Jabberih Level 1 of the Dungeon (39, 24, D:1) a +0 short sword (52, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 21 arrows (11, -11, D:2) a +0 club (31, -31, D:2) a +0 club (31, -8, D:2) 17 bolts (33, -10, D:2) a +0 whip (36, -47, D:2) a +0 hunting sling (39, -19, D:2) a +0 dagger (55, -56, D:2) a +0 bardiche (57, -13, D:2) a +0 dagger a +0 hunting sling Level 3 of the Dungeon (1, 0, D:3) a +0 giant club (9, 4, D:3) a +0 dagger a +0 scale mail (10, -4, D:3) 8 arrows (17, 13, D:3) a +0 spear (26, 9, D:3) a +0 plate armour Level 4 of the Dungeon [Shop] Koth's Distillery a potion of haste (100 gold) 2 potions of lignification (60 gold) a potion of ambrosia (80 gold) 2 potions of attraction (60 gold) 2 potions of attraction (60 gold) (0, 0, D:4) 14 arrows (6, 9, D:4) a +0 robe (27, -18, D:4) a +0 halberd (28, -12, D:4) a +0 halberd a +0 chain mail (30, -31, D:4) a +0 giant club (32, -15, D:4) a +0 club (34, -6, D:4) a +0 giant club (48, -40, D:4) a +0 short sword (49, -9, D:4) a +0 mace Level 5 of the Dungeon [Shop] Jycour's Book Emporium the Compendium of Supportive Transmutation (420 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Spider Form Transmutation/Poison 3 no c - Malign Gateway Summoning/Translocation 7 no a book of Vapours (360 gold) a book of Spatial Translocations (390 gold) the Incunabulum of the Frigorific Blaze (450 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Ensorcelled Hibernation Hexes/Ice 2 yes c - Hailstorm Conjuration/Ice 4 yes d - Ice Form Ice/Transmutation 4 no a manual of Staves (1200 gold) a book of Misfortune (390 gold) a book of Alchemy (420 gold) a book of Blood (420 gold) a book of the Spheres (810 gold) (0, 0, D:5) 10 gold pieces (1, 1, D:5) a scroll of blinking (2, 2, D:5) 14 gold pieces (33, 27, D:5) a +0 bardiche (34, 26, D:5) a +0 giant spiked club (41, 20, D:5) a +0 leather armour a +0 short sword (43, 16, D:5) a +0 robe (49, 23, D:5) 14 arrows Level 6 of the Dungeon (0, 0, D:6) 18 stones (12, 6, D:6) a +3 leather armour a +0 falchion (13, 25, D:6) a +0 falchion (15, 20, D:6) a +0 robe a +0 club (20, 16, D:6) a +0 mace a +0 leather armour (31, 22, D:6) 24 bolts (37, 41, D:6) a +0 battleaxe a +0 robe a +0 hand axe a +0 robe (40, 11, D:6) a +0 robe a +0 dagger (40, 14, D:6) a +0 robe a +2 hand axe (40, 15, D:6) a +0 robe a +5 halberd a +0 robe a +0 dagger (41, 10, D:6) a +0 robe a +0 dagger (42, 11, D:6) a +0 ring mail a +0 club (43, 47, D:6) a +0 flail (49, 21, D:6) a +0 club (50, 38, D:6) a +0 robe (52, 8, D:6) a +0 mace a +0 leather armour a +0 club a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 26 bolts (3, -13, D:7) a +0 robe a +4 mace a +0 robe a +1 spear (12, -5, D:7) a +0 ring mail (29, -14, D:7) a +0 cloak (36, -9, D:7) 22 arrows (46, 19, D:7) 18 arrows (50, 21, D:7) a +1 mace of protection Level 8 of the Dungeon (2, 12, D:8) a +0 falchion (3, 12, D:8) a +0 dagger a +0 robe (4, 12, D:8) a +0 dagger (9, 13, D:8) 17 arrows (13, -10, D:8) a +0 robe (20, -1, D:8) a +0 whip a +0 whip a +0 dagger (21, -1, D:8) a +0 dagger a +5 whip (21, 0, D:8) a curare-tipped dart a +0 club (31, 0, D:8) a +1 scale mail of poison resistance a +0 trident (31, 1, D:8) a +0 club (31, 2, D:8) a +0 leather armour a +0 dagger (32, 0, D:8) a +0 plate armour a +2 mace of protection (34, 11, D:8) a +0 hand axe (44, -15, D:8) a +0 hand axe a +0 falchion a +2 mace of holy wrath a +0 scale mail a +0 falchion a +0 scimitar a +0 chain mail (54, 3, D:8) a +0 robe (56, 3, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 trident (13, -25, D:9) a +0 hand axe (24, 2, D:9) a +0 