Jabberih Level 1 of the Dungeon [Shop] Xeott's Magic Scroll Shop a scroll of magic mapping (42 gold) a scroll of enchant armour (90 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) 3 scrolls of identify (72 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) a scroll of identify (24 gold) (10, -27, D:1) a +0 dagger (14, -9, D:1) a +0 robe (16, -18, D:1) a +0 club (33, 0, D:1) a +0 short sword Level 2 of the Dungeon (3, -2, D:2) 23 bolts (34, 13, D:2) a +0 club a +0 robe (42, 22, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe 3 boomerangs (1, 22, D:3) a +0 short sword (19, 33, D:3) a +0 falchion 5 boomerangs a +0 scale mail (20, 11, D:3) a +0 dagger (20, 15, D:3) a +0 mace (44, 27, D:3) a +0 mace Level 4 of the Dungeon (10, 23, D:4) a +0 robe (13, 26, D:4) a +0 mace (15, 25, D:4) a +0 club (19, -15, D:4) a +0 dire flail a +0 hand axe a +0 robe a +0 ring mail a +0 mace (21, -19, D:4) a +0 dagger (22, -21, D:4) a +0 flail (22, 24, D:4) a +0 ring mail (26, 28, D:4) a +0 rapier a +0 leather armour (28, -11, D:4) a +0 dagger (33, 10, D:4) a +0 club a +0 short sword (34, 0, D:4) a +0 club (48, 10, D:4) a +1 scale mail of poison resistance (52, -11, D:4) a +0 whip Level 5 of the Dungeon [Shop] Voegynwi's Antique Weapon Emporium a +0 dire flail (116 gold) a +0 club (29 gold) a +0 war axe (101 gold) a +0 flail (101 gold) the +4 great mace of the Eternal Warrior {flame, Will+ Int-5 Dex+9 Stlth+} (1609 gold) It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+9). Will: It increases your willpower. Stlth: It makes you more stealthy. the +5 arbalest of Keanid {vorpal, rN+} (1244 gold) Any ammunition fired from it inflicts extra damage upon your enemies. rN: It protects you from negative energy. [Shop] Cuj Qep's Antique Weapon Boutique a +0 mace of protection (134 gold) a +0 flail (84 gold) a +0 club (24 gold) a +0 fustibalus (360 gold) a +2 vampiric short sword (504 gold) a +1 arbalest of freezing (362 gold) the +9 rapier of the Crushed Ears {freeze, rC++ rCorr MP+9 Str-5} (2176 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-5). rC: It greatly protects you from cold. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +4 dagger of draining (614 gold) a +0 rapier (96 gold) a +2 mace of protection (374 gold) a +3 spectral quarterstaff (648 gold) (0, 0, D:5) a +0 leather armour (2, 4, D:5) a +0 leather armour (16, 8, D:5) a +0 plate armour (25, 8, D:5) a +0 club (26, 8, D:5) a +0 flail (26, 9, D:5) a +0 hand axe a +0 club 11 gold pieces (26, 10, D:5) a +0 mace (26, 12, D:5) a +0 club (still there?) a +0 mace (still there?) a +0 chain mail (still there?) (26, 13, D:5) a +0 trident (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) (28, 14, D:5) a +0 hand axe (unseen) (34, -15, D:5) a +0 hand axe (42, 9, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 7 boomerangs (7, 17, D:6) a +0 short sword a +0 chain mail an orc corpse (9, 23, D:6) a scorpion corpse (10, -2, D:6) a +0 leather armour (10, 5, D:6) a scroll of identify (14, -1, D:6) 12 gold pieces (18, 23, D:6) a stone (21, 21, D:6) a +0 short sword (still there?) a +0 leather armour (still there?) (23, 9, D:6) a stone (24, 19, D:6) a water moccasin corpse (32, 7, D:6) 21 gold pieces (33, 3, D:6) a potion of berserk rage