Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 11003893794816089805 209 Jabberih the Chiller (level 5, -4/35 HPs) Began as a Merfolk Ice Elementalist on Nov 29, 2021. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 3 of the Dungeon. The game lasted 00:07:11 (3141 turns). Jabberih the Chiller (Merfolk Ice Elementalist) Turns: 3141, Time: 00:07:12 Health: -4/35 AC: 3 Str: 15 XL: 5 Next: 87% Magic: 0/8 EV: 13 Int: 15 God: Gold: 160 SH: 0 Dex: 20 Spells: 4/8 levels left rFire . . . SeeInvis . g - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn d - +6 ring of strength MPRegen 0.11/turn n - +6 ring of dexterity @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons g - a +0 spear (weapon) Missiles f - 8 curare-tipped darts h - 6 boomerangs m - 17 stones Armour a - a +0 robe l - a +0 leather armour (worn) Jewellery d - a +6 ring of strength (left hand) n - a +6 ring of dexterity (right hand) Scrolls o - 2 scrolls of identify p - a scroll of enchant weapon {unknown} q - a scroll of teleportation {unknown} Potions b - a potion of cancellation e - 2 potions of haste {unknown} i - a potion of ambrosia {unknown} j - a potion of resistance {unknown} k - a potion of might {unknown} Skills: + Level 2.7 Polearms - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 7.2 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d10 1% 1 b - Frozen Ramparts Ice 46% 1d6 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 23% N/A 4% 3 Hailstorm Conj/Ice 12% 3d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe You freeze the orc priest! The orc priest is severely wounded. The orc priest barely misses you. Unknown command. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (severely wounded) You freeze the orc priest. The orc priest is severely wounded. The orc priest misses you. Unknown command. You feel better. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You feel better. The orc priest barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 hand axe (severely wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest hits you but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #.#.# ........##......# #.## #.#.# #######.##......# #..# #.#.# #.##......####.##. #.# ######'##......+....... #.# #..........^...####.### #.# #..............+......+ #.# #..............####.### #.#.### ######'##......####..## #.#..o.o #@#######......... #.#......#####).o.# #......... #.#...oJ.'...'....# #......... #.##.....#####....# #......... #.##.... #....# #......... #.##... #....# #######... #.#### #....# #... #.# #....# #... #.# #....# #... You could see an orc priest. Vanquished Creatures 3 orc priests 6 adders A worm (D:2) 6 orcs 4 ball pythons 3 bats 5 endoplasms 2 giant cockroaches 4 goblins 6 hobgoblins 8 jackals A kobold (D:2) 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jabberih the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 353 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 361 | D:1 | Reached skill level 5 in Ice Magic 781 | D:1 | Found a faded altar of an unknown god. 1200 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1204 | D:2 | Learned a level 3 spell: Frozen Ramparts 1306 | D:2 | Reached skill level 6 in Ice Magic 1306 | D:2 | Reached XP level 4. HP: 22/30 MP: 1/7 1948 | D:2 | Reached XP level 5. HP: 30/35 MP: 6/8 2436 | D:2 | Reached skill level 1 in Polearms 2579 | D:3 | Reached skill level 7 in Ice Magic 3141 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring, basic_ecumenical_altar D:2: cheibrodos_pilgrimage, layout_basic D:3: layout_basic, grunt_ministairs_14, dk_noncrumbling_3 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ice Magic | 5 6 7 | 7.2 Polearms | 2 | 2.7 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Spear | 15 | 62 || 77 Cast: Freeze | 27 | 18 || 45 Frozen Ramparts | 2 | 8 || 10 Use: Scroll | | 3 || 3 Potion | | 2 || 2 Stab: Sleeping | | 2 || 2 Armor: Robe | 4 | 1 || 5 Leather armour | | 9 || 9 Dodge: Dodged | 20 | 48 || 68