rapier (24, 5, D:9) a +0 short sword (25, 4, D:9) a +0 club (25, 5, D:9) a +0 short sword (30, -3, D:9) a +0 short sword a +0 scale mail (30, 11, D:9) a +0 club (30, 12, D:9) a +0 robe a +0 dagger (30, 13, D:9) a +1 dagger of speed a +0 short sword a +0 chain mail a +0 flail (31, -1, D:9) a +0 giant club a +0 giant club (39, 17, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club a +0 giant spiked club (2, 43, D:10) a +0 dagger (4, 47, D:10) a +0 robe (5, 49, D:10) a +2 scimitar of flaming a +2 robe of resistance (9, -1, D:10) a +0 leather armour (9, 42, D:10) a +0 chain mail (15, 29, D:10) a +0 quarterstaff (16, 8, D:10) a +0 robe (29, 22, D:10) a +0 giant club a +0 robe (31, 0, D:10) a +0 giant club a +0 giant club (31, 20, D:10) a +0 buckler (33, 36, D:10) a +3 scimitar of flaming (37, 44, D:10) a +0 short sword 5 poisoned darts (37, 45, D:10) a +0 club a +0 whip (38, 45, D:10) a +0 dagger (39, 35, D:10) a +0 vorpal shortbow 14 arrows Level 11 of the Dungeon (0, 0, D:11) a +0 club (1, -4, D:11) a +0 spear (2, -3, D:11) a +1 flail of protection (2, -2, D:11) a +0 spear (3, -3, D:11) a +1 vorpal spear a +0 ring mail (11, 7, D:11) a scroll of noise (16, 25, D:11) a +0 shortbow 23 arrows (22, 20, D:11) a +0 leather armour (47, 7, D:11) a +0 giant club a +0 dire flail (50, 17, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (21, -40, Lair:1) 5 datura-tipped darts (26, 4, Lair:1) a +0 leather armour (36, -40, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a ring of poison resistance (8, 36, Lair:2) a +0 rapier (24, 3, Lair:2) a +0 war axe +0 swamp dragon scales (42, 30, Lair:2) a +0 scythe (45, 18, Lair:2) 24 bolts (46, 43, Lair:2) +0 steam dragon scales Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 arrows (5, 17, Lair:3) a +0 spear (6, 35, Lair:3) a +0 rapier of freezing (7, 12, Lair:3) a +0 leather armour (12, -11, Lair:3) a +0 robe (18, -17, Lair:3) 19 arrows (33, 32, Lair:3) 19 gold pieces (33, 33, Lair:3) 13 gold pieces (34, 32, Lair:3) 14 gold pieces (41, -12, Lair:3) a +0 ring mail (44, 19, Lair:3) a potion of haste (45, 20, Lair:3) a potion of curing (48, 15, Lair:3) a +0 giant club (50, 16, Lair:3) a +0 short sword (57, 16, Lair:3) a +0 morningstar (60, 0, Lair:3) a scroll of noise Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of gloves (6, -23, Lair:4) a wyvern corpse (6, -20, Lair:4) a +0 hand axe (16, -5, Lair:4) a +0 ring mail (22, -8, Lair:4) 15 arrows (23, -58, Lair:4) a +0 plate armour (33, -5, Lair:4) a +0 leather armour (48, -16, Lair:4) a yak corpse (skeletalised by now) (48, -15, Lair:4) a yak corpse (skeletalised by now) (49, -16, Lair:4) a yak corpse (skeletalised by now) (49, -10, Lair:4) a +0 hand axe (50, -57, Lair:4) an amulet of reflection (58, -31, Lair:4) 13 arrows (62, -16, Lair:4) a +0 bardiche (63, -58, Lair:4) a +0 ring mail (65, -10, Lair:4) 23 gold pieces (71, -41, Lair:4) a +0 pair of gloves (72, -15, Lair:4) a throwing net Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 gold pieces (4, 0, Lair:5) 29 stones (4, 1, Lair:5) 7 stones (4, 2, Lair:5) 27 stones (5, 2, Lair:5) 22 stones (6, 1, Lair:5) 29 stones (6, 2, Lair:5) 13 stones (6, 6, Lair:5) a scroll of identify (7, -3, Lair:5) an amulet of faith (13, -6, Lair:5) 23 gold pieces (15, 1, Lair:5) the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. (16, 0, Lair:5) a scroll of teleportation (27, 0, Lair:5) a wand of iceblast (8) (30, 20, Lair:5) a potion of flight (31, 25, Lair:5) 24 gold pieces (32, -2, Lair:5) 17 gold pieces (34, 20, Lair:5) a potion of curing (35, 3, Lair:5) a +0 ring mail