Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 10067990926072941008 76 Jabberih the Chiller (level 4, -1/30 HPs) Began as a Merfolk Ice Elementalist on Nov 24, 2021. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:05:41 (2344 turns). Jabberih the Chiller (Merfolk Ice Elementalist) Turns: 2344, Time: 00:05:41 Health: -1/30 AC: 2 Str: 8 XL: 4 Next: 32% Magic: 4/7 EV: 12 Int: 15 God: Gold: 24 SH: 0 Dex: 14 Spells: 0/7 levels left rFire . . . SeeInvis . e - +0 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons e - a +0 dagger of draining (weapon) Missiles f - 162 stones g - 2 throwing nets Armour a - a +0 robe (worn) Jewellery i - an amulet of reflection Scrolls h - a scroll of immolation {unknown} j - a scroll of identify Potions b - a potion of might c - 2 potions of degeneration {unknown} d - 2 potions of brilliance {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 6.2 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 1% 1 b - Frozen Ramparts Ice 40% 1d6 4% 3 c - Ozocubu's Armour Ice 20% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 10% 3d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +3 leather armour (heavily wounded) You freeze the orc priest! You kill the orc priest! Your Ice Magic skill increases to level 6! You have reached level 4! You start resting. The frozen ramparts melt away. This spell is dangerous to cast! Memorise Ozocubu's Armour, consuming 3 spell levels and leaving 0? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 club. The orc moves out of view. Things that are here: a +3 leather armour; a +0 hand axe The orc priest shouts! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc shouts! You hear a shout! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... .. #. .# #. .# #.####.### ..####....o.... .........o..### #.####.o..### ##.#.######. #.#@#...... #.#####.....# #........#[.# #.#####..)<## #.......).## #.....#.### #...#.#.# #.# # #.. . ### You could see an orc priest and an orc. Vanquished Creatures An orc priest (D:3) A dart slug (D:1) An orc (D:3) 4 endoplasms 3 giant cockroaches 5 goblins 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons 6 bats 8 kobolds 4 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jabberih the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 379 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 414 | D:1 | Reached skill level 5 in Ice Magic 871 | D:1 | Reached XP level 3. HP: 23/24 MP: 4/6 982 | D:1 | Learned a level 3 spell: Frozen Ramparts 1364 | D:2 | Found a faded altar of an unknown god. 2165 | D:3 | Reached skill level 6 in Ice Magic 2165 | D:3 | Reached XP level 4. HP: 12/30 MP: 2/7 2170 | D:3 | Learned a level 3 spell: Ozocubu's Armour 2344 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_c D:2: layout_loops_cross, ebering_ecumenical_altar_abandoned, palyth_stone_intersect D:3: layout_loops_ring, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 6 | 6.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | || 15 Dagger | 24 | || 24 Cast: Freeze | 48 | || 48 Frozen Ramparts | 1 | || 1 Use: Scroll | 2 | || 2 Armor: Robe | 15 | || 15 Dodge: Dodged | 54 | || 54