Jabberih Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 22, D:1) a +0 leather armour (2, 10, D:1) a +0 club (4, 29, D:1) a +0 short sword (8, 42, D:1) a +0 short sword (27, 8, D:1) a +0 club (57, 13, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ramuad's Distillery a potion of degeneration (10 gold) a potion of flight (30 gold) 2 potions of magic (160 gold) 3 potions of mutation (240 gold) a potion of curing (30 gold) a potion of lignification (30 gold) a potion of lignification (30 gold) a potion of cancellation (80 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of flight (30 gold) 2 potions of mutation (160 gold) [Shop] Xucet's Weapon Boutique 25 arrows (70 gold) a +0 hand axe (42 gold) 27 stones (37 gold) 13 arrows (36 gold) a +1 dire flail of protection (165 gold) a +0 dagger (28 gold) a +0 whip (35 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +4 vorpal battleaxe (443 gold) the +1 spear of Action {spect, rC- Dex+6} (351 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+6). rC: It makes you vulnerable to cold. (0, 0, D:2) a +0 dagger (3, -11, D:2) 21 poisoned darts (6, -1, D:2) a +0 leather armour (8, 3, D:2) a bat corpse (11, 31, D:2) a +0 club a kobold corpse (14, -1, D:2) a dart slug corpse (23, 31, D:2) a bat corpse (skeletalised by now) (30, 28, D:2) a +0 dagger