) a +0 leather armour a +0 club (37, -26, Orc:2) a +0 chain mail a +0 glaive (37, -25, Orc:2) a +0 club (37, -22, Orc:2) a +0 chain mail a +0 hand axe (37, -21, Orc:2) a +0 trident (38, -22, Orc:2) a +0 club (39, -22, Orc:2) a +0 dagger a +0 trident a +0 plate armour (40, -22, Orc:2) a +0 club a +0 scale mail (49, -29, Orc:2) a +0 dagger a +0 ring mail (51, -30, Orc:2) a +0 leather armour a +0 dagger of venom Level 1 of the Elven Halls (0, 0, Elf:1) a +3 vorpal dire flail (1, 0, Elf:1) a +0 short sword a +0 buckler a +0 scimitar a +0 ring mail (2, -1, Elf:1) a +0 rapier a +1 scale mail of positive energy (6, -13, Elf:1) a +1 flail of holy wrath (6, -10, Elf:1) a +0 rapier (6, -4, Elf:1) a scroll of immolation (11, -12, Elf:1) a +0 long sword (11, 13, Elf:1) a +0 ring mail a +0 dagger (13, -10, Elf:1) a +5 halberd of venom (14, -10, Elf:1) a +0 dagger (14, 12, Elf:1) the +0 ring mail of Agnosticism {Harm Will+} Harm: It increases damage dealt and taken. Will: It increases your willpower. (14, 15, Elf:1) a condenser vane (15, -9, Elf:1) a +0 short sword (15, 2, Elf:1) a +0 dagger a +0 leather armour (16, -28, Elf:1) a +0 short sword (16, 0, Elf:1) a ring of positive energy (18, -3, Elf:1) a +0 shortbow of flaming a +0 short sword 16 arrows a +1 leather armour of fire resistance (20, -24, Elf:1) a +2 long sword of distortion a +0 ring mail (20, -23, Elf:1) 6 potions of attraction (20, -22, Elf:1) a +0 long sword a +0 short sword a +0 robe a +0 short sword a +0 leather armour a +0 dagger (20, -21, Elf:1) a +0 dagger a +0 long sword a +0 scale mail (20, -14, Elf:1) 20 stones (22, -3, Elf:1) a +1 vorpal broad axe a +0 mace of protection (23, -3, Elf:1) a +0 long sword a +0 rapier a +0 long sword (23, 17, Elf:1) a +0 lajatang a +0 robe (24, -3, Elf:1) a +0 dagger a +0 leather armour a scroll of amnesia a +0 short sword a +0 ring mail a +0 dagger a +0 chain mail a +0 long sword a ring of fire (25, -3, Elf:1) a +1 dagger of venom (26, -2, Elf:1) a +0 long sword of draining (30, 7, Elf:1) a +0 pair of gloves (34, -13, Elf:1) 22 sling bullets Level 2 of the Elven Halls (0, 0, Elf:2) a +0 scale mail (10, -10, Elf:2) a +0 short sword (11, -22, Elf:2) a +5 vorpal battleaxe (11, -11, Elf:2) a +0 dagger a +0 short sword a +0 buckler a +0 long sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (13, -13, Elf:2) a +0 short sword (14, -14, Elf:2) a +0 rapier an elf corpse (skeletalised by now) (20, -22, Elf:2) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (20, -21, Elf:2) 22 sling bullets (21, 3, Elf:2) a +0 long sword (still there?) an elf corpse (still there?) (21, 6, Elf:2) a +0 longbow (still there?) a +0 long sword (still there?) 9 arrows (still there?) an elf corpse (still there?) (22, 4, Elf:2) a +0 dagger (still there?) an elf corpse (still there?) (26, -17, Elf:2) a +2 rapier of electrocution a +0 leather armour an elf skeleton (29, -7, Elf:2) 15 stones (29, 1, Elf:2) a +0 short sword a +0 leather armour (30, -22, Elf:2) a +0 long sword a +0 leather armour an elf corpse (39, -13, Elf:2) a +0 long sword a potion of degeneration (40, -14, Elf:2) a +0 flail (41, -7, Elf:2) a +0 dagger (46, 4, Elf:2) a +0 short sword (46, 5, Elf:2) a +0 kite shield (46, 7, Elf:2) a +0 scale mail (48, 7, Elf:2) 11 