Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 4323243057805430751 53 Jabberih the Chiller (level 3, -1/24 HPs) Began as a Merfolk Ice Elementalist on Nov 26, 2021. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (1712 turns). Jabberih the Chiller (Merfolk Ice Elementalist) Turns: 1712, Time: 00:04:05 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 89% Magic: 1/6 EV: 16 Int: 15 God: Gold: 48 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . SeeInvis . l - +0 hunting sling rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn g - +4 ring of evasion MPRegen 0.10/turn (no ring) @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons b - a +0 hand axe c - a +0 short sword l - a +0 hunting sling (weapon) Missiles i - 8 stones (quivered ammo) Armour a - a +0 robe (worn) f - a +0 ring mail Jewellery g - a +4 ring of evasion (left hand) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of enchant armour {unknown} j - 2 scrolls of identify {unknown} k - a scroll of holy word {unknown} Potions h - a potion of invisibility {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 5.9 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d9 1% 1 b - Frozen Ramparts Ice 38% 1d5 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 19% N/A 6% 3 Hailstorm Conj/Ice 10% 3d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You shoot a stone. The stone hits the worm. The worm is almost dead. Unknown command. Fire: 12 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, 77% to hit) You shoot a stone. The stone hits the worm. The worm is almost dead. Unknown command. Fire: 11 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, 77% to hit) You shoot a stone. The stone hits the worm but does no damage. The worm is almost dead. The frozen ramparts melt away. Fire: 10 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, 77% to hit) You shoot a stone. The stone barely misses the worm. Unknown command. Fire: 9 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 77% to hit) You shoot a stone. The stone hits the worm but does no damage. The worm is severely wounded. Casting: Frozen Ramparts (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (6% risk of failure)! Continue anyway? Okay, then. A worm is nearby! Casting: Frozen Ramparts (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (6% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the worm. The worm bites you! You die... #..#.###......#.###.# ####.... ..##.###....##..# #.# #.... .###.##.....##.## #.## #.... ............##.# #..# #.... .........#.....# ###)#########... ...........##..# #..........###.. ...........##..# #..........###.# .........#.....###..........#...# .............<..@w(((.((..w...... .........#...#..##....(.....###.# ...........#.##.##............... ###.#####.##.##..#..........###.. #...# #....<###.#######..### ### #..## #...### #.######..## #### ##..## #..#.....## ##...# ##.....### #..### ###...# You could see a worm. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 ball pythons (D:2) 6 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:2) 2 hobgoblins (D:1) 8 kobolds (D:1) 3 quokkas 2 bats 3 frilled lizards (D:1) 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jabberih the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 183 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 290 | D:1 | Found an ancient bone altar of Kikubaaqudgha. 332 | D:1 | Reached skill level 5 in Ice Magic 906 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 910 | D:1 | Learned a level 3 spell: Frozen Ramparts 1712 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, minmay_misc_feat_roman, minmay_hexomino_r4 D:2: layout_rooms, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.9 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Hand axe || 46 Fire: Hunting sling || 12 Cast: Freeze || 34 Frozen Ramparts || 6 Armor: Robe || 7 Dodge: Dodged || 55