stones (49, 5, Elf:2) a +4 long sword an elf corpse (50, 8, Elf:2) 12 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 arrows (13, 16, Lair:1) a staff of conjuration (16, 15, Lair:1) 15 bolts (20, -10, Lair:1) a +0 quarterstaff (34, 2, Lair:1) a +0 long sword (36, 28, Lair:1) a +0 hand axe (56, 2, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (3, 8, Lair:2) a +0 falchion (4, 8, Lair:2) 21 arrows (16, -11, Lair:2) a +0 war axe (36, -8, Lair:2) a +0 pair of gloves (37, 1, Lair:2) a +0 robe (41, -20, Lair:2) a +0 chain mail (43, -21, Lair:2) a +0 scale mail (54, -27, Lair:2) a +0 pair of gloves (58, -29, Lair:2) 5 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 21 bolts (23, 16, Lair:3) a +0 quarterstaff Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (1, 5, Lair:4) a +0 leather armour (5, 21, Lair:4) a +0 robe (24, 29, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (13, -10, Lair:5) 19 bolts (22, 0, Lair:5) 22 sling bullets (39, 33, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (2, -4, Lair:6) a +0 trident (11, -8, Lair:6) a +0 plate armour (23, -8, Lair:6) a +0 dagger a +0 robe (27, -8, Lair:6) a +2 robe of positive energy (27, -7, Lair:6) a +1 scale mail of positive energy (29, -7, Lair:6) a +3 arbalest of freezing (30, 45, Lair:6) 20 bolts (34, -8, Lair:6) a +0 dagger a +0 robe (36, -8, Lair:6) a +0 dagger a +0 robe (37, 19, Lair:6) a +0 scale mail (41, -6, Lair:6) a +0 dagger a +0 robe (51, 37, Lair:6) 9 arrows Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear (1, 6, Swamp:1) a +0 leather armour (9, -3, Swamp:1) 16 arrows (15, -3, Swamp:1) a +0 pair of gloves (23, -5, Swamp:1) 18 arrows (24, 16, Swamp:1) a +6 ring of dexterity (25, 4, Swamp:1) a +0 leather armour (25, 10, Swamp:1) a +0 battleaxe of freezing (28, -3, Swamp:1) a +3 spear (29, 16, Swamp:1) a +0 club (33, -2, Swamp:1) a +0 spear a +0 buckler (33, -1, Swamp:1) a +0 spear a +0 buckler a potion of degeneration (37, 12, Swamp:1) 26 stones (41, -14, Swamp:1) a +0 hand axe (46, -11, Swamp:1) a +0 spear (53, -10, Swamp:1) 24 arrows Level 2 of the Swamp (0, 0, Swamp:2) a +0 whip (2, 10, Swamp:2) a +0 club (10, -2, Swamp:2) a +0 dagger a +0 robe (16, 4, Swamp:2) a +0 ring mail (20, 0, Swamp:2) a +0 hunting sling of freezing (20, 24, Swamp:2) a +0 robe a +0 quarterstaff (21, 15, Swamp:2) an amulet of the acrobat Level 3 of the Swamp (14, -13, Swamp:3) a potion of haste Level 1 of the Spider Nest (0, 0, Spider:1) a +0 flail of protection (5, 10, Spider:1) a +0 helmet (10, 0, Spider:1) 23 stones (13, -9, Spider:1) 10 stones (13, -8, Spider:1) 17 gold pieces (14, -10, Spider:1) a potion of curing (14, -7, Spider:1) a +0 leather armour (19, 8, Spider:1) 22 bolts (27, 8, Spider:1) a +0 robe (38, -15, Spider:1) a +0 hunting sling (39, 11, Spider:1) a +0 long sword Level 2 of the Spider Nest (0, 0, Spider:2) a +0 pair of gloves (2, -33, Spider:2) 25 sling bullets (6, -8, Spider:2) a +0 robe (7, 1, Spider:2) 22 stones (19, -21, Spider:2) a +0 leather armour (24, -34, Spider:2) a +0 chain mail (28, -32, Spider:2) a ring of willpower (29, -32, Spider:2) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It may make you go berserk in combat. (30, -32, Spider:2) a +2 vorpal falchion (35, -39, Spider:2) a +0 flail